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Will the use of headphones cause problems in the VR world?

Will sound cause an issue for VR?
By: Michael Hatamoto | Virtual & Augmented Reality News | Posted: Jun 29, 2015 7:05 pm

Virtual reality hardware is advancing nicely, as shown off during E3, but there is a cause for concern among some industry experts: how audio will be addressed for VR. Since current prototypes rely on VR to help deliver audio, only the Oculus Rift will feature built-in audio - and it'll be up to us, the consumers, to figure out how we maximize our VR experience.

 

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It looks like surround sound is ideal for gamers above stereo sound, but that may not be what game developers are actually aiming for:

 

"Virtual reality games will be offering binaural audio to simulate a fully three-dimensional listening environment," said Winifred Phillips, a seasoned game music composer, in a recent Gamasutra blog post. "While binaural audio can present an awesome level of immersion and realism, the technology of binaural sound isn't the same as that of surround sound."

 

It's a rather perplexing issue that could yield some very frustrating results in the future. Not too much has been said regarding potential audio-related problems, and VR headset manufacturers seem like they already have their hands full.

NEWS SOURCES:Gamasutra.com, I.ytimg.com

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