NVIDIA teases world-first look at PC version of MGS V: Ground Zeroes

The PC version of Metal Gear Solid V: Ground Zeroes is a step up, in some ways, to the PS4 version.

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The PC version of Metal Gear Solid V: Ground Zeroes is finally being shown off in the form of world-first screenshots from NVIDIA, unveiling the first 1080p in-game screenshots from the PC version of the stealth game. NVIDIA has listed "what's new" for the PC version of MGS V: Ground Zeroes, below:

NVIDIA teases world-first look at PC version of MGS V: Ground Zeroes | TweakTown.com
  • 60 FPS frame rate
  • Additional deferred lights per scene
  • Additional shadows per scene
  • Higher-resolution render targets
  • Higher-resolution shadows
  • Increased detail over distances
  • NVIDIA SLI Multi-GPU support
  • Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
  • Resolution support up to and including 3840x2160 (4K)
  • Screen Space Reflections

Better yet, NVIDIA has side-by-side screenshot comparisons between the PC and PS4 versions of the game, which you can check out here. To be honest, the PC version doesn't look that much better, especially considering just how beefy a GeForce GTX 980 SLI setup can be versus the all-in-one APU baked into the PlayStation 4.

NEWS SOURCE:geforce.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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