The PC version of Metal Gear Solid V: Ground Zeroes is finally being shown off in the form of world-first screenshots from NVIDIA, unveiling the first 1080p in-game screenshots from the PC version of the stealth game. NVIDIA has listed "what's new" for the PC version of MGS V: Ground Zeroes, below:
- 60 FPS frame rate
- Additional deferred lights per scene
- Additional shadows per scene
- Higher-resolution render targets
- Higher-resolution shadows
- Increased detail over distances
- NVIDIA SLI Multi-GPU support
- Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
- Resolution support up to and including 3840x2160 (4K)
- Screen Space Reflections
Better yet, NVIDIA has side-by-side screenshot comparisons between the PC and PS4 versions of the game, which you can check out here. To be honest, the PC version doesn't look that much better, especially considering just how beefy a GeForce GTX 980 SLI setup can be versus the all-in-one APU baked into the PlayStation 4.