Ubisoft: console makers are 'pressuring them' into 30FPS for PC

Ubisoft says that Microsoft and Sony are 'pressuring them' into 30FPS for PC games, not just console games.

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Ubisoft had a few of its staff visit a school to explain their work, with some truly interesting things revealed about the company who thinks 60FPS 'looks weird'. Someone asked the Ubisoft employees "what the hell happened with Watch Dogs", to which the Ubisoft employee, who was the 'Online Programmer' said that just before they release a game, they have to send a copy to console manufacturers, who tell them what to keep in the game, and what to take out.

Ubisoft: console makers are 'pressuring them' into 30FPS for PC | TweakTown.com

But it gets better: the Game Architect said that they always try to aim for 60FPS, but due to "limitations", they have been settling at 30FPS for their latest games. He continued, saying that console makers are pressuring them into doing the same thing on PC. The Game Architect continued, saying that Ubisoft reuses as much code as possible, which could explain the similarities between a few of their games.

Someone else asked if the company was "aware of the negative responses of the recent decision to lock your games into 30FPS. If so, what do you think about that?". The Game Architect said that on consoles, and especially for something like Assassin's Creed: Unity, they have to choose between graphic fidelity and smoothness. 'timois', who made the thread on Reddit, said that "he implied that MS is making them lock the framerate on PC too".

If we end up seeing Ubisoft locking their games at 30FPS on the PC, we're going to see a really big backlash from consumers. I seriously can't see the company doing this, but after all of their biggest games being locked at 30FPS on consoles, and the company saying ridiculous things like 60FPS 'looks weird', I wouldn't put anything past them at this point.

You can read my thoughts on it here, or listen to my beautiful Australian accent raging about it in our latest video podcast.

NEWS SOURCE:reddit.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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