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3D Posts - Page 10

Creative Enables Hardware Accelerated 3D Audio in Vista

No Thanks to Microsoft, if it wasn't for Creative having just finished working on and released a new OpenAL wrapper, a lot of people would be VERY pissed off, and for damn good reason :-

 

Microsoft made the (quite stupid?!) decision to remove the hardware abstraction layer on their new Vista operating system, basically meaning no DirectSound3D and EAX support in Pre-Vista game titles. Sure if you only use 2 speakers then this wouldnt effect you, but there's a HELL of a lot of us that get a big kick outta playing our games with surround sound goodness as well.

 

Creative's own "ALchemy Project" gets around Microsoft's audio limitations and enables hardware acceleration for DirectSound and EAX audio algorithms. Thankyou-thankyou-thankyou Creative!!

 

More info over at the DailyTech folks.

 



Creative Labs has opened up the doors to its ALchemy Project to enable hardware acceleration for DirectSound and EAX audio algorithms in Microsoft's upcoming Windows Vista. The Alchemy Project is currently in its beta stages and intends to work around Microsoft's audio limitations in Windows Vista due to the removal of the Hardware Abstraction Layer, or HAL.

 

Microsoft's removal of the HAL removes the software layer required by digital signal processors to enable hardware acceleration for various 3D audio algorithms including DirectSound3D and EAX in pre-Vista games. Nevertheless, digital signal processors that support OpenAL can still take advantage of hardware audio acceleration.

 

Continue reading 'Creative Enables Hardware Accelerated 3D Audio in Vista' (full post)

Most complex PCB and the heaviest 3D card ever

AMD/ATI's responding (R600) graphics card family to the new 8800 series from NVIDIA isnt due to be launched for another 2 to 3 months yet, but the Inquirer have managed to source some indefinite details behind the development of this card and it's looking to be one hell of a monster.

 


ATI'S R600 GPU features a number of innovations and improvements that are interesting, to say the least.

 

First of all, you need to know that this PCB (Printed Circuit Board) is the most expensive one that the graphics chip firm has ever ordered.

 

It's a complex 12-layer monster with certain manufacturing novelties used in order to support the requirements of the R600 chip, most notably the 512-bit memory controller and the distribution of power to the components.

 

Continue reading 'Most complex PCB and the heaviest 3D card ever' (full post)

EXCLUSIVE * GIGABYTE 3D Galaxy II and 3D Rocket II Cooling Solutions

Two more media kits have also made their way to us from GIGABYTE a short time ago, these being for a new addition to their CPU cooler lineup in the "3D Rocket II", as well as a new revision of their 3D Galaxy to be released dubbed the "3D Galaxy II".

 

We expect these new products to surface around the same time as the 3D Aurora 570 Chassis, sometime next month.

 


 

Continue reading 'EXCLUSIVE * GIGABYTE 3D Galaxy II and 3D Rocket II Cooling Solutions' (full post)

The 3D Graphics Timeline

Interested to learn more about the history of desktop 3D graphics cards from over the last 7+ yrs? Accelnation have just once again updated their now quite large and in-depth article which takes the journey back through time to show us how quickly we've progressed over the years in one of the fastest moving areas of the IT Industry.

 



It has been six years since first we started to collate the history of desktop 3D graphics at the turn of the Millennium. We left the story at the point where most of the field had fallen away, leaving the two-horse race between NVIDIA and ATI. It was at this point that a new lap of programmable technology had begun. Although the continuance of that race has been well documented across the Web, it is worth updating this record with a brief summery. To this end we have collated the following basic timeline of major events.

 

Continue reading 'The 3D Graphics Timeline' (full post)

AMD Unveils World's Ultimate PC Processor For 3D Games: The AMD Athlon™ 64 FX-57 Processor

AMD's press release on FX-57 is now doing the rounds. You can read it at this section of their site folks.

 

SUNNYVALE, CALIF. -- June 27, 2005 --As part of an ongoing effort to deliver the industry's highest-performing PC technology, AMD (NYSE: AMD) today announced the immediate availability of the AMD Athlon 64 FX-57 processor, the world's ultimate PC processor for enthusiasts and hard-core gamers. Providing unparalleled PC performance on 3D games and intense applications, the new AMD Athlon 64 FX-57 processor allows power-hungry users to experience the next generation of single-threaded games with intense and realistic graphic resolutions.

 

"AMD recognizes that today's games are single-threaded. Users who crave the absolute best performance on 3D games and extreme applications can experience realistic physics and lighting, as well as gripping artificial intelligence and sound, with the single-core AMD Athlon 64 FX-57 processor," said Bob Brewer, corporate vice president, Desktop Business, Microprocessor Solutions Sector (MSS), AMD. "Since the AMD Athlon FX processor was first introduced, AMD has consistently delivered the absolute best performing PC processor for games. Now in our fourth iteration, the AMD Athlon 64 FX family of processors continues to remain unmatched in the industry, designed to provide even the most demanding gamer with reduced memory latency and increased performance."

 

Continue reading 'AMD Unveils World's Ultimate PC Processor For 3D Games: The AMD Athlon™ 64 FX-57 Processor' (full post)

Hercules 3D Prophet 9800 Pro


Based on the RADEON™ 9800 PRO - the fastest, most visually advanced 3D chipset on the planet - the ultra-powerful 3D Prophet 9800 Pro graphics boards feature a 256-bit DDR memory interface and 8-pixel pipeline engine for the ultimate in hardcore fragging. As usual, Hercules has developed a set of customized features to exceed gamers' already high expectations: Microsoft® DirectX® 9.0, OpenGL® hardware support, incredible core and RAM clocks, advanced filtering technologies (Anisotropic Filtering up to X16 and Full Scene Anti-Aliasing up to 4x) for high-quality rendering without a compromise in framerates. Hercules

 

More information @ Hercules

 

Continue reading 'Hercules 3D Prophet 9800 Pro' (full post)

Creative 3D Blaster 5 RX9700 Review

Today t-break looks at ATI's latest and greatest Radeon 9700 GPU based Creative card. Here's a bit from the review:

Creative has a very interesting history with graphics cards. It¡¦s the only company we know of that has produced graphics cards based on 3DFX, S3, nVidia and ATI technologies. What¡¦s even more interesting is that earlier this year, Creative acquired 3D Labs meaning we shall be looking at Creative's "in-house" graphics cards soon. Now that does raise an interesting point- why would Creative chose to release a Radeon 9700 Pro based card when they're expecting their own 3D Labs solution pretty soon. We don¡¦t have an answer for that yet, however, we do have Creative's Radeon 9700 Pro based card- the 3D Labs Blaster 5 RX9700 in out hands today.
More information at t-break

 

Continue reading 'Creative 3D Blaster 5 RX9700 Review' (full post)

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