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Wow. 3-D. On Blu-ray.
On August 19th, Disney unveils the beast that is Hannah Montana and Miley Cyrus: Best of Both Worlds Concert Tour replete with 1080p 3D version, and presumably 3D glasses.
So those of you who cannot get enough of Ms. Cyrus in 2 dimensions (yes, you in the back) can enjoy the experience that little bit more.
At Computex earlier this year Zalman was showing its upcoming 3D displays and they've finally launched them. We're looking at a 19 and a 22-incher and we're not sure if Zalman has come up with Trimon name as a play on Trinitron or Pokemon. Either which way, these new 3D display requires you to wear a pair of glasses for them to work and you need to use an Nvidia graphics card.
You might wonder about the latter requirement and the answer is simple, Zalman relies on Nvidia's 3D stereoscopic driver, which is flaky at best. At least the glasses you get with the Zalman displays look more like a pair of naff shades than something really nerdy as early types of stereoscopic glasses with LCD shutters used to be like.
For some odd reason, Zalman has decided to go with a traditional square 19-inch display with a native resolution of 1,280x1,024 while the 22-inch model is widescreen and does 1,680x1,050. Both displays features a DVI and a D-sub connector and are supplied with all the cables needed plus the 3D glasses. Both models also features a pair of built in 2W speakers, but we can't see any gamer that'll really want to use them.
There are some real downsides to using these displays if you've got a multi-core system, as several games are limited to only using one core and you have to disable the rest, which is simply just pathetic. You can also only play games at full screen resolution, as otherwise the 3D effect doesn't work. You're also limited to using a GeForce 5, 6 or 7-series card, as the 8-series isn't supported and if you've got Windows Vista, well then you can forget about it all together, at least until next year when Nvidia is expected to release a new driver.
Apparently you can use any graphics card if you want to watch videos in 3D with these displays but it seems like a bit of a waste of money to us. Zalman has a list of supported games and if they work with multi-core CPU's or not as well as with what display and what resolution they work with and currently this list consists of less than 40 games.
Club 3D has announced the availability of its HD2900 GT Heatpipe graphics card and the specs aren't far off from what we reported on here. The specifications don't differ significantly from what we already knew and the Club 3D card looks very much like a reference card with a sticker on it. None the less, the Radeon HD2900 GT is here.
As we mentioned, the GPU is clocked at 600MHz and it's based on the ATI R600 GPU. It has 240 stream processors and a 256-bit memory interface. It's of course a 256MB card and the GDDR3 memory is again as we told you earlier, clocked at 800MHz or 1,600MHz effectively.
On an interesting note, the PCB of the card on the picture above is not the same as the one used for the 2900 XT/Pro, as it only features an 8-pin PCI Express power connector and it has some odd holes at the rear that looks very much like screw holes. The power regulation also seems to have been redesigned, but the card appears to use the same heatpipe cooling as the other 2900-series cards.
Club 3D will ship a DVI to HDMI and a DVI to D-sub adapter with the card as well as an S-Video and a component video out cable and a Crossfire bridge connector. We don't have a price or an exact date of availability as yet.
You can find out more here
Following on from our early look at the performance of AMD's latest HD 2900 series offering in the HD 2900 PRO, we begin to see add-in partners announce variants of this awesome bang for buck card. Club 3D have issued out a press release detailing their HD 2900 PRO 512MB GDDR3 - Limited Edition graphics card.
The perfect choice for fast and smooth DirectX 10 gaming with a massive 320 Unified stream processor engine. Running on 512-bit 512MB GDDR3 memory. Built to get the best out of your games for an attractive pricing level. High performance intelligent cooling design for optimal reliability.
An announcement from Club 3D today lets us know they've added a new completely passive-cooled 8500 GT graphics card to their lineup, sporting 512MB of GDDR2 memory running at 800MHz and a GPU clock speed of 450 MHz.
Further information on it can be found here folks.
Club 3D is proud to announce today a new graphic card based on a NVIDIA chipset. The new generation of DirectX® 10 graphic cards increases with a new mid-range product with completely passive cooling.
The Club 3D 8500 GT 512 MB passive is based on the latest G86 chipset from NVIDIA. The graphic card is clocked with a 800 MHz 512 MB GDDR2 memory and a GPU speed of 450 MHz. The Club 3D 8500 GT 512MB passive is now the most attractive low priced DirectX® 10 graphic card with passive cooling available. The perfect graphic card for HTPCs or modern noiseless PCs with support for HD Video.
NVIDIA make even more noise today with yet another announcement which lets us know that they are currently demonstrating the world's first prototype implementation of the Khronos OpenKODE 1.0 specification for handheld devices, this being shown off at the 3GSM 2007 World Congress in Barcelona.
Learn more about it via the press material here.
SINGAPORE - FEBRUARY 13, 2007 - NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in programmable graphics processor technologies, today announced that it is demonstrating the world's first prototype implementation of the Khronos OpenKODE 1.0 specification and using this new open standard to accelerate an intuitive user interface concept design at the 3GSM 2007 World Congress in Barcelona. The demo showcases:
Multi-tasking in a multi-windowed environment
Fully accelerated translucent window compositing
Innovative 3D user interface with transition effects
In line with the release of Windows Vista, NVIDIA have just issued out a press release emphasising their dedication towards providing you the best Vista experience with Vista-Certified GPUs and motherboards.
Get the full rundown in their press room folks.
SANTA CLARA, CA-JANUARY 30, 2007-Today's launch of Microsoft Windows Vista marks the first time that a major operating system requires a graphics processing unit (GPU) for the best experience. In fact, both The New York Times and CNET Networks have reported that Windows Vista requires a graphics processor, while USA Today noted that, "To use Vista's slick graphical interface, users need a sophisticated graphics card."
To meet the needs of enterprise and consumer PC users, NVIDIA Corporation (Nasdaq: NVDA) has certified the industry's broadest range of GPUs and media and communications processors (MCPs) to be Windows Vista Ready. NVIDIA is the only graphics company with four generations of GPUs and MCPs to be certified by Microsoft to be Windows Vista Premium Ready, and the only graphics company to release Microsoft DirectX 10-capable GPUs. For consumers, this means a stellar out-of-the-box experience with Windows Vista driven by the NVIDIA hardware inside the PC.
Deal of the Day details:
Offer: These are probably going to be out of stock every soon, so get it while you still can. $50 rebate is set to expire 2/25/07, but probably won't last much longer. Where else can you find a 2GB flash drive for free!
No Thanks to Microsoft, if it wasn't for Creative having just finished working on and released a new OpenAL wrapper, a lot of people would be VERY pissed off, and for damn good reason :-
Microsoft made the (quite stupid?!) decision to remove the hardware abstraction layer on their new Vista operating system, basically meaning no DirectSound3D and EAX support in Pre-Vista game titles. Sure if you only use 2 speakers then this wouldnt effect you, but there's a HELL of a lot of us that get a big kick outta playing our games with surround sound goodness as well.
Creative's own "ALchemy Project" gets around Microsoft's audio limitations and enables hardware acceleration for DirectSound and EAX audio algorithms. Thankyou-thankyou-thankyou Creative!!
More info over at the DailyTech folks.
Creative Labs has opened up the doors to its ALchemy Project to enable hardware acceleration for DirectSound and EAX audio algorithms in Microsoft's upcoming Windows Vista. The Alchemy Project is currently in its beta stages and intends to work around Microsoft's audio limitations in Windows Vista due to the removal of the Hardware Abstraction Layer, or HAL.
Microsoft's removal of the HAL removes the software layer required by digital signal processors to enable hardware acceleration for various 3D audio algorithms including DirectSound3D and EAX in pre-Vista games. Nevertheless, digital signal processors that support OpenAL can still take advantage of hardware audio acceleration.
AMD/ATI's responding (R600) graphics card family to the new 8800 series from NVIDIA isnt due to be launched for another 2 to 3 months yet, but the Inquirer have managed to source some indefinite details behind the development of this card and it's looking to be one hell of a monster.
ATI'S R600 GPU features a number of innovations and improvements that are interesting, to say the least.
First of all, you need to know that this PCB (Printed Circuit Board) is the most expensive one that the graphics chip firm has ever ordered.
It's a complex 12-layer monster with certain manufacturing novelties used in order to support the requirements of the R600 chip, most notably the 512-bit memory controller and the distribution of power to the components.