Bethesda has just announced that it has delayed The Elder Scrolls Online for "about six months" for the next-gen consoles, with the game originally planned for a June release.
The studio explains: "We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer's networks - which are both different from the PC/Mac system as well as different from each other - has been a challenging process. It has become clear that our planned June release of the console versions isn't going to be possible. Though we have made great progress, we have concluded that we'll need about six months to ensure we deliver the experience our fans expect and deserve".
It's not all doom and gloom, as Bethesda has worked out an arrangement with Microsoft and Sony, where it continues: "Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don't have to pay full price for the game twice. For $US20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time".