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DICE says that it is working on fixing rubber-banding issues in BF4

DICE said that it is working diligently to tackle recent rubber-banding issues that have began popping up on 64-player servers (NASDAQ:EA)

| Gaming News | Posted: Apr 3, 2014 12:51 am

For a few weeks now, Battlefield 4 players who were gaming on 64-player servers have been experiencing rubber-banding randomly when the battle heats up. DICE is still unsure what is causing this, but they did say that they have been very unhappy with server performance as of late and are working hard and investing more to improve the experience across all platforms.

 

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"We wanted to provide a quick update on the issues with Battlefield 4 "rubber banding" that some players on certain platforms have experienced during matches with 64 players.Looking into this further, we're unhappy with our server performance, so we'll be upgrading the hardware as soon as possible, investing more to deliver a better experience," DICE said in an official blog post. "As soon as we know the exact timetable, we'll let you know the ETA. Reducing lag for these players is absolutely a top priority for us to solve and we expect to have the solution very soon."

NEWS SOURCE
Blogs.battlefield.com

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