Ubisoft 'forced' Ubisoft Montreal to unveil Watch Dogs at E3 2012

Watch Dogs' reveal at E3 2012 was 'forced' upon its developer, according to Ubisoft Montreal.

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We know that Watch Dogs has been delayed until May this year, with the studio needing more time to work on it. With each day that passes, we're finding out more information on the game - where today, it has been revealed that Ubisoft Montreal was "forced" to unveil the game at E3 2012 by Ubisoft.

Ubisoft 'forced' Ubisoft Montreal to unveil Watch Dogs at E3 2012 | TweakTown.com

Jonathan Morin, Creative Director on Watch Dogs, talked with Edge, where he said: "They forced us to go at E3 2012. Yves [Guillemot, CEO of Ubisoft] was the one who wanted us to go at that E3, even though we felt it was a bit early." Morin believes that the CEO of Ubisoft was actually correct, where he said: "in the end I think he was right."

Dominic Guay, Senior Producer on Watch Dogs, talked with Polygon in a recent interview, where he said that the studio began development on the PC because at the time, the PS4 and Xbox One didn't exist. When referring to the next-gen consoles, he said: "We kind of suspected, maybe, there might be other platforms eventually. So, because we thought that would happen, we chose the PC as our first target to have when we started developing Watch Dogs, so that we [would] have the flexibility to adapt to a different platform."

NEWS SOURCE:polygon.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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