It's no secret that EA pushed out Battlefield 4 early so that it could beat Call of Duty: Ghosts to the punch, and the result was an amazing next-gen shooter that is still quite fun despite its flaws. Unfortunately for some, the game has been a little more less than fun and more of a pain in the neck as crashing, lagging, and player syncing on servers have plagued the game.
Today DICE announced that it has released a new patch for the game that fixes some of these issues, as well as a wealth of others. One of the biggest issues that this patch is said to fix is the ability to shoot a player while he is standing behind cover if that player changes his stance. Other issues fixed in this patch are listed below.
- Fixed one of the most frequently occurring client crashes
- Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.
- Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.
- Miscellaneous stability fixes further reducing the number of client crashes
- Fixed side gunner jitter when aiming in attack boats & transport helicopters
- Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)
- Fixed broken aiming for passengers on the China Rising dirt bike
- Fixed a bug where the sound when capturing a flag was not playing correctly
- Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.