Everyone talks about this - PC Gaming is dead/dying. It will always be here, but whether we get AAA+ titles that can only be played on PC and are not gimped or cut down because of console hardware limitations and their ports is the main argument.
Microsoft are stuck - they have on one hand the super successful Xbox 360, on the other, 100's of millions of Windows-based users. Windows 8 is meant to be a push in the right direction for gamers.
TechRadar have had an anonymous source say "Windows 8 will represent a real new push into PC gaming," followed by "Gaming will be a key component for the whole OS."
Now, that's fair enough to say that, but, what are the chances we see some PC-exclusives that scale up and down with hardware? People say it cannot be done, people use Crysis as an example. But, do you remember the Quake and Unreal days? Those games scaled well between crappy $50 VGA cards right up to 3dfx Voodoo 1/2 in SLI!
Imagine if Microsoft pushed PC gaming as their "this is what real gaming is" line.
Gaming needs to be split - PC gaming should turn into the BMW/Mercedes line of gaming, while still having cheaper systems play games, where consoles become your standard Ford or Toyota of gaming. It all comes down to, what do you expect from a $400 console compared to a limitless budgeted PC build?
I don't want my $5000 machine gimped by games ported from a $400 console, do you?
NEWS SOURCE:techspot.com
What's in Anthony's PC?
- CPU: Intel Core i5-12600K
- MOTHERBOARD: GIGABYTE Z690 AERO-G
- RAM: Corsair 32GB DDR4-3200
- GPU: NVIDIA GeForce RTX 4090 24GB
- SSD: Sabrent 4TB Rocket 4 Plus
- OS: Windows 11 Pro
- CASE: Lian Li O11 Dynamic XL
- PSU: ASUS ROG Strix 850W
- KEYBOARD: Logitech G915 Wireless
- MOUSE: Logitech G502X Wireless
- MONITOR: LG C3 48-inch OLED TV 4K 120Hz
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