With the launch of the 6000 series of desktop cards well underway, it's about time that the mobile segment got a little love. That love has arrived with AMD's announcement of the Radeon HD 6500M and Radeon HD 6300M mobile GPUs.
Both GPUs boast DX11 compatibility, Shader Model 5.0, DirectCompute 11, and HDR texture compression support as standard along with a programmable hardware tessellation unit. OpenGL 4.1 and OpenCL 1.1 support is also included as well as support for ATI's dynamic switchable graphics technology for alternating between low-power integrated graphics and high-performance dedicated graphics.
The 6500M is the premium GPU with 400 stream processors, 20 texture units, 32 Z/stencil ROP units and eight color ROP units, the engine is clocked at 500MHz to 650MHz while the GDDR5 or DDR3 memory is clocked at 900MHz.
The 6300M is a more budget friendly option, sporting 320 stream processors, eight texture units, 16 Z/stencil ROP units and four color ROP units. The engine is clocked at 500MHz to 750MHz, the memory clock at 800MHz to 900MHz.