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Apple had first crack at Kinect technology, but couldn't seal the deal

Apple's secrecy demands didn't fly with sensor developer
| Gaming News | Posted: Nov 5, 2010 11:37 pm

Could you imagine a Kinect-enabled iMac? It really could have happened. Inon Beracha, CEO of the company that developed the PrimeSense sensor that is the brains behind Microsoft's upcoming Kinect technology, originally approached Apple with the technology when trying to get it off the ground in 2008.




So why didn't Apple end up with the tech? It sounds like the same reasons anyone gets grumpy about dealing with Apple: contractual demands, NDAs, and piles of paperwork that made it a pain to do business. Apple's insistence on secrecy forced Beracha to go elsewhere; therefore giving Microsoft the ability put together the Kinect package that so many of you are waiting for.



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