Technology content trusted by users in North America and around the world.
4,949 Articles | 29,847 Posts
Select Your Edition:  
Tweakipedia
A wealth of
tech information!

TRENDING NOW: SlimPort Summit 2013 Coverage - What is SlimPort?
USA EditionYou are located: Home > All News > News > EA and 2K Games License NV PhysX Technology

EA and 2K Games License NV PhysX Technology

By: (more) | Posted: Dec 8, 2008 3:55 pm

EA and 2K Games have both licensed nVidia's PhysX technology for use in their game titles.

 

The announcement, made this morning, come after a few months of build up by the green team surrounding what you can do with PhysX on their GPUs.
This also dovetails in with the upcoming Mirror's Edge game that should be hitting the market very soon.

 

PhysX was the brain child of Ageia. They fell victim to the fickle gamer's market who did not like the thought of needing an Add-In card just to see flames and explosions in more detail. Only time will tell if adoption by these two game development companies will help breathe life back into PhysX gaming.

 

Read the EA Press Release here.

 

Read the 2K Games Press Release here.

 

EA and 2K Games License NV PhysX Technology

The NVIDIA PhysX development solution consists of a robust physics engine, API, and software development kit (SDK) designed to give developers and animators unprecedented creative control over the look of their final in-game interactivity by allowing them to author and preview physics in real time.

 

PhysX technology works across all major gaming platforms, including Nintendo Wii, Playstation 3, Xbox 360, and the PC, and can be accelerated by both the CPU and any CUDA™ general purpose parallel computing processor, including NVIDIA GeForce® GPUs. The massively parallel architecture in GeForce GPUs can handle 10 to 20 times more visual complexity than what's possible today on traditional platforms, and can leverage the best of both GPU and CPU architectures to deliver the ultimate experience to the user. More importantly, NVIDIA PhysX technology will deliver faster performance and richer environments based on the number of GPUs or CPUs in the PC, or the varied computing capacities of today's console platforms.

 

Related Tags



Further Reading: Read and find more news at our news index page.

TweakTown News RSS FeedDo you get our news RSS feed? Get It! Got a news tip? Tell Us!

Post a Comment about this news



Check out our
RSS feeds!
  • Upcoming Content: Whatever happened to Comodo Time Machine?
  • Upcoming Content: SuperSpeed RamDisk Plus 11 Software Review
  • Upcoming Content: HP Envy TouchSmart 4 Touchscreen Ultrabook Laptop Review
  • Upcoming Content: MSI Radeon HD 7790 1GB OC Overclocked Video Card Review
  • Upcoming Content: Transcend 32GB Wi-Fi SDHC Review
  • Upcoming Content: ADATA DashDrive Elite UE700 USB 3.0 Flash Drive Review
  • Upcoming Content: Kingston DT Workspace 64GB 'Windows To Go' USB 3.0 Flash Drive Review
  • Upcoming Content: Lexar Professional 128GB Compact Flash Memory Card Review
  • Upcoming Content: MyDigitalSSD BP4 240GB mSATA Review

Tech News Posts

View More News Posts

TweakTown Web Poll

Question: What new stuff are you most excited to see at Computex Taipei 2013?

Cases, Coolers & PSU’s

CPU's

Gadgets

GPU's & Video Cards

Keyboards & Mice

Laptops, Tablets & Phones

Motherboards & Chipsets

New Tech

SSD's & Memory

Booth Babes

or View the Results

View More Polls

Forum Activity

View More Forum Posts

Press Releases

View More Press Releases