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TweakTown News Posts - Page 88

Rocket League adds cross-play between Xbox One, PC

By: Sean Ridgeley | More News: Mobile Devices, Tablets & Phones | Posted: May 24, 2016 5:26 pm

Popular part-racing part-sports game Rocket League gets even better today as developer Psyonix launches cross-platform play. When the clock strikes 6pm ET / 10pm UTC, Xbox One players and PC players can duke it out with each other, making the game that much more competitive and making it that much easier to find a quality match.

 

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"We're really excited to bring Xbox One and PC players closer together," said Jeremy Dunham, Vice President, Psyonix. "Cross-network play has been something that Xbox One gamers have been asking us for since the day we launched, and thanks to Microsoft's new cross-network policies, we're proud to give it to them."

Continue reading 'Rocket League adds cross-play between Xbox One, PC' (full post)

AT&T begins enforcing broadband caps, offers $30 waiver option

By: Sean Ridgeley | More News: Internet & Websites | Posted: May 24, 2016 4:07 pm

AT&T began data capping its U-Verse broadband customers back in 2011, although it didn't enforce its new rules. That changes this week as May 23 has arrived: the date the company said it would begin enforcing caps.

 

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Whereas the cap was 250GB per month in 2011, that's been increased to 300GB for those with 768 Kbps-6Mbps plans; 12Mbps-75Mbps plans will have a 600GB cap, and 100 Mbps-1Gbps means a 1TB cap. Should you exceed the limit (and you'll receive plenty of e-mail warnings before you do), you'll be charged $10 for each 50GB of extra data. Alternately, you can pay a flat $30 extra per month for unlimited data.

 

AT&T says about 4% of its customers go over the new limits.

Continue reading 'AT&T begins enforcing broadband caps, offers $30 waiver option' (full post)

Revolutionize your drive with the Automatic Connected Car Adapter

By: TweakTown Deals | More News: Deals | Posted: May 24, 2016 3:30 pm

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The average American drives 13,476 miles a year, and spends almost 280 hours behind the wheel yearly. With all that time spent in our cars and so much wear and tear being put on them, get the piece of technology that will maximize your experience. The Automatic Connected Car Adapter is dashboard plugin for your vehicle tells you everything about your car from fuel efficiency to trip costs for $89.95. It can analyze check-engine notifications and call for roadside assistance. Plus, it's compatible with a number of other apps like Amazon Echo, Nest, and more.

 

With the Automatic Connected Car Adapter, you'll be be able to:

  • Keep your car's data private w/ 128-bit AES encryption
  • Detect collisions & automatically get help in a crash
  • Update your car w/ free, regular updates
  • Analyze a Check Engine notification through the app w/o going to a mechanic
  • Coach your teen driver w/ audio speed & hard-braking warnings
  • Track your car's fuel efficiency & save trips to the tank
  • Log your trips directly to Google Drive or Evernote
  • Integrate w/ a wide variety of apps for business, convenience, safety & performance including IFTTT, Amazon Echo, Nest & many more

 

Get the most out of your 280 hours behind the wheel by picking up the Automatic Connected Car Adapter. Usually $100, TweakTown readers can pick up the adapter at a 10% discount for $89.95.

DOTA 2 now second game to support Vulkan

By: Sean Ridgeley | More News: Gaming | Posted: May 24, 2016 2:47 pm

Valve's DOTA 2 is now the second game to support the Vulkan API, an evolution of AMD's Mantle that allows developers to squeeze a ton more performance out of a game. The first: 2014's The Talos Principle, which received support earlier this year.

 

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Support is in the beta stage, so you'll need to grab it as DLC. And if you use the Steam Overlay, you'll want to opt in to the Steam Client Beta to have the newest Steam Vulkan Overlay to prevent issues. Also, Valve notes the first time you play with Vulkan, you might notice stuttering, but that should go away after a full match.

Continue reading 'DOTA 2 now second game to support Vulkan' (full post)

Nintendo's next-gen handheld called 'MH', will co-exist with NX?

By: Derek Strickland | More News: Gaming | Posted: May 24, 2016 12:32 pm

Nintendo's post-3DS next generation handheld might be codenamed the "MH", and it could co-exist alongside the Nintendo NX games console.

 

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According to Yahoo Japan, who cited a report from Japanese financial site Traders Web, Nintendo may be planning on releasing an upgraded portable handheld to accompany the Nintendo NX console. "The driving force up until now has been new business from "health services, theme parks and mobile games etc", but will switch over to the next generation game system (NX) and next-gen handheld game device (MH (temporary name))," reads a translation provided by IGN.

 

This doesn't seem quite right, especially considering the NX will likely have a Wii U-like gamepad controller that sports 3DS-like portability. It's also too soon for Nintendo to release a handheld. The New 3DS was released in 2014 in Japan, and February 2015 in North America, and the N3DS has yet to adopt its own exclusive games library.

Continue reading 'Nintendo's next-gen handheld called 'MH', will co-exist with NX?' (full post)

Radeon 16.5.3 drivers optimized for Warhammer, Overwatch, DOTA 2

By: Sean Ridgeley | More News: Video Cards | Posted: May 24, 2016 12:26 pm

AMD's Radeon Crimson Edition 16.5.3 driver is out, and with it comes optimizations for top games, new Crossfire profiles, and bug fixes for various games and system issues.

 

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If you're getting in on the Total War: Warhammer or Overwatch action (both newly released), AMD has you covered with this driver set, which is optimized and includes Crossfire profiles for both. As well, a longtime favourite in DOTA 2 gets some love with improved support for the Vulkan API (Valve has also enabled it on their end with a patch for the game).

 

As for fixes, that stuttering while playing Fallout 4 in Crossfire should be gone as should flickering in the Division while using Crossfire. Various niche system issues are no more, either.

Continue reading 'Radeon 16.5.3 drivers optimized for Warhammer, Overwatch, DOTA 2' (full post)

Extended 'Independence Day: Resurgence' trailer shares new secrets

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: May 23, 2016 11:40 pm

It's been eagerly awaited for 20 years since the release of the original, but the marketing juggernaut for the 'Independence Day: Resurgence' is kicking up a gear today with the release of an epic, 5 minute long trailer which plays as a 'best-of' from the previously released trailers, alongside new footage.

 

 

Returning stars Bill Pullman, Jeff Goldblum, Judd Hirsch and Vivica A. Fox are joined by newcomers Liam Hemsworth, Maika Monroe and Jessie Usher in defending the world from a second, much more powerful wave of alien attack, with the film promising to unleash visual effects as mind-blowing as they were in 1996.

 

'Independence Day: Resurgence' hits 2D, 3D and IMAX cinemas worldwide from June 23rd.

Continue reading 'Extended 'Independence Day: Resurgence' trailer shares new secrets' (full post)

Uncharted 4 smashes Halo 5 in first week sales with 2.7 million units

By: Derek Strickland | More News: Gaming | Posted: May 23, 2016 7:26 pm

Uncharted 4 is a smashing success for Sony and Naughty Dog, selling an incredible 2.7 million global units in its first week. The game now holds the mantle as the fastest-selling first-party Sony game in North America.

 

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Sony broke the amazing sale figures on the PlayStation Blog, and the company is understandably peacocking the feat to the rest of the gaming world. Uncharted 4's 2.7 million sales are actual "sell-through" sales, meaning 2.7 million people across the globe actually bought the game digitally or on disc. After a bit of quick math we see Uncharted 4 (just the game, mind you) generated an insane $172.8 million in its first week.

 

But wait, there's more: Uncharted 4's sale figures reportedly smash the first-week sales figures of Halo 5, despite Microsoft's claims that Halo 5 sold $400 million worth of global software and hardware sales during its launch week.

Continue reading 'Uncharted 4 smashes Halo 5 in first week sales with 2.7 million units' (full post)

Anniversary Update will let Windows 10 run on more devices

By: Sean Ridgeley | More News: Operating Systems | Posted: May 23, 2016 6:37 pm

Microsoft has changed the hardware requirements of Windows 10 in light of the looming Anniversary Update. On the whole, these are for the better, allowing a wider range of devices to use the operating system.

 

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Once the update is live, Windows 10 Mobile devices up to 9'' will be able to run it (versus the previous 7.99''), whereas the desktop version can be installed on devices with screens as small as 7'' (down from 8'').

 

RAM requirements are now up for 32-bit versions of the OS: 2GB versus the previous 1GB. As for storage, that's now at 16GB and 20GB for 32-bit and 64-bit devices, respectively.

 

The appropriately named update will go live on July 29, one year after the launch of Windows 10.

Homefront: The Revolution's CPU scaling is bugged

By: Sean Ridgeley | More News: Gaming | Posted: May 23, 2016 5:28 pm

Homefront: The Revolution has been suffering from performance issues on both console and PC. On PC at least, it turns out a major factor in this is uneven CPU core utilization; according to DSOGaming's testing, the game puts a lot of stress on one core while others are left to lag behind, dragging framerate down considerably.

 

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To get around it, do the following after booting the game: Alt-Tab > Task Manager > Details tab > right-click Homefront > Set affinity > disable all threads > re-enable all threads. Once complete, you should notice an approximately 25 FPS boost.

Continue reading 'Homefront: The Revolution's CPU scaling is bugged' (full post)

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