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TweakTown News Posts - Page 87

John Romero pauses Blackroom Kickstarter to finish gameplay demo

By: Derek Strickland | More News: Gaming | Posted: Apr 29, 2016 3:35 pm

The fundraising campaign for Blackroom, the new FPS from Doom and Quake's John Romero and Adrian Carmack, has been paused until a new gameplay demo is ready.

 

 

"The team is at work on a demo which demonstrates the kind of gameplay, look and innovative, cool features that make BLACKROOM truly unique - the things we've waited years to put into an FPS and which make us incredibly excited about this game," reads the Kickstarter update.

 

"There's a hitch here, a hitch that's making us do something that's right for the game, the team, and the community: we're pressing "PAUSE" on the fundraising campaign for BLACKROOM to complete this gameplay demo. Simply put, this will take more time than the Kickstarter has left, so we've decided to suspend the campaign and launch a new one when the gameplay demo is ready. We believe, however, it is the right choice. We know you do, too. Thanks to your feedback, we know we should have included it at launch."

Continue reading 'John Romero pauses Blackroom Kickstarter to finish gameplay demo' (full post)

BioWare sets up a goose cam, starts naming the geese Dragon Age names

By: Jeff Williams | More News: Gaming | Posted: Apr 29, 2016 3:05 pm

A pair of geese have taken up a nesting spot on top of BioWare Edmonton's studio's roof and so they have naturally set up a camera to lifestream the the Canadian geese that are raising their family, so you can share in the cuteness.

 

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And they want you to name the goslings. The adult geese have already been given Dragon Age inspired names, though they've now created a Goose Cam Name Bracket to help permanently name the growing goslings. The female is Ganders and the male is Arishonk.

 

In the background they have the soundtracks to their various games playing while you watch the family enjoy the prime real-estate they've found on top of the roof. This is what life is about, isn't it? The simple things, and blending those so easily with gaming. Because why not. Enjoy the actual cam live-stream embedded after the break.

 

Learn How to Build 14 Android Apps for $17

By: TweakTown Deals | More News: Deals | Posted: Apr 29, 2016 3:00 pm

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Nintendo NX represents a 'new way of thinking' about console hardware

By: Derek Strickland | More News: Gaming | Posted: Apr 29, 2016 2:34 pm

Nintendo CEO Tatsumi Kimishima affirms that the NX will be a brand new concept the likes of which gamers haven't seen before.

 

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Despite announcing the Nintendo NX will launch globally on March 2017, the Japanese gaming giant still hasn't formally unveiled the new system. In the past, Nintenod has said the NX will be "unique and different", and company president Tatsumi Kimishima recently clarified a few things about the NX and Nintendo's reasoning for delaying to 2017.

 

"The NX isn't merely the successor to the handheld 3DS or stationary console Wii U. This will be hardware that's been made with a new way of thinking. I'd like to announce more particulars regarding its specs and how it works another time this year," Kimishima told Japanese games publication Nikkei. This matches Kimishima's claim that the NX "won't simply replace the 3DS and Wii U."

Continue reading 'Nintendo NX represents a 'new way of thinking' about console hardware' (full post)

Battlefield 5's world premiere set for May 6

By: Derek Strickland | More News: Gaming Consoles | Posted: Apr 29, 2016 2:19 pm

UPDATE: EA has officially confirmed the Battlefield 5 world premiere event set for Friday, May 6 at 4PM EST.

 

Battlefield 5, which is reportedly set in the World War II era, will see its world premiere on Friday, May 6.

 

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Multiple German sites like Play3.de claim Battlefield 5 will be unveiled on Friday, May 6: "The future of Battlefield is coming up and you are invited to the world premiere. On May 6, we will reveal the next milestone in the Battlefield franchise. Come and meet our creative team at DICE. See the trailer before it's revealed online, get a peek at additional content that will not be released online and go behind the scenes aby attending a developer panel. After the presentation wraps, you're welcome to stay for cocktails and a group screening of the World Premiere on Twitch live from London."

reads the invite found on Battlefieldforum.net.

 

This will likely be a closed reveal for the press, but PCGames.de says that EA will live stream the Battlefield 5 reveal on Twitch, and multiple publications will post up their NDA'd preview impressions. EA is also expected to launch a Battlefield 5 teaser today, according to industry insider Shinobi602.

 

Continue reading 'Battlefield 5's world premiere set for May 6' (full post)

Most VFX companies don't use GPUs for the final rendering of scenes

By: Jeff Williams | More News: Video Cards | Posted: Apr 29, 2016 2:07 pm

Special effects for movies are becoming increasingly realistic when done correctly and when in the right hands.

 

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An expose by Ars Technica about the history of VFX companies and how London has been the surprising center of that industry has also revealed some other surprising information. We consumers might think that it would be natural to use GPUs when rendering those graphics we see on screen, but it actually isn't true at all. In fact, it was discovered that GPUs, and primarily NVIDIA for the purposes of driver stability, are used on local workstations for lighting previews and not much else. Render farms, while they have GPUs in them, utilize CPU power because of the RAM available to them.

 

Some scenes these days require as much as 128GB of RAM per scene in order to be rendered, which isn't possible at all on any consumer or professional GPU. So in most cases, the 24GB Quadro M6000 and AMD's FirePro S9170 with 32GB of VRAM just isn't enough. Pascal and the GP100's 16GB if VRAM, no matter how fast HBM2 happens to be, just isn't large enough to contain the kinds of complex scenes that are being created by these companies. So for the time being, until shared memory is implemented, CPU's will rule the day, with some 24,000 cores being used in some cases. One of Pixar's software engineers, Jeremy Cowles, said that the industry tells NVIDIA, as they question them every year, that they need more memory to actually use them on a large scale.

Modern Warfare Remastered has 10 multiplayer maps, full campaign

By: Derek Strickland | More News: Gaming | Posted: Apr 29, 2016 1:18 pm

A freshly leaked Call of Duty: Infinite Warfare advertisement reveals new details about the Modern Warfare Remaster.

 

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The free Modern Warfare Remastered pre-order bonus included with the new Call of Duty: Infinite Warfare's Legacy Edition will feature ten multiplayer maps a full campaign, according to a leaked pre-order advertisement.

 

Call of Duty 4: Modern Warfare Remastered only comes with the CoD: Infinite Warfare Legacy Edition, which is listed at $109 in the promo. Given the standard version is set at $80, the prices are likely in Australian dollars, so the Legacy Edition should be priced at $80 with the standard edition at $60. We also get the same November 4, 2016 release date as shown in the previous leak, so this could be accurate.

Continue reading 'Modern Warfare Remastered has 10 multiplayer maps, full campaign' (full post)

Microsoft does the impossible, uses actual synthetic DNA to store data

By: Jeff Williams | More News: Storage | Posted: Apr 29, 2016 1:00 pm

Current data storage techniques rely nearly solely on typical electronic techniques that have been used for years, but they are slightly limited if we wish our data to last for longer than 20 years in cold storage without being switched out. Microsoft is teaming up with Twist Bioscience to explore using DNA as a means of long-term storage. And it's working splendidly.

 

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They've agreed to purchase ten million long oligonucleotides, or DNA, from Twist Bioscience to start encoding actually digital data into the nucleotides therein. Twist Bioscience says that using DNA is advantageous in many different ways over the usual disk or NAND-based solutions. Data could potentially last for up to 2,000 years, far longer than usual, and the amount of data that can be stuffed into just a gram is somewhere around on trillion gigabytes, or a zettabyte, of data. That's astounding.

 

The approach that they'll be using appears to be de novo or from the very beginning. That is, they'll be making the DNA and not using already present DNA, infusing it with data, then sequencing it so it cannot be re-obtained unless re-sequenced. DNA storage is something that has been explored since 1988, when a small amount of information was put into a small strand of already living DNA. There are plenty of obstacles to making this a viable technology in the future, but thus far, even with current techniques, it could potentially be a magnificent alternative to current archival techniques.

 

Encoding data into the DNA of living subjects is not viable at all due to mutations and a number of external factors that can destroy the DNA and thus the data. So you won't be a carrier for data anytime soon.

Valve partners with Bitpay, with Bitcoin support now on Steam

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Apr 28, 2016 11:33 pm

Valve has officially teamed with Bitpay, introducing support for Bitcoin as a payment method on Steam. Gamers can now use digital currency to purchase games and more through Steam, which is pretty damn cool.

 

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Rory Desmond, Director of Business Development, North America and APAC, explained on the official website: "Today we're announcing a new payment integration with software and gaming giant Valve which will bring bitcoin payments to Steam gamers worldwide".

Continue reading 'Valve partners with Bitpay, with Bitcoin support now on Steam' (full post)

Intel no longer defines itself as a PC company, thinking more broadly

By: Sean Ridgeley | More News: Business, Financial & Legal | Posted: Apr 28, 2016 9:29 pm

Gamers and PC enthusiasts have long thought of Intel as a PC company thanks in part to sheer longevity, and of course its technically excellent processors. But as the PC market under-performs, Intel is now looking at itself in a new light, one that focuses more on other technology sectors.

 

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The company's chief executive Brian Krzanich made it crystal clear for the first time this week that it's transforming itself "from a PC company to a company that powers the cloud and billions of smart, connected computing devices." Which is only logical, given 40 percent of its revenue and 60 percent of its profit margin now come from sources other than the PC space.

Continue reading 'Intel no longer defines itself as a PC company, thinking more broadly' (full post)

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