You might already be potentially experiencing some of the best mobile VR on a Qualcomm chipset. It's inevitable with the kind of market share that they enjoy, but they want to make sure that the 3D enabled apps that you're using have the chance to be the absolute best when paired with the Snapdragon 820 with their new VR SDK.
Virtual and augmented reality are becoming more and more complex works of art, taking advantage of the creativity of their creators, becoming vivid abstractions of our minds eye. Btu all of that requires processing power, and access to the underlying hardware in easy to use, low-overhead ways. To do that we need SDK's that allow for that. That's precisesly what Qualcomm's new VR SDK sets out to do. Allow VR app and content creators to design into their apps the ability to take advantage of the inherent advantages of their processor.
One of the most important aspects is the reduction in latency from what's being rendered and what you see. If there's too much, speaking in the realm of milliseconds here, then it can cause a huge disconnect and contribute to motion sickness. Using the SDK provides a nice and healthy 50% decrease in latency compared to not using it. They've also allowed lower-level access to the DPS and have built-in lens correction functions. Another great feature of the SDK is a native way to generate menus and other overlays in apps so that they can actually be rendered correctly.