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TweakTown News Posts - Page 77

Monster Hunter World with online co-op announced

By: Derek Strickland | More News: Gaming | Posted: Jun 14, 2017 4:27 pm

E3 2017 - Capcom is bringing one of its most popular franchises to the cross-platform world of online gaming.

 

 

Capcom has announced Monster Hunter World, a huge online RPG experience on PS4, Xbox One and PC that will unify the East and West with online cross-play. Monster Hunter World features "living, breathing ecosystem" that up to four players can explore together via a newly designed drop-in, drop-out online multiplayer system. And one of the biggest surprises is that Monster Hunter World won't release on Nintendo hardware.

 

Monster Hunter coming to Xbox and PC in the West is a big deal; the console has missed Xbox and PC platforms in the West since its debut, and this kind of cross-platform integration is something that Capcom highlighted in its recent financial earnings call. The publisher promises to revive dormant IP and bring existing key IP to all platforms in an effort to earn more revenues across the globe--and based on the reception from Monster Hunter World, it seems like they've succeeded with this game alone.

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New leak shows the iPhone 8 and iPhone 7s design

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: Jun 14, 2017 2:37 pm

Lately, we've heard more and more rumors about Apple's upcoming flagship. While we still don't actually know whether or not Apple will call their new phone the iPhone 7S or iPhone 8, the latest reports claim that it might not be a matter of 'or' but 'and.'

 

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A new leak has appeared showing the upcoming device's front and back panels. According to the report, the first image shows the panels of the iPhone 8, which should feature an almost bezel-less AMOLED display. The rear dual camera is placed vertically on the back of the phone, as previously rumored.

 

The leaked image also show that there is no fingerprint scanner on the iPhone8's panels, meaning it is possible that the fingerprint sensor will go under the screen, as rumored.

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Galaxy Note8 to feature 13MP dual rear camera setup

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: Jun 14, 2017 1:17 pm

Samsung's upcoming Galaxy Note8 is expected to make its debut in August, and one of the biggest changes, compared to the last year's model is the introduction of a dual camera.

 

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According to numerous reports, the Galaxy Note8 will feature a dual rear camera, and now, a new leak has appeared on Chinese Weibo. The leak suggests that the camera implemented on the Note8 will be produced by Samsung Electro-Mechanics.

 

The dual camera setup will reportedly feature two 13MP image sensors. The same leaker claims that Samsung is working on three different dual camera modules, but it is unclear why.

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Zelda: Breath of the Wild DLC announced, trailer teased

By: Anthony Garreffa | More News: Gaming | Posted: Jun 14, 2017 11:01 am

Later this month Nintendo will release the first DLC pack for Zelda: Breath of the Wild, with the company announcing the news during their E3 2017 spotlight event.

 

 

The second DLC for Breath of the Wild is a story DLC release, which will be 'The Champions' Ballad', sounding like a prequel story to the main game. The June 30 release will see the 'Master Trials' DLC for Zelda: Breath of the Wild, with a video on the expansion pass embedded above.

 

Nintendo explains: "If you own The Legend of Zelda: Breath of the Wild, the Expansion Pass grants access to three new treasure chests, DLC Pack 1, "Master Trials," and DLC Pack 2, "The Champions' Ballad," as they are released. DLC Pack 1 "Master Trials" includes: Trial of the Sword, Master Mode, Hero's Path, Travel Medallion, Korok Mask and eight new armors. Master Trials - DLC Pack 1 will be available June 30, 2017".

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NVIDIA bundles Destiny 2 with GTX 1080, GTX 1080 Ti

By: Anthony Garreffa | More News: Gaming | Posted: Jun 14, 2017 6:29 am

NVIDIA had some big news to share for its GeForce owners, with the company announcing it is bundling Destiny 2 with any GeForce GTX 1080 or GTX 1080 Ti graphics card sold.

 

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NVIDIA will be giving away a free copy of Destiny 2 to people who purchase a GTX 1080 or GTX 1080 Ti, which is a big deal after the original Destiny was a console exclusive. Not only do PC gamers get to step into the world Bungie and Activision have built, but they'll be able to step into in style with UltraWide 21:9 display and 4K support - hopefully, out of the box.

Rocket League coming to Nintendo Switch, cross play PC

By: Anthony Garreffa | More News: Gaming | Posted: Jun 14, 2017 5:12 am

Rocket League is one of the most played games on the market right now, winning over 150 'Game of the Year' awards since its release, and after rumors of the game hitting the Nintendo Switch, it has been confirmed.

 

 

Rocket League will be released on the Switch before the end of the year, and better yet it'll have cross-network play between the Steam and Xbox One versions of the game. I'm going to stop right here and congratulate the team at Psyonix and Microsoft for allowing cross network play for Rocket League, this is a huge achievement on its own and will only spur the Rocket League community and gamers alike.

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SuperO's C7X299-PG revealed

By: Steven Bassiri | More News: Motherboards | Posted: Jun 14, 2017 4:00 am

At number 18 on Fortune 100's list of Fastest Growing Companies, SuperMicro traditionally offers server and datacenter products, but now they are targeting gamers. SuperMicro recently established their gaming brand, SuperO, which is positioned to provide consumers with high quality gaming parts. With slogans such as "Server DNA Infused", you might assume that it is just marketing, but having looked at many of their motherboards I can attest they are not messing around. Server grade components and design practices are very common on their motherboards, and that is good news for people who want an X299 motherboard since Intel's HEDT platform has typically been closely tied to their server platform.

 

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The C7X299-PG features Aquantia's new 5Gbit NIC, Intel Gbit LAN, two U.2 ports, two M.2 ports, four USB 3.1 ports (one type-C), 8 memory DIMMs supporting 128GB of DRR4, XMP 3733MHz+, and the Realtek ALC1220 with a Texas Instruments OPA1612 amplifier. Durability wise, the motherboard uses an 8-layer server-grade PCB, 20K@105C hours rated NIPPON Chemi-Con capacitors (that's very high), fully integrated power stages, and digital PWMs. The motherboard's UEFI is said to be improved over previous generations, and the motherboard offers a new look and theme compared to their previous X99 motherboard. We hope to take a look soon and let you know how it does.

Mario Kart Arcade GP VR announced for the HTC Vive

By: Anthony Garreffa | More News: Gaming | Posted: Jun 14, 2017 3:41 am

If there needed to be a game made in VR, it would be Mario Kart... right?! Right. Well, Bandai Namco's VR Zone Arcade in Shinjuku, Tokyo has revealed Mario Kart Arcade GP VR... and it runs on the HTC Vive headset. Check it out:

 

 

There's not much known about it, but it looks like a VR port of a pre-existing arcade game, letting you sit in a real cockpit with a steering wheel - all while experiencing it in VR. This is Nintendo's first VR game, and it is perfect. There's no need to worry about your environment because your hands are attached to a steering wheel, while your vision is filled by the track and sidelines flying past you.

 

I'm still crying tears of joy at a Mario Kart game in VR... and it now makes me want to visit Tokyo, ASAP.

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Intel's Skylake-X to use an Integrated Voltage Regulator

By: Steven Bassiri | More News: CPU, APU & Chipsets | Posted: Jun 14, 2017 3:33 am

Remember the fully integrated voltage regulator ( FIVR) introduced with Haswell CPUs? Turns out that news of Intel axing the technology was not completely true. Intel's previous FIVR was implemented to reduce motherboard voltage regulator (VR, VRM, or MBVR) complexity, as it fed the CPU a single voltage and the CPU then internally branched off, reduced, and controlled the other voltages needed for other CPU domains (graphics, system agent, cache, IO, etc.).

 

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Traditionally, CPU voltage regulators are fed 12v from your main system power supply, and then they reduce it down to voltages below 2v for the CPU and its different domains. However, as CPUs became more complex they required multiple separate VRs, each with their own controllers (PWM Controller). Adding more external VRs not only increases motherboard costs because of the need for each VR to be individually controlled, but also more importantly, it takes up motherboard real estate which is scarce on a motherboard with eight memory DIMMs surrounding the CPU. Over the past week, Intel quietly made public volume 1 of the Skylake-X datasheet, and you can find it here: Intel Skylake-X Datasheet Volume 1 of 2.

 

In table 1-1 on page 14 we find that "IVR" will be referenced in the datasheet, and it stands for "Integrated Voltage Regulation (IVR): The processor supports several integrated voltage regulators." Later in the datasheet we find reference to the fact that the IVR is related to the previous FIVR through a signal name called "FIVR_Fault", which "Indicates an internal error has occurred with the integrated voltage regulator. The FIVR_FAULT signal can be sampled any time after 1.5 ms..." We then learn further down about the VCCIN signal, "1.8 V - 1.55 V input to the Integrated Voltage Regulator (IVR) for the processor cores, lowest level caches (LLC), ring interface, PLL, IO, and home agent. It is provided by a VR 13.0 compliant motherboard voltage regulator (MBVR) for each CPU socket.

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ARK dev: Xbox One X is like PC with GTX 1070/16GB RAM

By: Anthony Garreffa | More News: Gaming | Posted: Jun 14, 2017 2:29 am

ARK: Survival Evolved is getting some great press at E3 2017, with some details on the upcoming Xbox One X version of the game, which will be looking and running closer to the PC version of the game.

 

 

During an interview, Studio Wildcard co-founder and co-creative director Jesse Rapczak said: "Instead of targeting 30FPS like on the other consoles, we're targeting 60FPS for the Xbox One X. I would say most of the time for PS4 Pro you would be seeing 30FPS on PS4 Pro at 1080P, whereas with the Xbox One X you're going to see double the frame rate at 1080P, 60FPS. We might even allow the frame rate to go higher than 60 FPS, but we're still looking into that. Right now it's actually uncapped but on a TV it's not that useful [because they're locked to 60Hz]".

 

He added: "Because ours is a multiplayer game, the complexity on the screen can be very unpredictable. Variable resolution is something we introduced this year to try and stabilize the frame rate on lower PCs and consoles so that when people go into a huge base and someone's got a hundred dinosaurs, the resolution scales down but the frame rate stays smooth. We're not targeting 4K resolution or anything like that, instead we're targeting higher quality pixels".

 

As for the comparisons between the PC and Xbox One X, he said: "If you think about it, it's kind of equivalent to a GTX 1070 maybe and the Xbox One X actually has 12GB of GDDR5 memory. It's kind of like having a pretty high-end PC minus a lot of overhead due to the operating system on PC. So I would say it's equivalent to a 16GB 1070 PC, and that's a pretty good deal for $499".

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