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TweakTown News Posts - Page 69

NPR: US National Guard wants more drones for domestic use

By: Michael Hatamoto | More News: Drones | Posted: Jul 23, 2015 5:35 pm

The National Guard has even more drones available for flights in the United States, and it looks like there is increased interest to use military drones in American airspace.

 

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Of specific note, there is interest in using drones for unclassified missions, such as surveillance after natural disasters, fugitive manhunts, and specific police scenarios.

 

"There's no iron, there's no aircraft here in Tennessee. I will say we are working to get iron in the state so they're available for the governor to use in a state of emergency," Said Keith Albritten from the Tennessee Air Guard, in a statement to NPR.

Continue reading 'NPR: US National Guard wants more drones for domestic use' (full post)

Microsoft sold 1.4 million Xbox 360, Xbox One game consoles during Q4

By: Michael Hatamoto | More News: Gaming Consoles | Posted: Jul 23, 2015 4:25 pm

The Microsoft Xbox One may not be able to steal all momentum from the Sony PlayStation 4, but is giving Microsoft plenty of reasons to celebrate. During Q4, Microsoft sold 1.4 million Xbox 360/Xbox One systems, a massive increase from the 1.1 million sold year-over-year - but Microsoft declined to break down sales for the Xbox 360 and Xbox One.

 

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It looks like the Xbox business is giving Microsoft increased optimism with the looming launch of Windows 10, with Xbox console sales, revenue, and Xbox Live transactions all increasing. In addition, the company's gaming division saw 27 percent year-over-year growth, and plenty of upcoming video games look appealing.

 

"Xbox platform revenue increased $86 million or 10 percent," according to a Microsoft report. "[That was] driven by higher volumes of consoles sold, offset in part by lower prices of Xbox Ones sold. Xbox Live transactions revenue increased $205 million or 58 percent, reflecting increased users and revenue per user."

Repetitive motion injuries disrupting eSports careers

By: Michael Hatamoto | More News: Gaming | Posted: Jul 23, 2015 11:30 am

When people think of eSports, they likely don't think of physical injuries that could keep gamers out of major tournaments and high-profile events. However, it looks like repetitive motion injuries are taking their toll, with players reporting tendinitis, tennis elbow, trigger finger, and carpal tunnel syndrome as some of the injuries they're facing.

 

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Many professional eSports players spend the majority of their day practicing, both in teams and individually, and hours of continued gaming can pose major health risks. It's not uncommon for professional gamers to spend at least half the day gaming, with another couple hours invested in replay analysis and film study.

 

"If you don't rest the body doesn't have a chance to heal itself, to go into a homeostatic state and say okay, now I can repair myself," said Dr. Levi Harrison, a hand and arm surgeon, in a statement to Motherboard. "Whether it's non-stop gaming or non-stop MMA training, the body doesn't like that, and there's a price."

Continue reading 'Repetitive motion injuries disrupting eSports careers' (full post)

Risk of connected car threats growing, and public should demand change

By: Michael Hatamoto | More News: Hacking & Security | Posted: Jul 23, 2015 10:35 am

The growth of infotainment and other connected features in vehicles are designed to provide drivers with more control - but there is growing risk of cybersecurity vulnerabilities. It's not a new discussion, but one that drivers should be paying more attention to, cybersecurity researchers warn.

 

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"If consumers don't realize this is an issue, they should, and they should start complaining to carmakers. This might be the kind of software bug most likely to kill someone," said Charlie Miller, after demonstrating how a Jeep can be remotely hacked.

 

The Senate Commerce Committee hearing related to the Internet of Things (IoT) yielded new interest in legislation designed to keep vehicle and driver data secure. The National Highway Traffic Safety Administration (NHTSA) and Federal Trade Commission (FTC) should be responsible for leading this effort.

Continue reading 'Risk of connected car threats growing, and public should demand change' (full post)

US senator believes self-driving vehicles should be tested on tracks

By: Michael Hatamoto | More News: Technology in Vehicles | Posted: Jul 23, 2015 9:30 am

Senator Gary Peters (D-MI) thinks self-driving vehicles would be better tested in a controlled environment, such as a race track instead of public roads.

 

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"It is an incredibly hazardous environment to be out on the streets," Sen. Peters said while speaking at an opening of the University of Michigan Mcity track. Even though Michigan still hasn't approved self-driving vehicles on public roads - which is scheduled to begin in 2016 - it looks like Peters isn't a fan.

 

Google self-driving vehicles have been involved in a number of auto accidents, though the autonomous vehicle acted accordingly - and human drivers were at fault in each incident.

Continue reading 'US senator believes self-driving vehicles should be tested on tracks' (full post)

New AIO cooler fits both CPU and GPU simultaneously

By: Chris Smith | More News: Cases, Cooling & PSU | Posted: Jul 23, 2015 8:35 am

When you're not sure if you should be cooling your CPU or GPU with a fancy new all-in-one cooler, why not follow the advice of a popular meme - why not both?

 

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ID-COOLING has released this $139.99 HUNTER DUET cooler to the market, equipped with a 240mm radiator which features two SF-12025 high static pressure fans for airflow. The fans are PWM controlled and range from 800 to 2000RPM, featuring a maximum airflow capability of 84.5CRM per spinner. Sound is also minimized through four rubber corner mounts, dampening vibration.

 

The pump comes complete with LEDs and a speed of 2500RPM, with the bearings being ceramic. Rubber tubes connect everything together, featuring a CPU water block to GPU water block length of 250mm, a GPU to radiator of 380mm and a radiator to CPU length of 250mm.

Continue reading 'New AIO cooler fits both CPU and GPU simultaneously' (full post)

Gears of War: Ultimate Edition on Windows 10 after Xbox One release

By: Anthony Garreffa | More News: Gaming | Posted: Jul 23, 2015 8:27 am

Microsoft will be releasing Windows 10 next week on July 29, with one of the more exciting games coming out for the new OS, the new Gears of War: Ultimate Edition teasing DirectX 12 support.

 

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We didn't know when Gears of War: Ultimate Edition was going to be released, but now we're hearing from Xbox boss Phil Spencer that Gears of War: Ultimate Edition on Windows 10 will be released "later than Xbox One". When we heard that the DX12 support would be used, with the game looking incredible when it was shown off last, this is disappointing news for the launch of Windows 10 next week.

GIGABYTE's Z170X SOC Force unveiled, features a slick design, and more

By: Anthony Garreffa | More News: Motherboards | Posted: Jul 23, 2015 6:31 am

The release of Intel's new processors along with the Z170X chipset is right around the corner, and now we're getting to see what GIGABYTE is preparing for us in the form of the Z170X SOC Force.

 

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GIGABYTE will have a slew of new boards arriving with the Z170X chipset, including: Z170X Gaming G1, Z170X Gaming 7, Z170X Gaming 5, Z170X Gaming 3, Z170X-UD7-TH, Z170X-UD5-TH, Z170X-UD3 and a Mini-ITX Z170X. The GIGABYTE Z170X SOC Force is going to be the flagship motherboard from the company, with an e-ATX design, and the usual orange and black color scheme with silver accents across the board.

 

GIGABYTE will be providing a 20 Digital Phase Power design with a Gen.4 IR Digital Controller and Gen.3 PoweIRstage ICs. Not only that, but GIGABYTE has provided high-end black capacitors, a Turbo B-Clock chip that provides the ability to push the BCLK frequency between 90-200MHz (instead of 100, 125 and 167MHz). The GIGABYTE Z170X SOC Force features four DDR4 DIMM slots supporting up to 64GB with speeds of up to 3400MHz.

 

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Expansion slot wise, we have four PCIe 3.0 x16 slots (x16/x8/x16/x8), three PCIe 3.0 x1 slots, and three M.2 slots. The three M.2 slots are an interesting take, as it shows that M.2 is truly the future thanks to its radically increased bandwidth. 8 x SATA III 6Gbps ports, three SATA Express ports, and plenty of USB ports, GbE, 7.1-channel audio, and a USB Type-C port.

AMD's super-tiny R9 Nano has R9 290X performance, half the power usage

By: Anthony Garreffa | More News: Video Cards | Posted: Jul 23, 2015 4:33 am

While the Radeon R9 Fury X is already one of the smallest flagship video cards ever released, the upcoming R9 Nano is going to shrink that down to a whole new level. The R9 Fury X measures in at around 19cm, but the R9 Nano is just 15nm.

 

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How much power does the R9 Nano have behind it? Well, according to some leaked benchmarks, the R9 Nano would feature similar performance to the massive R9 290X, but with half the power consumption. Considering the size of the card, this is quite the achievement, with most of the thanks going to High Bandwidth Memory (HBM). Another benefit over the Fury X is that the Nano features an air-cooler, and not an all-in-one liquid cooler like the Fury X.

 

Back to the benchmarks, where DGLee from IYD.KR reports that the Unigine Heaven benchmark running at 4K with the R9 Nano pushing out 26FPS. These numbers are from AMD themselves, showing off the bandwidth per stream processor. The R9 290X has 320GB/sec of memory bandwidth, with 2816 stream processors, leaving the R9 290X with 0.1136GB/sec. The R9 Nano with its 4096 stream processors and 512GB/sec bandwidth courtesy of HBM, delivers 0.1250GB/sec. When it comes to the power efficiency, the R9 Nano has 0.152 FPS/watt, while the R9 290X features 0.076 FPS/watt... a large increase in the R9 Nano's favor.

 

The release of the R9 Nano happens next month, where you can be sure we'll be running it through its paces here at TweakTown.

Apple secures 75% of the smartwatch market with Watch

By: Anthony Garreffa | More News: Wearable Computing | Posted: Jul 23, 2015 2:29 am

We don't know what numbers Apple are pulling with Watch, but whatever the company is doing is making some big waves in the smartwatch market. Apple has secured itself 75% of the smartwatch market, in the last three months since Watch was released.

 

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The news is coming from Strategy Analytics, which also points out that the global smartwatch shipments increased 457% year-over-year. Samsung lost the most during the last quarter, dropping to second position shipping only 400,000 smartwatches. While Apple won't release sales numbers on Watch, CFO Luca Maestri said that Watch is responsible for a cool billion dollars in sales so far.

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