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NVIDIA releases G-Sync Pulsar update to fix games running at 90 FPS or lower

Jak Connor | Displays | Mar 13, 2026 11:52 AM CDT

At Computex 2025, we got our first look at G-Sync Pulsar in action at CES 2026, where only a few monitor companies demonstrated the new NVIDIA-powered technology designed to improve motion performance.

NVIDIA releases G-Sync Pulsar update to fix games running at 90 FPS or lower

For those who don't know how G-Sync Pulsar works, typical LCD monitors suffer from sample-and-hold blur, which causes frames to remain on the display long enough for our eyes to perceive them as motion smear. What NVIDIA has done is combine Variable Refresh Rate (VRR) and backlight strobing to create a rolling backlight pulse that improves motion clarity performance by 4x when compared to standard displays. NVIDIA states that G-Sync Pulsar provides perceived motion clarity equivalent to 1,000Hz, despite the panel being a 360Hz refresh rate.

On a more technical note, G-Sync Pulsar works by detecting when a frame is sent through G-Sync VRR, then updating the pixels from top to bottom with the strobing light (the pulsar). Additionally, Pulsar strobes sections of the backlight only when pixels are stable, which reduces the time each frame remains visible to the eye, or the "object hold time." By reducing the object hold time, motion blur is reduced.

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Continue reading: NVIDIA releases G-Sync Pulsar update to fix games running at 90 FPS or lower (full post)

Samsung set to begin mass production on Apple's OLED foldable display

Jak Connor | Displays | Mar 13, 2026 11:05 AM CDT

Apple has been rumored for quite some time to be quietly working on foldable OLED displays intended for release in an iPhone and an iPad. While Apple hasn't recognized these rumors or officially announced anything about what would be its first foldable device, a Weibo leaker known as "Instant Digital" has given an update.

Samsung set to begin mass production on Apple's OLED foldable display

Rumors point to Apple's first foldable device featuring a 7.8-inch display that has solved the infamous crease problem plaguing other foldables. Additionally, this device is expected to have a 5.5-inch cover display, Touch ID, two rear cameras, Apple's new C2 modem, and the A20 chip. Rumors suggest Apple will release this mysterious device alongside the iPhone 18 Pro and iPhone 18 Pro Max.

As for leaks, user "Fixed Focus Digital" has claimed that Apple's new foldable iPhone display is meant to be flatter than many existing foldable devices currently available on the market, suggesting the company, or rather Samsung Display, the manufacturers of the upcoming OLED, have largely solved the crease problem with foldable displays. Bloomberg's Mark Gurman, a known Apple insider and industry analyst, has described the new display as mostly eliminating the crease, but it's "not perfect".

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Continue reading: Samsung set to begin mass production on Apple's OLED foldable display (full post)

The Simpsons Hit & Run creator says a remake isn't off the table

Jak Connor | Gaming | Mar 13, 2026 10:50 AM CDT

One of the creators of the iconic, cult-classic title, The Simpsons' Hit & Run, has said in an interview with People.com, never rule out the possibility of a remake, because "we know people love it".

The Simpsons Hit & Run creator says a remake isn't off the table

The Simpsons Hit & Run was released in 2003, and once it was in gamers' hands, it quickly became a classic on the platforms it was released on: PS2, Xbox, GameCube, and PC. For those who didn't play it or are too young to have enjoyed it, it was essentially a G-rated version of Grand Theft Auto 3, set in Springfield, and players could explore the town and its people, meeting various Simpsons characters.

It was a semi-open map featuring many locations from the TV show, including the Nuclear Power Plant, Kwik-E-Mart, Moe's Tavern, and Evergreen Terrace. There were also numerous missions, such as delivering items under a time limit, chasing characters, escaping the police, and destroying objects. It was truly a blast for its time, especially if you were a Simpsons fan, and now The Simpsons Hit & Run writer, Matt Selman, has said in an interview, "never say never" at the idea of the title being revived.

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Continue reading: The Simpsons Hit & Run creator says a remake isn't off the table (full post)

New Witcher 3 DLC hope takes a hit after CD Projekt Red confirms no 'secret' Cyberpunk 2077 content

Jak Connor | Gaming | Mar 13, 2026 10:31 AM CDT

The hope that the rumored Witcher 3 DLC is true has taken a bit of a hit after CD Projekt Red confirmed it has no "secret new DLC" for Cyberpunk 2077.

New Witcher 3 DLC hope takes a hit after CD Projekt Red confirms no 'secret' Cyberpunk 2077 content

The rumors about a new Witcher 3 DLC have been swirling for quite some time, and CD Projekt Red hasn't responded to any of them, only leading to more speculation. The current rumors indicate the DLC will take players to an expansion of a region they are already familiar with, Velen, and that the new DLC aims to bridge the story gap between The Witcher 3 and the upcoming Witcher 4.

Industry insider NateTheHate wrote that the rumored DLC does exist, and a former Gry-Online journalist who reportedly has connections within the Polish gaming industry said during a livestream in February that the DLC exists, and the region is Velen, and not the Zerrikania region, which was previously rumored.

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Continue reading: New Witcher 3 DLC hope takes a hit after CD Projekt Red confirms no 'secret' Cyberpunk 2077 content (full post)

Windows 11 is officially getting support for 1000Hz+ monitors

Jak Connor | Displays | Mar 13, 2026 6:32 AM CDT

Windows 11 insiders have noticed that Microsoft has added support for monitors with refresh rates above 1000Hz in two Release Preview builds of the operating system.

Windows 11 is officially getting support for 1000Hz+ monitors

The inclusion of this support arrived on March 12, and for those who don't know how Microsoft's Insider Program works, the software giant has the Canary Channel, which is extremely early experimental, the Dev Channel, which is early feature testing, the Beta Channel, for upcoming release versions of Windows 11, and the Release Preview, which is nearly final builds before they are pushed out to the public.

Each of these channels can be opted into by users, and each serves a purpose in Microsoft squashing as many bugs as possible before a new feature-rich update is pushed to Windows 11 users. As for 1000Hz+ monitor support, the item was discovered in both Release Preview builds 26100.8106 and 26200.8106.

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Continue reading: Windows 11 is officially getting support for 1000Hz+ monitors (full post)

Jeff Kaplan calls Blizzard's Overwatch 2 ultimatum the biggest 'f*ck you' of his career

Jak Connor | Gaming | Mar 13, 2026 6:00 AM CDT

In a recent lengthy interview with podcaster Lex Fridman, former Blizzard developer Jeff Kaplan discussed his breaking point at the company, and how he was expected to make a specific amount of money with Overwatch or else 1,000 employees would be let go.

Jeff Kaplan calls Blizzard's Overwatch 2 ultimatum the biggest 'f*ck you' of his career

Kaplan was once one of the most recognizable faces of Blizzard Entertainment, originally hired as a World of Warcraft quest designer after sharing analytical posts about MMO design. Kaplan is now credited with shaping many of World of Warcraft's iconic original quests and its progression systems. Kaplan rose to become the game director for Blizzard's new MMO Titan, which was internally cancelled in 2013, and was instead tasked with creating a new title based on some of Titan's ideas. That game became Overwatch.

Overwatch launched in 2016 and won Game of the Year at the Game Awards in 2016. The title attracted tens of millions of players globally, and Kaplan was at the forefront, engaging with the community through developer updates and on social media. However, in 2021, Kaplan unexpectedly left Blizzard after nearly two decades at the company, and since Blizzard didn't provide an explanation for his departure, the reason remained a matter of speculation.

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Continue reading: Jeff Kaplan calls Blizzard's Overwatch 2 ultimatum the biggest 'f*ck you' of his career (full post)

Forza Horizon 6 is so big the developers split into two teams

Jak Connor | Gaming | Mar 13, 2026 5:30 AM CDT

In a recent article with IGN, Playground Games has shone a light on the highly anticipated Forza Horizon 6, revealing interesting facts about the title, such as the biggest world the studio has ever created and the need to split into two teams to tackle it.

Forza Horizon 6 is so big the developers split into two teams

Playground Games production director Mike Bennett explained that the Horizon infrastructure enabled the developers to overcome challenges, such as the decision to include people within the world without influencing the driving experience. The workaround was to include people, but within walled-off areas that feature Horizon Festival branding.

That way, players get the immersion increase of seeing a populated city, but without the hindrance of inevitable collisions. Additionally, the developers revealed that, because Forza Horizon 6 is set in Japan, Tokyo had to be a focal point of the game, and Playground Games took that challenge very seriously, dedicating a team specifically to creating Tokyo's roads, foliage, terrain, and buildings.

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Continue reading: Forza Horizon 6 is so big the developers split into two teams (full post)

Bluepoint tech lead hints at why Sony may 'pull back' on PC releases

Jak Connor | Gaming | Mar 13, 2026 5:02 AM CDT

PC gamers took a hit this week after rumors surfaced that Sony was pulling back from the PC market, and now Bluepoint Games' head of technology, Peter Dalton, has provided an explanation of the situation.

Bluepoint tech lead hints at why Sony may 'pull back' on PC releases

For those who don't know, Bluepoint Games was the studio that handled many of Sony's remakes and remasters. For example, Bluepoint was behind the renowned Shadow of the Colossus remake, as well as Uncharted: The Nathan Drake Collection, God of War Collection, Demon's Souls (PS5, 2020), and the Metal Gear Solid HD Collection. Sony acquired the company in 2021, but this past February officially closed the developer, reportedly leading to the cancellation of a multiplayer God of War project slated for a 2025 release.

The studio's closure affected approximately 70 employees, and the former head of technology for Bluepoint has now commented on recent reports that Sony is pulling back from the PC market. These rumors, from Bloomberg's Jason Schreier, sparked a lot of speculation, given that Sony has made billions from the PC market. Much of the speculation was based on Sony being scared of Project Helix, Microsoft's next-generation Xbox, which is slated to be a console/PC hybrid.

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Continue reading: Bluepoint tech lead hints at why Sony may 'pull back' on PC releases (full post)

AMD's Radeon and FSR Redstone were a no-show at GDC 2026, and that's troubling

Kosta Andreadis | Graphics Cards | Mar 13, 2026 12:26 AM CDT

The annual Game Developers Conference (GDC) is wrapping up. Although the event is focused on game developers and networking for their projects, it's also home to game technology companies and hardware makers who discuss what's on the horizon, what's next, and new technologies. At GDC 2026, Microsoft began its first public deep dive into its next-generation Project Helix console that will play both Xbox and PC games.

AMD's Radeon and FSR Redstone were a no-show at GDC 2026, and that's troubling

For NVIDIA and the GeForce RTX team, we got a release date for DLSS 4.5's impressive Dynamic Frame Generation technology, first looks at a suite of new titles with RTX-powered path tracing like 007 First Light and Control Resonant, new GeForce NOW cloud-testing tools, and ComfyUI AI video generation for developers. Plus, it's bringing Microsoft's Advanced Shader Delivery (ASD) to GeForce RTX users later this year.

For AMD, specifically Radeon, RDNA 4, and the recent launch of FSR Redstone, there was nothing to confirm or announce. Granted, AMD announced that it was developing its own version of AI-powered Multi Frame Generation, but this was for Project Helix and its suite of FSR Diamond technologies - with no word if it's coming to Radeon gamers on PC.

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Continue reading: AMD's Radeon and FSR Redstone were a no-show at GDC 2026, and that's troubling (full post)

NVIDIA CEO celebrates 25 years of GeForce 3, says 'without GeForce' there's 'no AI'

Kosta Andreadis | Graphics Cards | Mar 12, 2026 11:29 PM CDT

This year, the iconic GeForce 3, introduced in February 2001, is celebrating its 25th anniversary. More than just an interactive update, the GeForce 3 introduced programmable pixel and vertex shaders, paving the way for modern PC and console gaming. Some of the PC games that defined the GPU and that generation include id Software's Doom 3, with its groundbreaking per-pixel lighting, and Bethesda's The Elder Scrolls III: Morrowind, which featured incredible water effects for its time.

NVIDIA CEO celebrates 25 years of GeForce 3, says 'without GeForce' there's 'no AI'

And with that, taking a break from preparing for his big NVIDIA GTC 2026 opening keynote, NVIDIA CEO Jensen Huang sat down with senior members of the GeForce team to discuss the importance of the GeForce 3 and its legacy. Not only that, but the GeForce 3 was instrumental in transforming NVIDIA into a computing company and the global leader in AI.

"Every game looked the same, looked heavily filtered, everything was bilinear and trilinear filtered," Jensen Huang says of the era before the GeForce 3 arrived in 2001. "We felt that games weren't like CAD; games are a medium for artistic expression, and if you look at all these different games, we wanted them all to look different."

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Continue reading: NVIDIA CEO celebrates 25 years of GeForce 3, says 'without GeForce' there's 'no AI' (full post)

PC shipments now expected to drop by over 11% in 2026, causing 'massive disruption'

Kosta Andreadis | Computer Systems | Mar 12, 2026 11:02 PM CDT

The International Data Corporation (IDC) has published a new report stating that the current "memory and supply chain" issues facing the consumer technology and PC markets are much worse than expected. Back in November 2025, the firm published a report that stated that global shipments would shrink by 2.4% in 2026, which it's now revising to 11.3% - a substantial downturn.

PC shipments now expected to drop by over 11% in 2026, causing 'massive disruption'

"These reductions are driven by a convergence of memory shortages, rising component prices, and broader supply constraints, all of which are expected to limit production well into 2027, making recovery timing a challenging and shifting target," the latest IDC report reads. Also adding that the unforeseen escalation of conflict in the Middle East has introduced a new layer of challenges driven by the seemingly insatiable appetite for building AI data centers and infrastructure.

IDC's Ryan Reith says this revised forecast and updated outlook will result in "massive disruption," meaning it will be "nearly impossible" for some companies to survive the memory crisis affecting all corners of the consumer PC market.

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Continue reading: PC shipments now expected to drop by over 11% in 2026, causing 'massive disruption' (full post)

V-COLOR's new 1+1 Value Pack DDR5 memory includes one working module and one 'RGB Filler'

Kosta Andreadis | RAM | Mar 12, 2026 10:33 PM CDT

It's no secret that the unprecedented memory crisis and supply constraints affecting the consumer market have made building a new gaming PC or upgrading an existing rig much more expensive than before. And that's putting it mildly, as we've all watched the price of 32GB DDR5 memory kits increase dramatically in recent months.

V-COLOR's new 1+1 Value Pack DDR5 memory includes one working module and one 'RGB Filler'

And with that, V-COLOR is launching a new line of DDR5 memory specifically for gamers seeking a flexible, affordable solution for upgrading an existing rig or building a new gaming PC. And it's doing so by introducing new DDR5 memory kits with "one active DDR5 memory module" and one matching "RGB Filler module." This allows gamers to achieve a dual-DIMM look with RGB, albeit with only one of the two modules containing actual working memory.

This "1+1 DDR5 Memory and RGB Filler NON-DRAM Solution" is an interesting approach to the rising costs of DDR5 memory. V-COLOR is set to offer 24GB and 16GB DDR5 memory plus RGB Filler kits, with the company stating that they're "well suited for AMD Ryzen" systems powered by PC gaming champs like the Ryzen 7 7800X3D and Ryzen 7 9800X3D, where a single DDR5 module is a practical solution for most gaming workloads.

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Continue reading: V-COLOR's new 1+1 Value Pack DDR5 memory includes one working module and one 'RGB Filler' (full post)

Xbox's Project Helix supports Path Tracing with AMD's new AI-powered FSR Multi Frame Generation

Kosta Andreadis | Gaming | Mar 12, 2026 9:58 PM CDT

Microsoft is opening the floodgates regarding its next-generation Xbox console, Project Helix. The company has confirmed long-standing rumors that it will play both PC and console games, and will be powered by a custom AMD SoC built to leverage the latest DirectX and AMD FSR technologies.

Xbox's Project Helix supports Path Tracing with AMD's new AI-powered FSR Multi Frame Generation

"It delivers an order of magnitude leap in ray tracing performance and capability, integrates intelligence directly into the graphics and compute pipeline, and drives meaningful gains in efficiency, scale, and visual ambition," Jason Ronald, Vice President of Next Generation, Xbox, recently said at GDC 2026. "The result is more realistic, immersive, and dynamic worlds for players."

Although that statement might not include technical details, further comments from Jason Ronald and Jack Huynh, SVP & GM of Computing & Graphics at AMD, have outlined the new 'FSR Diamond' technology that will make real-time path tracing possible on a home console. Technology, which until now has been limited to NVIDIA's GeForce RTX 40 and GeForce RTX 50 Series GPUs on PC.

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Continue reading: Xbox's Project Helix supports Path Tracing with AMD's new AI-powered FSR Multi Frame Generation (full post)

Microsoft teases official Xbox and Xbox 360 emulation coming to Windows 11

Kosta Andreadis | Gaming | Mar 12, 2026 9:27 PM CDT

Microsoft's Xbox Backwards Compatibility Program was a major win not only for the Xbox One and subsequent Xbox consoles, but also because it kick-started a new 'backwards compatible' era for all consoles by making older titles playable (and often with improved performance) on modern hardware. And even though the program was put on hold as we entered the Xbox Series X|S era, a console that played all Xbox One titles, it's set to make a comeback later this year.

Microsoft teases official Xbox and Xbox 360 emulation coming to Windows 11

At GDC 2026, Jason Ronald, Vice President of Next Generation, Xbox, said that "as part of our 25th anniversary later this year, we'll be rolling out new ways to play some of the most iconic games from our past." And since this confirmation arrived as part of a long-form discussion about the company's next-generation Project Helix console, which will also play PC games, it makes sense that this would be a PC-focused update rather than simply bringing more long-lost Xbox and Xbox 360 games to Xbox Series gamers.

"We're committed to keeping games from four generations of Xbox playable for years to come," Jason Ronald also said. Again, as Project Helix is set to be a PC-console hybrid that will run an Xbox-optimized version of Windows 11 focused on gaming, the only way to ensure four generations of Xbox games are playable on Project Helix would be through a mix of emulation and native PC/Helix apps.

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Continue reading: Microsoft teases official Xbox and Xbox 360 emulation coming to Windows 11 (full post)

SK hynix unveils world's first 1c LPDDR6 DRAM for mobile devices

Kosta Andreadis | RAM | Mar 12, 2026 9:02 PM CDT

SK hynix has announced that it has developed and validated the world's first 1c LPDDR6 memory, with 16Gb LPDDR6 DRAM that is reportedly 33% faster and 20% more power efficient than LPDDR5X. Built on sixth-generation 10nm-class (1c) process technology, mass production is on track for the first half of the year with supply expected shortly thereafter.

SK hynix unveils world's first 1c LPDDR6 DRAM for mobile devices

SK hynix notes that LPDDR6, like LPDDR5X before it, is designed for mobile devices such as smartphones, tablets, and even PC gaming handhelds. And as we're in the age of generative AI, it's memory purpose-built for on-device AI where speed and efficiency are key. Plus, with speed improvements, odds are it will also end up in data centers.

This new 16Gb LPDDR6 DRAM will deliver speeds over 10.7 gigabits per second, which, right off the bat, makes it faster than all existing LPDDR5X devices on the market. And when it comes to the improved power efficiency, SK hynix chalks this up to DVFS (Dynamic Voltage and Frequency Scaling) technology.

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Continue reading: SK hynix unveils world's first 1c LPDDR6 DRAM for mobile devices (full post)

New Fallout project from Xbox Game Studios team may have been scrapped

Derek Strickland | Gaming | Mar 12, 2026 7:37 PM CDT

New reports say that another Microsoft-owned game dev team may have been working on a new Fallout project, but that game has apparently been cast into the phantom zone.

New Fallout project from Xbox Game Studios team may have been scrapped

Veteran games journalist and former Giant Bomb alumni Jeff Gerstmann recently shared an interesting behind-the-scenes tidbit on his podcast show. According to Gerstmann's sources, there was some sort of Fallout project in the works at an internal studio at Xbox before being put on ice. It's unclear who was behind the project, and whether or not it was a traditional game or maybe some sort of new interactive experience for the cloud.

Last year, it was reported that there were multiple new Fallout games in development, and one of them turned out to be the Fallout 4 Anniversary Edition that we predicted. The other is expected to be Fallout 3 remastered, which was recently outed by a McFarlane Toys product listing, yet Bethesda hasn't announced any concrete details, only confirming that it has hundreds of people working on Fallout, including Fallout 76.

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Continue reading: New Fallout project from Xbox Game Studios team may have been scrapped (full post)

Lineage, Guild Wars dev NCSoft promises to ease pay-to-win microtransactions while investing big into casual mobile games

Derek Strickland | Gaming | Mar 12, 2026 6:36 PM CDT

NCSoft is moving away from MMORPGs, instead leaning towards casual mobile games as it faces harsh scrutiny over 2024's annual losses. The company is also making a pledge to ease the pay-to-win microtransactions in its online games.

Lineage, Guild Wars dev NCSoft promises to ease pay-to-win microtransactions while investing big into casual mobile games

South Korean MMORPG-maker NCSoft has announced ambitious earnings targets and the plan it will take to get there. NCSoft promises to make 5 trillion won (about $3.4 billion) in revenue "with a 15% return" by 2030, and to make it happen, the company is making big investments into mobile games while also trying to improve its relations with fans and players.

NCSoft is already taking action with a major ownership stake purchase in German mobile games company JustPlay, with the Korean group buying a 70% stake worth $202 million. NCSoft will use JustPlay's expertise to fuel its mobile strategies. It's also been reported that the Korean live service giant purchased a 67% stake in another mobile games company, the Singapore-based Indygo Group, for $104 million.

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Continue reading: Lineage, Guild Wars dev NCSoft promises to ease pay-to-win microtransactions while investing big into casual mobile games (full post)

Pokemon Pokopia sells 2.2 million copies in 4 days

Derek Strickland | Gaming | Mar 12, 2026 5:35 PM CDT

Nintendo's latest Pokemon game is a huge hit, selling over 2 million copies in just a few days' time.

Pokemon Pokopia sells 2.2 million copies in 4 days

Pokemon's new worldbuilder spin-off Pokopia is a certified best-seller, amassing 2.2 million copies in 4 days on the market. Numbers-tracker Pierre485 puts Pokopia's performance in context, noting that Super Mario Odyssey sold 2 million copies in 3 days, Pokemon Legends Z-A sold 2.9 million copies in 4 days, yet the record-holder is Zelda Tears of the Kingdom, which amassed 10 million copies sold in 3 days.

"We are pleased to announce that global sales of Pokemon Pokopia for the Nintendo Switch 2 system have surpassed 2.2 million units (including 1 million units sold in Japan) in the first four days since its worldwide launch on March 5, 2026," Nintendo announced.

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Continue reading: Pokemon Pokopia sells 2.2 million copies in 4 days (full post)

Xbox consoles will 'always be around,' says Microsoft hardware VP

Derek Strickland | Gaming | Mar 12, 2026 4:34 PM CDT

After lackluster sales and a confusing ad campaign, Microsoft now doubles down on Xbox consoles, saying that they are core, integral parts of the brand's DNA--in other words, consoles will "always be around."

Xbox consoles will 'always be around,' says Microsoft hardware VP

Microsoft has made a clear commitment to support and invest in the Xbox ecosystem, and at GDC 2026, the company delivered much-needed clarification that showed a more cohesive plan for the future. The next generation of Xbox is centered around Project Helix, ambitious new hardware that's designed to play both Windows PC and Xbox console games in a single device--all powered by new, thoughtfully-designed silicon and performance-accelerating tools for developers.

During Xbox's keynote speech at GDC, Xbox hardware VP Jason Ronald reiterated the importance of consoles while also touching upon Microsoft's other focal points--handhelds and accessories.

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Continue reading: Xbox consoles will 'always be around,' says Microsoft hardware VP (full post)

PlayStation LEGO set leaked, coming in Holiday 2026 with $160 price tag

Derek Strickland | Gaming | Mar 12, 2026 3:33 PM CDT

Sony and LEGO are reportedly teaming up to release a set based on the original PlayStation console from 1994.

PlayStation LEGO set leaked, coming in Holiday 2026 with $160 price tag

A new specialty PlayStation LEGO set has reportedly been unearthed by renowned leaker on Instagram. The set itself is modeled after the first PlayStation system released in the 90s and will come with at least one controller. PlayStation LEGO set leaked, coming in Holiday 2026 with $160 price tag

The design of the PS1 is somewhat straightforward, with the main contours coming from the controller, which may be the OG non-analog controllers and not the DualShock revisions released later.

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Continue reading: PlayStation LEGO set leaked, coming in Holiday 2026 with $160 price tag (full post)

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