Microsoft has finally confirmed it's "monster" Project Scorpio console will be the first console to render games in native 4K.
Microsoft's finally said what we've been waiting for: Project Scorpio will render games in native 3840 x 2160 4K resolution unlike Sony's new PlayStation 4 Pro, which uses Checkerboard Upscaling techniques to upscale base 1080p resolution to 4K. Up until now Microsoft has been careful to say Project Scorpio will hit "true 4K" instead of native 4K. In order to hit native 4K gaming, Project Scorpio will need some huge hardware upgrades, and Microsoft can't afford to piddle around with outdated Jaguar CPUs. The company has already confirmed Project Scorpio rocks a 6TFLOPs GPU and an 8-core CPU, and I've predicted that the console will leverage a high-end SoC combo built with AMD's new 14nm CPU+GPU tech, most likely an 8-core Zen CPU synergized with a powerful GPU that may sit between AMD's mid-grade Polaris and enthusiast-grade Vega architecture.
"Any games we're making that we're launching in the Scorpio time frame, we're making sure they can natively render at 4K," Microsoft Studios Publishing general manager Shannon Loftis told USA Today.