Microsoft Windows 8.1 is finally beginning to pick up market share, increasing from 6.7 percent in September up to 10.9 percent market, according to Net Applications. The company has continued to try to convince users to leave behind older versions of Windows and upgrade to 8/8.1, but has struggled to entice users.
Due to the failure of Windows 8/8.1, Microsoft is fast tracking Windows 10 to be released in 2015 - listening to user feedback - as consumers were unhappy with 8/8.1. Windows 7 currently has 53.05 percent market share, as Vista continued its slide, down to 2.82 percent - and the unsupported Windows XP has dropped 6.69 percent down to 17.18 percent.
It seems many consumers are interested in waiting to see how Windows 10 operates before upgrading - and could be waiting to purchase new PCs and laptops.
PAX AU 2014 - Last night, Roberts Space Industries took the stage of the Forum Theatre in Melbourne to show off the FPS mode of Star Citizen. We found out that developer Illfonic has been tirelessly working on the first-person module of the game for quite a while now. We were at the event itself, watching the entire thing in awe. Check out the footage below.
What the video doesn't show you, is the little details that RSI and Illfonic have put into the game. Because you're in space, and on various spaceships, in the game you're wearing a suit. When you breathe, your breathe is hitting the visor and creating a fog. As you run, you will breathe faster, and more often, which results in the visor getting foggier and foggier - immersing you into the world of Star Citizen. From there, Chris Roberts explained that they've created "correctly simulated eyes, head & body", which allows a much more realistic portrayal of the game world to be achieved.
From there, it allows the first- and third-person animations to be unified. The team explained this by showing off switching between first- and third-person modes, which was seamless, as the eyes were being rendered in the same place. So instead of the eyes being a camera or window into the game world, and then the third-person view being a wider, but more far away look into the world, it's completely unified. It provides a much more realistic sense of being there, as your eyes and where they're fixated, becoming your focal point.
Sony confirmed there are worsening problems with the PlayStation 4 and PlayStation Network, following the "Masamune 2.0" system update, according to reports. Formerly known as Standby Mode, the new "Rest Mode" is plagued by a bug that doesn't allow the console to power back on - and the PlayStation community forums have been flooded by angry gamers.
In addition to the Rest Mode problem, others have complained that YouTube functionality has struggled, with video uploads no longer working properly. Sony is reportedly working to address these problems, but didn't offer a time table for the fix.
"We are aware of issues reported by some PS4 users following the release of PS4's latest system software update, v2.00," Sony recently told GameSpot. "We are investigating these issues and will provide an update as soon as we have more information."
Grocery chain Meijer plans to accept both Apple Pay and CurrentC mobile payments, serving as the only major CurrentC partner refusing to shun Apple Pay. The store has 200 locations across five states in the Midwest, and while it isn't the most influential Merchant Customer Exchange (MCX) member, it's a clear sign that retailers want to give customers the chance to have more options while paying.
"We have had the technology in our stores to accept mobile wallets for several years now," said Frank Guglielmi, Meijer spokesman, in a recent statement to the media. "If a customer has Apple Pay capability, our hardware works with it. We don't plan to remove or disable these systems."
It's unknown if MCX will try to punish a member if they refuse to shun Apple Pay - but could be a sign of future efforts by retailers looking to appeal to as many customers as possible - though new partners that sign up for CurrentC could be fined because they are legally forbidden from accepting other rival systems.
Nine Inch Nails singer Trent Reznor is working on a special project for Apple, as he was reportedly the chief creative officer with Beats Music. It's unknown if Reznor is currently working on hardware or software technology, but said he's "designing some products" for Apple - and with Apple's reputation of being secretive - it's unknown if consumers will know what exactly he is currently up to.
Here is what Reznor recently said: "It's related to that. Beats was bought by Apple, and they expressed direct interest in me designing some products with them. I can't go into details, but I feel like I'm in a unique position where I could be of benefit to them. That does mean some compromises in terms of how much brain power goes toward music and creating. This is very creative work that's not directly making music, but it's around music."
It seems most likely that Reznor is contributing to a project related to music delivery technology, but his work will probably debut with iTunes sometime in 2015.
SweOverclockers is reporting that three of AMD's partners are preparing Radeon R9 290X cards with 8GB of RAM, something that will arrive in November. The new Radeon R9 290X cards with 8GB of RAM will be released by PowerColor, Sapphire and Club3D, but an MSI R9 290X with 8GB of RAM has also been spotted.
The new cards are expected to directly compete with the second-generation Maxwell-based GeForce GTX 980 from NVIDIA, but with AMD owning the 4K market right now, the 8GB of RAM should really help, especially in upcoming games like Star Citizen with its 4K and 8K textures, and built for the PC only. The new cards should arrive with a 10% price hike on them, which isn't too bad considering the crazy amount of VRAM included.
PAX AU 2014 - After the 'A Chat With Chris Roberts, The Original Wing Commander' at PAX Australia 2014, we cornered the man himself, Chris Roberts, to ask him a few questions. During this chat, Roberts said that he "doesn't care about consoles", as he thinks the future of gaming is PC. Star Citizen is a massively popular game, all without being released, entering the Guinness Book of World Records for the most crowdfunded thing, ever.
The game is currently sitting on $59,126,683 (at the time of writing), just shy of $60 million. I asked Chris if he thinks the game will reach, and go over $100 million in funding, something he said he thinks will happen before the game launches. Roberts said that the $100 million haul should happen as the game hits version 1.0 "based on the trajectory" of the never-ending stream of funds.
I asked Chris what he expected when he first unveiled Star Citizen on Kickstarter, where he was hoping to see $4 million toward development. He didn't expect to reach $10 million, and now pushing on the edges of $60 million, the game's scope has expanded beyond Roberts' initial goals. The massive injection of fuding allows Roberts Space Industries to hire more staff, call in more contractors, and get much more of the game done not only quicker, but more polished during every patch thanks to community feedback.
Gaming company Nintendo announced a new health and fatigue technology from its health care division, manufactured with the assistance of the ResMed medical equipment company, to help better treat sleep disorders. The QOL Sensor will roughly be the size of an average human hand, and should be available on the consumer market before April 2016.
Here is what Nintendo head Satoru Iwata said regarding the new technology: "All you have to do is place the QOL Sensor on your bedside. Inside the QOL Sensor is a non-contact radio frequency sensor, which measures such things as the movements of your body, breathing and heartbeat, all without physically touching your body. This automatically gathered data will be transmitted to the QOL cloud servers, which will then analyze the data measured by the sensor and visually represent sleep and fatigue results."
Iwata hopes the new Nintendo division will be profitable within the next two years, but didn't say what else Nintendo has in the pipeline. It isn't a secret that Nintendo wants to ensure its customers are as healthy as possible, hoping to visualize sleep and fatigue things.
It is rumored Microsoft is working on a new cheaper and smaller processor for the Xbox One, with AMD currently developing a 20nm 'slim' model. The current CPU is a 28nm technology, but AMD and Microsoft wants to innovate - while also helping make the console smaller - to entice additional sales, as the console struggled to keep up with the Sony PlayStation 4.
It's worth noting that 20nm architecture is expensive, and with such high demand from smartphone manufacturers, prices will likely remain high.
"This opens the door to a much smaller cooling assembly and a thinner chassis, which in turn leads to cost benefits throughout the whole manufacturing and distribution process," said Richard Leadbetter, a well-known and respected technology influencer. "Smaller consoles mean less packaging, meaning cost savings in physically shipping the units out from China to retail markets worldwide."
French authorities reported another round of small "drone-type machines" that flew over two different nuclear power plants, indicating the incidents started on October 5. Additional sightings were seen on October 20 and again on October 31, as national police and military scramble to find new methods to ensure these drones don't pose a threat.
No aircraft are allowed to breach a three-mile no-fly zone around a nuclear power plant, or fly less than 3,300 ft. elevation near the facilities, according to French law.
"We're not talking about just one type of drone identified, but several," according to a nuclear expert, speaking to the French press. "Some were only a few dozen centimeters long with a very short range of several meters at most. So you'd need to be very close to the reactor. But others, and this is much more worryingly, were far bigger - perhaps two meters long so sufficiently big to carry an explosive charge."