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TweakTown News Posts - Page 60

Nintendo teases surprises and twists for Zelda Wii U

By: Derek Strickland | More News: Gaming | Posted: Oct 23, 2015 11:40 pm

While Nintendo disappointed Wii U owners across the globe by delaying the new Zelda Wii U game to 2016, the games maker plans to use that extra time to pepper some hidden surprises that will make the open-world Zelda adventure much more memorable.



In a recent interview with IGN, Legend of Zelda producer Eiji Aonuma revealed that he will adapt his own interpretation of fan's feedback and inject it right into Zelda Wii U's huge open world.


"We actually had some feedback from Skyward Sword, where people were saying, 'This is not exactly the Zelda game I was looking for, I was looking for a bigger open world.' Unfortunately, I can't go into details but I'm hoping to put a surprise, or kind of a twist, on my view of an open world game. I hope that you'll look forward to it."

Continue reading 'Nintendo teases surprises and twists for Zelda Wii U' (full post)

VR requires experience with 'high-end PC development', says dev

By: Derek Strickland | More News: Virtual & Augmented Reality | Posted: Oct 23, 2015 10:22 pm

While virtual reality tech requires high-performance hardware to simulate the low-latency mirage-like magic of a virtual space, the other half of the VR puzzle lies in a developer's experience. Devs need to have in-depth knowledge and be familiar not only with professional-grade GPU's and hardware, but also be able to push the tech past its known boundaries--but the VR space is chocked full of inexperienced devs.




Everyone wants to get in on VR. As the new gaming platform of the future, VR represents a leap forward in innovation and possibility, attracting a staggering amount of developers across the world. But not all of these developers are actually qualified to create games on the platform, leading to amateur experiences rather than the dazzling and immersion games that fully harness VR's potential.


"What we often find is less experienced teams that we're seeing demos from, they don't have enough experience with graphics optimisation," said Thor Gunnarsson, developer at Solfar Studios, an interview with Games Industry Biz. "Things like shader development, lighting, and so on. Consequently, they often end up with these quite basic, solid-shaded or cartoony style experiences. We think that's a bit of a challenge. You ideally want to have teams that have some background from console or high-end PC development to actually create the richness of the environment."

Continue reading 'VR requires experience with 'high-end PC development', says dev' (full post)

Windows 10 Xbox App updated, Xbox Beta App coming soon

By: Sean Ridgeley | More News: Apps | Posted: Oct 23, 2015 9:32 pm

The Xbox app for Windows 10 gets an update today, sporting some neat new features, some specifically requested.




First is a real-time friends list a la Steam. Friends will now show as offline or online, and you'll be able to see what they're playing and if you can join them, all in real-time.


Also on the social front, your feed will self-update (in this case, a la Facebook), so you can stay up to date on your friends with minimal effort.

Continue reading 'Windows 10 Xbox App updated, Xbox Beta App coming soon' (full post)

Fallout 4 has officially gone gold and is ready to ship

By: Derek Strickland | More News: Gaming | Posted: Oct 23, 2015 8:12 pm

Bethesda Softworks today announced that one of this year's most monumentally anticipated games, Fallout 4, has officially gone gold and is completely finalized.



Fallout 4 is now totally finished and ready to be shipped into the hands of millions of eager, awaiting fans. In less than three weeks time you'll be able to jump into post-apocalyptic Boston for some first-person havoc, tackling a number of quests and leveling up your survivor with a slew of new dynamic perks and customizations.


If you're a PC owner, be sure to check out Fallout 4's official specs to make sure your rig is compatible, but in all honesty it should be considering Bethesda's new Fallout really isn't graphically or performance intensive.

Continue reading 'Fallout 4 has officially gone gold and is ready to ship' (full post)

Facebook improves search functionality, encourages public conversation

By: Sean Ridgeley | More News: Social Networking | Posted: Oct 23, 2015 8:03 pm

Facebook has updated its search functionality significantly, the basic aim of which is to encourage public conversation.



The jist of it is this: you can now search popular stories and what people are saying about them, both your friends and public figures. For example, if you search "Canada Election", an option to read 1,000+ posts about it pops up. Clicking it, you'll see a variety of news articles about it, and posts from public figures and your friends (if they're talking about it).


Facebook says this is a "first step" and it will continue to develop and improve on search functionality.

Continue reading 'Facebook improves search functionality, encourages public conversation' (full post)

Sapphire urges public not to pre-order games

By: Sean Ridgeley | More News: Gaming | Posted: Oct 23, 2015 6:42 pm

Graphics card maker Sapphire has a new blog post up on its website detailing all the reasons you shouldn't be pre-ordering games. This is pretty bold, given Sapphire no doubt has relationships with companies very invested in the pre-order system.




The post, by North America PR and Marketing Manager Edward Crisler, starts with a good point, noting pre-orders made a lot more sense before digital, but now with unlimited copies of everything on both PC and console, they are unnecessary.


Next he gets very direct, saying that pre-order funding is being misused in paying for game development instead of the original purpose. "[This] is not a bad idea," he explains, "Except it has not helped make games better - in fact it has made them worse."

Continue reading 'Sapphire urges public not to pre-order games' (full post)

Sony's done making games for the PlayStation Vita

By: Derek Strickland | More News: Gaming | Posted: Oct 23, 2015 5:53 pm

While PlayStation Vita gamers have long felt that Sony has abandoned them, the Japanese console-maker has now confirmed that it'll be halting all first-perty games development on the yesteryear handheld.




The news comes straight from Sony Computer Entertainment Senior Vice President Masayasu Ito, who confirmed the news in a recent interview with Japanese game site 4Gamer: "Currently, first party studios have no titles in development for PS Vita," Ito said, closing the door on hope of new Sony titles on the handheld. "Since third parties are working very hard on PS Vita, SCE's own strategy is to focus on PS4, which is a new platform."


Sony apparently doesn't realize that one of the main reasons the PlayStation Vita never took off in the U.S. is because of the lack of game support. The disparity between games released in Japan and those released in the West is incredibly skewed to the overseas region, with North American gamers missing out on a huge portion of games and content.

Continue reading 'Sony's done making games for the PlayStation Vita' (full post)

Malayasian authorities shut down Love and Sex with Robots conference

By: Sean Ridgeley | More News: Science, Space & Robotics | Posted: Oct 23, 2015 5:38 pm

The second annual Love and Sex with Robots conference was scheduled to be held in Malayasia this year, a conscious choice related to the Advances in Computer Entertainment Technology (ACE) conference being held there as well. But Malayasian authorities were much less welcoming to the former, and shut it down and banned it before it began.




Topics that were to be discussed include "teledildonics," "intelligent electronic sex hardware," and "roboethics."


While its organizers defend the conference as academic, authorities were put off by the title, saying, "It is an offense to have anal sex in Malaysia, what more with robots." Public backlash encouraged in part by media was abound, which in part, provoked the police response. It should be noted Malaysia is a deeply religious country.

Continue reading 'Malayasian authorities shut down Love and Sex with Robots conference' (full post)

Xbox Live sees 28% more monthly active users compared to last quarter

By: Anthony Garreffa | More News: Gaming | Posted: Oct 23, 2015 11:27 am

Microsoft continues to see success with its Xbox brand, where the monthly active Xbox Live users this month increased 28% over the last quarter.




The total number of Xbox Live users sits at 49 million, with the total active count sitting at 39 million right now. Why the big uptick in users? Well, there have been some big releases lately like Metal Gear Solid V: The Phantom Pain, and Destiny: The Taken King to take into consideration. There are some even bigger games coming soon, such as Halo 5: Guardians and Rise of the Tomb Raider, which should see those numbers swell even more.

Activision's new eSports division led by former ESPN CEO, MLG founder

By: Anthony Garreffa | More News: Gaming | Posted: Oct 23, 2015 9:37 am

With everyone and their uncle trying to get into eSports, we're now seeing industry juggernaut Activision-Blizzard enter the fold. Activision has just announced it has created an entire new division that is completely dedicated to eSports.




This new division is being led by Steve Bornstein (the former CEO of ESPN) and Mike Sepso (the co-founder of Major League Gaming), which gives some serious credit to eSports, on top of what we've seen from other companies and startups like Unikrn. The Director of Research and Consumer Insights at SuperData, Stephanie Llamas, told "This is major for eSports since they are the first publicly traded, multi-platform publisher to participate at this level".


Wedbush Securities analyst Michael Pachter also chimed in, where he said: "I think it's analogous (on a much smaller scale) to Facebook buying Oculus. Whatever people thought about the opportunity before, they have to consider it much more seriously now that there is a commitment from a well-capitalized firm. Activision clearly sees a ton of potential to profit from eSports, whether from tournament fees/commercial sponsorship fees from events, selling tickets to events, televising events (and collecting ad revenue) or sponsoring skill based wagering on events. They clearly see an opportunity, and are apparently willing to make a large bet on the potential of that opportunity to drive future profits".

Continue reading 'Activision's new eSports division led by former ESPN CEO, MLG founder' (full post)

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