Last year, we spent more than $15 billion on video games in the United States, and gaming is one of the largest cultural mediums in the United States. A recent report from the Entertainment Software Association (ESA) outlined the types of gamers in the United States preferred:
As noted, 28.2 percent of games sold were action, ahead of shooter (21.7 percent), and the sales figures dropped from there. Taking the No. 3 position was sport games (13.3 percent), ahead of role-playing (9.5 percent), adventure (6 percent), and fighting (6 percent) - with racing, strategy, family entertainment, casual, and other titles fighting for the remainder of the market.
Of course, the ESA's stats changed drastically when it took a look at just the PC market, where strategy games accounted for 37 percent of overall sales.