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TweakTown News Posts - Page 57

Telegraph: Apple Pay is descending upon England

By: Michael Hatamoto | More News: Mobile Devices, Tablets & Phones | Posted: Jun 7, 2015 5:30 am

Apple is expected to announce that its expanding Apple Pay into England over the summer, according to industry sources speaking with The Telegraph.




To help expand Apple Pay, Apple negotiated with financial institutions and retailers to get agreements in place. Details related to retail partners and app announcements will likely take place on Monday.


Here in the United States, Apple - and other companies trying to promote mobile payments - still want to win over consumers. Even though a lot of us are familiar with it, we're just not ready to fully adopt mobile payments. I'll be curious to see if iPhone owners across the pond will be able to woo shoppers.

Oculus VR rumored to unveil glove-based input for Rift on June 11

By: Anthony Garreffa | More News: Wearable Computing | Posted: Jun 6, 2015 5:43 am

Oculus VR is set to unveil the first consumer version of the Oculus Rift on June 11 at its 'Step into the Rift' event, but company founder, Palmer Luckey, has taken to Twitter with quite the tease: a glove-based input device.




What could it be? We could see a Power Glove-like interface, where you have a pair of gloves that you'll use to control the Rift. Alternatively, you could see Oculus unveil a hand-tracking system with the Rift, thanks to their acquisition of Nimble last year. Whatever happens, we're about to be introduced to the future of technology, and we could not be more excited.


The tease comes in the form of a tweet from Luckey on Twitter, with a picture from The Wizard, a movie from 1989 that was pretty much one large Nintendo advertisement.

HTC and Valve begin shipping Vive headsets, unboxing videos appear

By: Anthony Garreffa | More News: Wearable Computing | Posted: Jun 6, 2015 5:28 am

HTC and Valve have started shipping developers their Vive headset, with the studio behind 'The Gallery: Six Elements' receiving their Vive developer kit in the mail and throwing together an unboxing video that we've embedded below.



In the box you'll get the Vive headset, two Lighthouse base stations, and two wireless Steam VR controllers. It's an exciting kit, as you get much more than you do in the Oculus Rift developer kit. Valve and HTC should begin shipping the Vive headset to consumers later in the year, most likely after the launch of the Steam Box, Steam Machines, Steam Controller and hopefully... Half-Life 3.

Continue reading 'HTC and Valve begin shipping Vive headsets, unboxing videos appear' (full post)

ASUS Radeon R9 390X DirectCU II OC details leak, has 8GB of GDDR5 RAM

By: Anthony Garreffa | More News: Video Cards | Posted: Jun 6, 2015 4:51 am

We had a world exclusive with the first Radeon R9 390X spotted thanks to PowerColor, but now details have leaked on the ASUS Radeon R9 390X DirectCU II OC. The ASUS variant will feature 8GB of GDDR5 RAM, which is in line with our exclusive story on the Fiji XT-based Fury X and Fury featuring HBM, while the 300 series cards will be powered by GDDR5.




The details leaked tease that the ASUS Radeon R9 390X DirectCU II OC will feature 8GB of GDDR5, 1070MHz Core, 6GHz on the 8GB of VRAM spread on a 512-bit memory bus. Connectivity wise, we'll have one DisplayPort, one HDMI, and two DVI-D. The ASUS Radeon R9 390X DirectCU II OC will sport 2816 stream processors, 176 texture mapping units (TMU) and 64 ROPs.




The 8GB of RAM being clocked at 6GHz is a change from the 5GHz on the R9 290X, so that's most likely what we can expect from the other Radeon R9 390X cards when they launch. ASUS has two 8-pin PCIe connectors on the card, and an estimated price of around $449 when it launches later this year.

Slightly Mad Studios: Project Cars has sold over 1 million units

By: Anthony Garreffa | More News: Gaming | Posted: Jun 6, 2015 4:29 am

Project Cars has been one of the most talked about games of the year, with Slightly Mad Studios announcing that they have sold over one million copies since it was released a month ago.




The studio, together with publisher Bandai Namco, released a statement with SMS head Ian Bell saying: "Throughout the development of Project CARS the community were instrumental in guiding the game - giving us feedback daily on each build iteration, telling us what needed improving, highlighting what they'd like to see included, and ultimately approving it as the racing game of their dreams. Even with this amount of early indication that the bold, ambitious vision we had was on track to be something that would truly stand shoulder-to-shoulder with the existing leading titles in the genre, it wasn't until the first review scores came in that we truly realised how much Project CARS had resonated with both media, racing professionals, and gamers alike around the world".


He continued: "To now stand here having reached over a million players in such a short time really justifies the work both the team and the community have done over the years and solidifies Project CARS' future as the multi-platform racing experience of choice for fans around the world. And we'll be talking more about that future very, very soon".

Hands-on, or laps-on with the Corsair Lapdog at Computex 2015

By: Anthony Garreffa | More News: Peripherals | Posted: Jun 6, 2015 3:14 am

Computex 2015 - One of the devices I wanted to use at Computex 2015 the most was the just-announced Lapdog, an accessory for your lap that houses a Corsair keyboard and mouse.




Underneath Lapdog is a considerable amount of padding and foam that makes it comfortable to sit on your legs, but I did find a few issues with this prototype - keep in mind, this isn't the final design. There's no room for your wrists on both sides (keyboard and mouse) and there's no vertical wiggle room for the mouse.




The top of the Lapdog houses a bunch of the cabling from the mouse and keyboard, which is something Corsair will be fixing in the new prototype. But, how did it feel to game on it? In a word: awesome. I was able to sit back on the couch and play Grand Theft Auto V on a 65-inch 4K TV without a problem, where I was far more comfortable than sitting at my desk.

NVIDIA's next-gen GPU being tested, 16nm GPU with up to 32GB of HBM2

By: Anthony Garreffa | More News: Video Cards | Posted: Jun 6, 2015 2:49 am

While AMD is about to launch its Fiji XT-based Radeon R9 Fury X and the respin that will arrive as the Radeon R9 390X, it looks like NVIDIA is already playing around with its next-gen GPU: GP100. GP100 will reportedly rock between 4500 and 6000 CUDA cores, making it NVIDIA's biggest GPU yet.




Right now we have GM200, with the 'M' standing for Maxwell, so the GP100 and its 'P' standing for Pascal. Pascal is NVIDIA's next generation architecture, with the GPU being built on the 16nm process. Not only will Pascal be baked onto 16nm, but it will arrive with support for HBM2 memory, which should see memory bandwidth scaling up to an insane 1.2TB/sec or 1200GB/sec. Considering the GeForce GTX 980 Ti has 336GB/sec, the GTX 1080 Ti (or whatever NVIDIA calls it) could have up to 1.2TB/sec bandwidth, a near 400% increase in memory bandwidth alone.


The news is coming from a source on the Beyond3D forums who says that the 'big Pascal' chip (GP100) has been taped out on TSMC's 16nm process, with a 'target release' window of Q1 2016. We don't know if this is true or not, but I would be pretty sure that NVIDIA is playing around with Pascal right now. I've asked many of my NVIDIA sources about Pascal, 16nm and HBM2 and all I get back are smiles... we should be more excited about the next-gen GPU from NVIDIA than any other release from the company, ever.

Continue reading 'NVIDIA's next-gen GPU being tested, 16nm GPU with up to 32GB of HBM2' (full post)

Corsair HG10: GPU liquid cooling system for GTX 980 and Titan X

By: Anthony Garreffa | More News: Cases, Cooling & PSU | Posted: Jun 6, 2015 2:30 am

Computex 2015 - Corsair is famous for their Hydro Series of CPU coolers, but their new GPU liquid cooling system is sure to impress, too.








Corsair's new HG10 was being shown off at Computex 2015, compatible with the GeForce GTX 970, GTX 980 and even Titan X.




Once again, with the HG10 keeping an NVIDIA GeForce GTX 980 cooled.


We will have a couple of these ASAP to throw on our Titan X cards, and then we'll see just how far we can push those bad boys!

Google to offer monthly self-driving vehicle reports to the public

By: Michael Hatamoto | More News: Tweaking & Overclocking | Posted: Jun 5, 2015 10:04 pm

To help ease concerns related to self-driving cars, Google will issue monthly reports based on accident data and other performance information of its program.




The Consumer Watchdog advocacy group pushed for Google to release information related to traffic accidents involving its self-driving vehicles. The Associated Press asked the California Department of Motor Vehicles and Google to see access of the reports, though was denied because of privacy issues.


Google self-driving vehicles have racked up more than 1 million miles traveled in autonomous mode, but some minor traffic accidents have also been reported. Google has again noted that human drivers were at fault, and its self-driving vehicles were not responsible.

New details, screenshots from Metal Gear Solid V: The Phantom Pain

By: Michael Hatamoto | More News: Gaming | Posted: Jun 5, 2015 8:29 pm

A European Metal Gear Solid fan site has posted new screenshots from Metal Gear Solid V: The Phantom Pain, which showcase Snake and Diamond Dog.




Each mission in the game features opening and closing credits, with plenty of side-objectives offering additional rewards for gamers. The Phantom Pain has open ended game play, and many missions don't require numerous return trips to Mother Base.




Metal Gear Solid V: The Phantom Pain is scheduled for release in September for the PC, Microsoft Xbox One and Sony PlayStation 4.

Continue reading 'New details, screenshots from Metal Gear Solid V: The Phantom Pain' (full post)

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