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TweakTown News Posts - Page 56

Black Ops 2 playable on Xbox One backwards compatibility

By: Derek Strickland | More News: Gaming | Posted: Apr 13, 2017 12:29 am

If it's one question the Xbox team has gotten more than anything else, it's "when is Black Ops 2 coming to Xbox One BC?!" Now Call of Duty fans finally have their wish.

 

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After months and months of requests, Activision and Microsoft have finally come to an agreement to bring Call of Duty: Black Ops 2 to Xbox One's backward compatibility platform. To commemorate the occasion, Black Ops 2 is currently on sale for $24.99 as part of the digital Xbox Spring Sale (although we recommend just grabbing it from eBay while the prices are still low).

 

"As always, we're continuing to listen to fans and are working with our publishing partners to bring your favorite Xbox 360 titles to our Xbox One catalog so you can continue to enjoy the games you already own at no additional cost. We'll continue to keep the community updated on when new releases are available.

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NVIDIA teases 'it's coming' for April 29

By: Anthony Garreffa | More News: Video Cards | Posted: Apr 13, 2017 12:18 am

NVIDIA is teasing something brand new for April 29... and we have no idea what it is. All NVIDIA is saying is that "it's coming" with a date of 29th April.

 

 

What could it be? A new SHIELD? Shield VR headset? TITAN Xv (Volta GPU)? Consumer HBM2-based GeForce card (I don't think so). The GTX 1180/2080 refresh? Hmmm.

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Jude Law joins 'Fantastic Beasts 2' as young Dumbledore

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Apr 12, 2017 11:52 pm

As Warner Brothers continues the 'Harry Potter' franchise with 'Fantastic Beasts' which launched late last year, the studio has today announced who'll play a younger version of the veteran Hogwarts Professor Dumbledore.

 

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According to Variety's exclusive, Jude Law will become the third actor to portray Dumbledore, behind Richard Harris and Michael Gambon. Director David Yates released a statement saying that "Jude Law is a phenomenally talented actor whose work I have long admired, and I'm looking forward to finally having the opportunity to work with him. I know he will brilliantly capture all the unexpected facets of Albus Dumbledore as J.K. Rowling reveals this very different time in his life."

 

Law will join returning star Eddie Redmayne as Newt Scamander, alongside Johnny Depp who plays the the villain Grindelwald. 'Fantastic Beasts 2' is set to hit cinemas worldwide next November.

Microsoft already planning beyond Project Scorpio

By: Derek Strickland | More News: Gaming | Posted: Apr 12, 2017 11:25 pm

Microsoft is absolutely committed to the console space, so don't expect Xbox consoles to go anywhere soon. In fact, the team is already planning out the next phase where Xbox goes after its 4K-ready Project Scorpio console ships in Holiday 2017, laying the first foundations for the console life cycle's future within the company's--and the industry's--future.

 

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In a recent interview with Gamasutra, Xbox's head exec Phil Spencer said something quite interesting: the planning for the console after Scorpio is underway. Now I know what you're thinking...how can Microsoft start planning already when Scorpio won't ship until year's end? And this quote isn't to discount the team's dedication with Scorpio--I expect Scorpio to be supported for at least five years or more--but a confirmation that Xbox consoles aren't going anywhere, despite Microsoft's desire to continue making Xbox a service that merges both consoles and PC.

 

"So...I'm a strong believer in console. And what that appliance means in my family room, under my TV. Like I think...I log in with a controller, it kind of has power options and auto-update options that just feel a lot more like my cable box than it does my laptop. I'm not saying one is better than the other, but that space of a console, you just turn it on and it's always ready and it's really purpose-built to go do one thing first, which is play games. Yes, people can do other things on it, but it's purpose-built for that. I'm a believer in that," Spencer said, highlighting why he enjoys games consoles.

 

Now here's the juicy bit: "I've said, and this is actually true, the planning for what happens after Scorpio in the console space is already underway. You have to think about it that way. Like, what is the next thing? We -- I -- are committed to the console space. We think it's critically important."

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Splatoon 2 releases July 21 on Nintendo Switch

By: Derek Strickland | More News: Gaming | Posted: Apr 12, 2017 10:48 pm

Nintendo has officially confirmed Splatoon 2 will release July 21, 2017 on Nintendo Switch.

 

 

In addition to the release date, Nintendo announced a new in-game mode called Salmon Run, which is kind of like 4-player co-op Horde mode with PvE style action. Splatoon 2 will also get three amiibos alongside its release in July, allowing gamers to swap in-game clothes and items with the amiibo characters. Existing Splatoon amiibos will also be compatible.

 

Nintendo still hasn't released official details of its paid online subscription plan for the Nintendo Switch, but we do know it should cost anywhere from $18-26 a year, and give access to online multiplayer for games like Splatoon 2. Subscribers will also get access to a free NES or SNES Virtual Console game for a single month, and the selection will rotate monthly, so you won't get to keep the games themselves.

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SEGA teases more PC ports of classic games

By: Derek Strickland | More News: Gaming | Posted: Apr 12, 2017 10:34 pm

SEGA teases that fans can expect more PC ports of classic games in the not-too-distant future.

 

 

Just yesterday, SEGA released PlatinumGames' beloved hack-and-slash classic Bayonetta on PC with enhanced 1080p 60FPS support, 4K resolution upgrades, and tons of PC-specific optimizations and tweaks. But the publisher isn't going to stop at Bayonetta--SEGA is keen on fostering lots more goodwill with PC gamers, and plans to bring more of its fan-favorite games over to the platform.

 

"We are dedicated to bringing high-quality, best practice PC conversions of our back catalogue games to our fans, and Bayonetta was a great fit," Senior Vice President of Commercial Publishing at SEGA Europe John Clark said in a recent press release. "Bayonetta is one of the most often requested PC conversions of our games, so finally being able to launch it on Steam is fantastic. There's more to come!"

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Prey's free demo lets you play first hour of the game

By: Derek Strickland | More News: Gaming | Posted: Apr 12, 2017 9:28 pm

Bethesda will give all Xbox One and PlayStation 4 owners a chance to sample Prey before it launches in May.

 

 

Prey is getting a one-hour free demo on April 27, but the trial is only available to PS4 and Xbox One owners, so PC gamers won't get to try it out. The demo grants full access to the first hour of the game, which is quite...unusual, considering there could be some pretty huge spoilers at the beginning.

 

Available April 27 on PlayStation 4 and Xbox One, Prey Demo: Opening Hour puts you in the role of Morgan Yu at the very start of the game. Your first day on the job quickly takes a dark turn, with aliens hunting down any surviving crewmembers, including you. Should the Typhon reach Earth, life as you know it will end. So slip into your TranStar uniform and download the demo in order to stop the alien invasion and save humanity."

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Project Scorpio specs revealed in full

By: Derek Strickland | More News: Gaming | Posted: Apr 12, 2017 8:32 pm

Now that Project Scorpio's development kit has been revealed, Microsoft has rolled out the 4K-ready console's finalized hardware specs for comparison, showing the system's full list of internal components.

 

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If you've read our previous Project Scorpio coverage, most of these specifications won't be a surprise to you. We've known for a bit now that Project Scorpio features a highly customized 8-core Jaguar CPU with 2.3GHz alongside a similarly customized 6TFLOP Polaris-grade GPU with 1172MHz and 40 Compute Units, alongside the system's rather beefy 12GB of unified GDDR5 memory. But what about the other specs? We've got you covered.

 

We've already been extremely impressed with Scorpio's custom Jaguar CPU and Polaris GPU hardware being able to hit native 4K 60FPS in Forza 6 at Ultra PC settings, but the system has a few more surprises in store. For example, Scorpio's internal power supply unit is only 25 more watts than the original Xbox One, pulling 245W versus the stock 2013 Xbox One's 220W of power. The spec list also confirms FreeSync support, and 3840 x 2160p resolution capped at a max refresh rate of 60Hz with HDMI Variable Refresh Rate tech support via HDMI 2.1.

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LeEco unveils the Le Pro 3 AI Edition

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: Apr 12, 2017 7:23 pm

LeEco has unveiled their new smartphone - the Le Pro 3 AI Edition. The phone will be available in two versions, 'standard' and 'eco.'

 

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The 'standard' Le Pro 3 AI Edition has a 5.5-inch 1080p display and is powered by MediaTek's Helio X23 chipset. The phone comes with 4GB of RAM and 32GB of internal storage.

 

The device has dual rear cameras (13MP+13MP) with f/2.0, and an 8MP front shooter with f/2.2. Other features include a 4,000 mAh battery and a fingerprint sensor.

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Project Scorpio devkit revealed

By: Derek Strickland | More News: Gaming | Posted: Apr 12, 2017 6:23 pm

Microsoft's new 4K-ready Project Scorpio console is a massive boon for gamers, but it represents an even bigger advantage for developers. The system's development kit was recently revealed, showing the environment devs will work with to optimize their Xbox One titles specifically for Project Scorpio's raw power.

 

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Project Scorpio's devkit looks a lot like an Xbox One S, but packs hardware that --like all devkits--features a hardware boost over the final retail systems, and we're wondering how much of the hardware has been emulated--likely all of it, for the same of time. For example, Project Scorpio's devkit features 24GB of unified GDDR5 RAM at the same 326GB/sec bandwidth as the retail kit, a slightly boosted 1172MHz Polaris-grade GPU with 44 extra Compute Units at 6.6TFLOPs over the retail's 6.0 TFLOPs, and a beefier internal 330W power supply. Interestingly enough, the CPU is exactly the same, with the same highly customized 8-core Jaguar "evolved" at 2.3GHz. The devkit also has some extra video codecs to boot.

 

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But hardware isn't everything. Just as Project Scorpio represents a massive evolution in efficiency, power, and overall synergy, the console's devkit is a massive improvement for developers in terms of flexibility and toolset. Microsoft has enabled a transfer cable that can push tons of data at a fraction of the speed, meaning devs can port their engines and builds over much, much faster.

 

"It takes a hell of a long time to transfer a full build to a kit," Mike Rayner, technical director at Microsoft's Gears of War 4 developer The Coalition, told Gamasutra. "Something that would have taken 3-45 minutes now takes a couple of minutes. So that's pretty huge for us."

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