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TweakTown News Posts - Page 55

Project CARS haunts the track in this new Halloween trailer

By: Anthony Garreffa | More News: Gaming | Posted: Oct 27, 2014 9:22 am

Halloween is just days away, and while we've seen Riot Games tease League of Legends getting into the Halloween spirit, now Slightly Mad Studios has followed through with a Halloween trailer for Project CARS.

 

 

The trailer highlights the insane levle of detail that the developer has put into the game, showing us the night and weather effects throughout the trailer. Project CARS was recently delayed, with a new release date of March 17, 2015 in the US and March 20, 2015 in Europe. Project CARS will be hitting the Xbox One, PlayStation 4, PC, Steam OS, and Wii U.

Continue reading 'Project CARS haunts the track in this new Halloween trailer' (full post)

EA quietly launches SimCity BuildIt for iOS and Android in Canada, NZ

By: Anthony Garreffa | More News: Gaming | Posted: Oct 27, 2014 4:00 am

After a troubled launch, SimCity is finally on its feet, with EA very quietly debuting its new SimCity BuildIt software for both iOS and Android. The software has launched for Android in Canada and on iOS in New Zealand.

 

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The app is free to download, but has in-app purchases, with EA saying that there is an offline mode, but "many of the coolest features do require an online connection". EA says that longtime fans of the series will find some interesting things inside of BuildIt, adding that the company has "streamlined to make the experience more fun and manageable on touchscreens".

 

SimCity BuildIt allows on-the-go gamers to tend to zones, roads and traffic, services, city specializations and data layers of their metropolis, and the familiar goal of landmarks returns. If you're getting a bit bored and want to bring down hell on Earth, just create a disaster for fun. BuildIt's in-app store allows you to "trade resources with friends and other cities", too.

League of Legends gets festive with 'The Harrowing'

By: Anthony Garreffa | More News: Gaming | Posted: Oct 27, 2014 3:05 am

Halloween is nearly here, and while the world prepares for scaring their neighbors, friends and co-workers, Riot Games is preparing its Halloween-themed event for League of Legends.

 

 

The Harrowing is back once again, with a new mode, character skins, and the video above that explains how it spins into the world of League of legends. The Harrowing brings back the "Hexakill" mode which takes two teams of six, playing on a smaller map. Twisted Treeline has a massive spider on it (ugh, get it away from me), and two new skins for LeBlanc and Wuong, as well as a dozen old ones.

 

The skins cost money, but this is how Riot Games has made close to a billion dollars from the game this year.

Continue reading 'League of Legends gets festive with 'The Harrowing'' (full post)

Another patch issued for DriveClub, which is still a mess from launch

By: Anthony Garreffa | More News: Gaming | Posted: Oct 27, 2014 1:55 am

PlayStation 4 exclusive racer DriveClub has not been having a good time, with the game going back to the drawing board earlier this year, and now that it has launched, it has been experiencing some rather big problems.

 

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DriveClub owners can't get into most of the game thanks to various server-related issues, with developer Evolution Studios saying it needs to pump more time into the game. The studio has said that there was an update rolling out over the weekend that "will improve online performance across the game and it also brings specific improvements for multiplayer racing and leaderboard updates". The studio continued, saying: "we still have more work to do to get everything back on track before we can give you any bigger or better news. We will keep you up to speed".

 

Even still, there's no ETA on when the version promised to PlayStation Plus subscribers will be released. The studio blaming netcode for the problems with DriveClub's online abilities is a bit vague, which would be pissing off gamers.

Hacker given 21 month prison sentence for involvement in cybercrimes

By: Michael Hatamoto | More News: Hacking & Security | Posted: Oct 26, 2014 4:25 pm

Robert Dubuc was sentenced to 21 months in prison after pleading guilty for breaking into banks and government agencies while trying to steal $15 million. He pleaded guilty to wire fraud conspiracy, identity theft and conspiracy to commit access device fraud earlier in the year, as one of his co-defendants, Oleg Pidtergerya, will be sentenced later this year.

 

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The ringleaders of the cybercriminal group have been indicted but haven't been arrested, likely in the Ukraine or elsewhere in Eastern Europe. They targeted the US Department of Defense, PayPal, JPMorgan Chase and Citigroup, among other companies - with stolen money transferred to their bank accounts.

 

The US federal government wants to take a more proactive approach against cybercrime - as the attacks continue to amount - but actually locking up prolific hackers remains extremely difficult.

USAF hospital plans to use virus-zapping robot to kill germs

By: Michael Hatamoto | More News: Science, Space & Robotics | Posted: Oct 26, 2014 2:07 pm

The US Air Force Hospital Langley is now using the "Saul" virus-zapping robot to try to keep hospitals safer by killing viruses, including Ebola, working with the Xenex company. The robot is able to use powerful ultraviolet light to ensure the hospital's patient and operating rooms are safe from germ pathogens that could infect others. It only takes five minutes for the robot to disinfect an entire room, with surfaces cleaned in just two minutes, according to Xenex.

 

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"We are very proud to be the first Air Force hospital to have this robot," said Col. Marlene Kerchenski, 633rd MDG Surgeon General chief of nursing services. "Saul will provide an extra measure of safety for both our patients and our intensive care unit staff."

 

Xenex has already grabbed headlines when it was announced the Gigi robot would be used in hospitals to help kill viruses, including Ebola, in hospital rooms. These pricey machines are designed to help keep hospitals a cleaner, safer environment for staff, patients, and visitors.

Shoppers recommended to use credit instead of debit at stores

By: Michael Hatamoto | More News: Hacking & Security | Posted: Oct 26, 2014 12:53 pm

Consumers are going to take to the Internet and retail stores in a big way this holiday shopping season, but with numerous significant data breaches, there is concern over shopper security. For shoppers preparing to head out and visit local retailers, if you're not paying cash, then the next best thing is using a credit card if worried about security. "You're just better off by and large paying with a credit card because you have more rights and you're not out the money," said Susan Grant, Consumer Federation of America Director of Consumer Protection.

 

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Credit card companies can cancel charges - with very little impact to consumers - while compromised debit card information often leads to major headaches. Beyond having data stolen, criminals are able to drain accounts, while also cloning the card and making ATM withdrawals. It's not uncommon for bank customers to have a hold placed on their account while an investigation is conducted, and shoppers are out their own money.

 

Financial intuitions are given up to 10 days before they need to refund fraud related to debit cards, and that sometimes leads to missed rent, utility bills, and other significant headaches. Retailers are under siege, and it seems cybercriminals are preparing to launch additional point of sale (POS) malware attacks, cybersecurity experts warn.

Ryse patch released, provides increased GPU performance and more

By: Anthony Garreffa | More News: Gaming | Posted: Oct 26, 2014 12:07 pm

Ryse: Son of Rome has been out on PC for just a couple of weeks now, but Crytek has already released a patch that is hitting Steam as we speak. The new patch is improving performance for multi-GPU setups, as well as NVIDIA's new second-generation Maxwell GPUs. Here's what to expect from the updated version of Ryse:

 

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  • SLI/Crossfire optimization & quality improvements
  • Improved GPU performance on NVIDIA cards, especially for GTX980/970 versions
  • Fixed potential crash when running the game in resolutions higher than 1080p
  • Fixed graphical corruption on NVIDIA when running in resolutions higher than 1080p
  • Fixed a bug that occurred on low framerate which prevented the door to open in Pax Romana
  • Fixed a bug that allowed Legendary difficulty to be selected with mouse even though it is not unlocked
  • Made CVar accessible to disable/enable force feedback on the game controller: i_forcefeedback 0/1
  • Made CVar accessible to disable/enable flash (e.g. the ingame HUD for taking beauty screenshots): gfx_draw 0/1
  • Made CVar accessible to adjust image sharpening: r_PostAASharpening 0...2 (values range from 0 to 2, default is 0.2)
  • Added support for high resolution timer mode to overcome FPS limits on some systems. Activate via "sys_highrestimer = 1" (without quotes) in system.cfg

Connected car security is often overlooked by automakers

By: Michael Hatamoto | More News: Hacking & Security | Posted: Oct 26, 2014 10:02 am

New generations of vehicles rely on technology, but as this functionality becomes even more impressive, security researchers are concerned automakers are ignoring security. Adaptive cruise control, automatic parallel parking, automatic braking, and Web-based connections appeal to drivers, but security problems could one day become a significant issue.

 

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"There's no culture of security," said Chris Valasek, IOActive computer security consulting firm director of vehicle security researcher, during a speech at SecTor IT. "Unlike regular PCs, if your car is breached, there's a chance for physical loss and not just financial loss. Smashing your car into a pole or braking and starting a traffic jam are things that aren't easily fixed."

 

There haven't been reported attacks on public vehicles, but security experts have showed remote attacks ranging from unlocking vehicle doors and starting the engineer to monitoring where vehicles go.

Red Barrels confirms that they are working on a sequel to Outlast

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Oct 26, 2014 8:32 am

If you enjoyed Outlast, you're going to enjoy this news: Red Barrels, the developer behind the game, has confirmed it is working on a sequel for the hit horror game.

 

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Red Barrels' co-founder and designer, Philippe Morin, confirmed with Bloody Disgusting, that they are working on Outlast 2. Morin said that once the team was finished with the Xbox One version of Outlast back in June, the team "quickly realized we had at least another horror game in us". He continued: "The game will be a survival horror experience and it will take place in the same universe as Outlast but it will have different characters and a different setting. We might go back to Mount Massive Asylum one day, but for now we have new ideas and themes we'd like to explore and we think we're cooking up something special".

 

He didn't provide too many details on what the sequel will offer, but did say it will be an "emotional ride". The Montreal-based studio has internal hopes of scaring its own team, so prepare your pants, people.

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