Tech content trusted by users in North America and around the world
7,246 Reviews & Articles | 52,558 News Posts

TweakTown News Posts - Page 55

Yakuza 6 is 'seamless' on PS4, has no loading screens

By: Derek Strickland | More News: Gaming | Posted: Sep 19, 2016 11:05 pm

Yakuza games aren't nearly as big as Grand Theft Auto-style open worlds, but it's still impressive when bigger games don't have any loading screens--especially on non-PC platforms.



SEGA has confirmed that Yakuza 6--which still hasn't been confirmed for localization in the West--will have absolutely zero loading screens when it launches on PS4 in Japan. SEGA describes Yakuza 6 as "completely seamless," but you still shouldn't expect the game to be a massively-scoped open-world endeavor.


"We've worked hard to make this game completely seamless. You can engage in the central adventure, get into battles, watch drama scenes, and go back to the adventure, all without any loading screens. Go into any building or any room or any floor without loading," Yakuza creator Toshihiro Nagoshi told IGN.


"Loading is problematic for lots of reasons, including its effect on the realism of the story - let's say you have a 60-second countdown to reach a location and stop an explosion, but when loading screens come in, how do we account for those seconds? How do we keep the pressure on? So we really pushed to make it seamless this time. That's where a lot of the budget went, and it's also the reason we did not make a version for PS3. The effect is that the player has the freedom to solve problems as they like, and the sub-quests themselves are presented in a seamless way."

Continue reading 'Yakuza 6 is 'seamless' on PS4, has no loading screens' (full post)

220 Skype jobs at risk as Microsoft consolidates offices

By: Sean Ridgeley | More News: Business, Financial & Legal | Posted: Sep 19, 2016 10:19 pm

Microsoft's multiple Skype offices in London are to be no more as the company consolidates them into one while merging engineering roles. In turn, the moves put 220 jobs at risk.




"Microsoft is consolidating offices across London, moving employees to Microsoft's new office at Paddington," the company's statement reads. "As part of this effort, Microsoft reviewed some London-based roles and made the decision to unify some engineering positions, potentially putting a number of globally focused Skype and Yammer roles at risk."


"We are deeply committed to doing everything we can to help those affected through this process. Microsoft will be entering into a consultation process and [it will] offer opportunities where possible."

Continue reading '220 Skype jobs at risk as Microsoft consolidates offices' (full post)

New Tekken 7 trailer shows 60FPS Iron Fist mayhem

By: Derek Strickland | More News: Gaming | Posted: Sep 19, 2016 9:08 pm

Tekken 7 has entered the 60FPS realm, and its newest trailer gives us a glimpse of that gloriously smooth chaos we can expect in 2017.



As a die-hard Tekken fan, I'm extremely excited about Tekken 7 for two reasons: one, we'll get to wreak total havoc with our favorite characters in 60 frames-per-second for the first time ever, and two, it's the first fully-fledged Tekken game we've had in almost 10 years (Tekken 6 came out in 2007). Tekken fans have been starved for a continuation for a while now, and Tekken Tag Tournament 2 was genuinely awesome, but the game didn't propel the series forward.


Tekken 7 will also see the epic battle against father and son as Heihachi faces off against Kazuya one last time. The game also features a bunch of new characters, with a good portion of our old favorite fighters jumping back into the fray. Check below for a full list of the characters that've been confirmed so far, but series alum Katsuhiro Harada confirms that more characters will be added via updates, but we likely won't have to pay DLC fees to unlock new fighters: "Again, I can't say which characters, but we'll keep steadily adding pre-existing characters, so look forward to that as well."

Continue reading 'New Tekken 7 trailer shows 60FPS Iron Fist mayhem' (full post)

Gears of War 4 has split-screen co-op on PC

By: Derek Strickland | More News: Gaming | Posted: Sep 19, 2016 8:48 pm

Not too many PC games have split-screen co-op, with even fewer console games even supporting it. Interestingly enough, Gears of War 4 will have local co-op for its campaign with the devs describing the addition as a "labor of love."



"From a development standpoint, it is quite difficult to support. We have to deal with multiple inputs, we have to deal with focus, we have to deal with UI placement. Developers have got to put some effort into it to do it right, it's not just something you can tack on." Gears of War 4 Technical director Mike Rayner told PC Gamer.


Gears of War 4 will also support cross-play on Xbox One and Windows 10 PCs for online campaign co-op and co-operative Horde mode, player vs AI gametypes, and private matches. Gears of War 4 even supports LAN multiplayer and co-op on Xbox One and PC, too.

Continue reading 'Gears of War 4 has split-screen co-op on PC' (full post)

Google Allo rumored to launch this week

By: Sean Ridgeley | More News: Apps | Posted: Sep 19, 2016 8:25 pm

Popular leaker Evan Blass has made it known: Google's Allo app is due to launch this week on September 21.




The company launched its Duo video messaging app last month; users have been anticipating the text messaging complementary app Allo ever since. Allo was originally slated for a summer release; Google has just a few days to technically meet that deadline, lending credibility to the leak.

Continue reading 'Google Allo rumored to launch this week' (full post)

No Man's Sky creator hasn't Tweeted for a full month

By: Derek Strickland | More News: Gaming | Posted: Sep 19, 2016 7:11 pm

No Man's Sky creator Sean Murray hasn't posted anything on Twitter in a full month now, reinforcing the idea that the dev is huddling down amidst the lies and misleading ad campaign.




I've been watching Sean Murray's Twitter account for a bit now, and I'm not really surprised that he hasn't Tweeted anything for a month. No Man's Sky continues getting patched--a new patch rolled out for the game on PS4 today--yet Murray remains completely silent. This is probably one of the worst things he can do right now, and most gamers think he's just laying low to let all the chaos roll over until everyone forgets about No Man's Sky and moves on. Meanwhile the official Hello Games account hasn't Tweeted in weeks either, with its last update on August 27.


In order to salvage the wreckage that is No Man's Sky and Hello Games' public image, Murray needs to shed some light on what went wrong. Why did he lie about the game? Why was the game missing so many features? What happened? These are questions he needs to answer, and I think there's a huge reason why he can't: it'd breach the contract he signed with Sony. Even still, he needs to do something. He can't just pretend nothing happened. I know the devs are likely busting their ass with updates, but the majority of gamers see him swimming in the millions of hype-bucks he conned off of naive gamers. To illustrate Murray's silence, Redditor MasRemap made this infographic:



Continue reading 'No Man's Sky creator hasn't Tweeted for a full month' (full post)

Samsung reportedly rushed Note 7 launch to beat iPhone 7

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Sep 19, 2016 6:28 pm

Samsung has had another incident with a Galaxy Note 7 catching fire in China, after it had said Note 7 units sold in China wouldn't be affected, as the batteries in the Chinese model were sourced from a different supplier - and now, we might have found the reason behind the Note 7s issues.




According to a report from Bloomberg, managers at Samsung started hearing rumors on what the new iPhone would have - and that it wouldn't feature many new innovations. They also knew that the new iPhone wouldn't look any different, which gave Samsung an opportunity to strike - and it did, with a damn mighty fine smartphone in the Galaxy Note 7.


This goal pushed Samsung mobile boss D.J. Koh to launch what would become the Galaxy Note 7, dazzling consumers and capitalizing on the opportunity knowing Apple's new iPhone 7 was going to be more of the same. The Note 7 featured an iris scanner, a beautiful dual edge display, super-fast internals, USB Type-C connectivity, wireless charging and so much more... but it wasn't without error.

Continue reading 'Samsung reportedly rushed Note 7 launch to beat iPhone 7' (full post)

New No Man's Sky PS4 patch makes game playable again

By: Derek Strickland | More News: Gaming | Posted: Sep 19, 2016 5:13 pm

Hello Games rolls out a new patch for No Man's Sky on PS4 that fixes a crucial HUD oversight, and now I can actually play the game again.




I've been quite vocal about lambasting Hello Games for their horrible decisions with No Man's Sky updates, namely the previous patch that pretty much broke the game for me. You see, before now the game had a serious problem with its heads-up display: it would mix up places you've been with the places you need to go. At launch, No Man's Sky only showed you where you need to go and places you haven't discovered. Once you got to an area marked on your HUD, it would disappear after you discover it. Hello Games decided to patch the game and show you where you've been so you could return to those places. But the problem with this is there was no way to distinguish where you've been from where you haven't: the icons were literally the same either way, and it broke the game. I was constantly visiting places I've already been to, so I stopped playing.


Now Hello Games has rolled out a new 700MB+ No Man's Sky 1.09 update on PS4 that fixes this insanely ridiculous feature: now places you've been show up as greyed-out icons on the HUD. There's no map still, and no waypoint system, and the icons still stay on your screen no matter what, but at least now you can tell where you've already been so you're not wasting your time going in a big circle.

Continue reading 'New No Man's Sky PS4 patch makes game playable again' (full post)

Galaxy Note 7 issues cause 'internal review' of Samsung

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Sep 19, 2016 4:33 pm

If the $26 billion wiped from its shares and the US government led recall of the Galaxy Note 7 - and that's amongst the countless incidents around the world of Note 7 smartphones catching fire or exploding, the company is now carrying out an "internal review" following a Note 7 catching fire in China.




A spokeswoman reached out to Reuters, saying: "We immediately referred this case to Samsung and they are conducting an internal review". Caixin, a Chinese online financial site reported that a user reported their Galaxy Note 7 they had purchased from had caught fire. This might not sound any different to the Note 7s blowing up or catching fire around the world, but there's a big difference.


Samsung had previously said on September 14 that any Note 7 smartphones purchased after September 1 were not at risk of battery-related issues if sold in China, as the Chinese versions of the Note 7 had batteries supplied from a different company. Samsung continues to melt into its own pool, T-1000 style.

Use Python and Unity to get your app up and running

By: TweakTown Deals | More News: Deals | Posted: Sep 19, 2016 3:30 pm



With Apple and Samsung releasing game-changing phones this year, it's clear that both the Android and iOS app stores will be seeing a lot of action. If you have an app or game idea floating around, now is the time to make it a reality, and the App & Game Development for iOS & Android course will show you how for just $34.


Packed with over 30 hours of training, this course will walk you through the tools used to build apps and games from the ground up. First, you'll master the basics of Python programming and dive into 3D design. From there, you'll get hands-on training with Unity, the game engine used to create several gaming chart-toppers like Crossy Road and Hearthstone: Heroes of Warcraft.


Normally $534, the App & Game Development for iOS & Android Course is on sale to TweakTown readers for only $34, taking over 90% off the retail price.