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TweakTown News Posts - Page 55

XFX Radeon RX 480 spotted, features huge cooler and LEDs

By: Anthony Garreffa | More News: Video Cards | Posted: Jul 17, 2016 9:03 am

XFX will soon launch its new Radeon RX 480 graphics card, which has been spotted online courtesy of Quasarzone. The new card features an awesome looking XFX logo at the top and a dual-fan cooler.

 

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We will see a single 8-pin PCIe power connector on the XFX Radeon RX 480, while it will rock a factory overclocked GPU. There are four large copper heat pipes keeping the Polaris 10 GPU nice and cool, while we have a rectangular thermal pad solution that looks like it's keeping the VRMs cool. The reference AMD Radeon RX 480 was a great card, but the XFX variant should be an interesting take on the RX 480.

Thrawn returns to 'Star Wars' canon in 'Rebels' new season trailer

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Jul 17, 2016 12:20 am

Author Timothy Zahn almost single handedly rejuvenated the 'Star Wars' saga in 1991 with the book 'Heir To The Empire' which introduced the big bad Grand Admiral Thrawn. Despite being a hit with fans and spawning multiple sequels, the Thrawn saga was excised in the great expanded universe purge when Disney took over the franchise in 2012. Now, the character is set to officially return to canon in the newest season of 'Star Wars: Rebels'.

 

 

Thrawn is set to be voiced by 'House of Cards' star Lars Mikkelsen when the season premiers later in the year, and Zahn is set to pen a new book featuring the character which will go on sale next year.

Continue reading 'Thrawn returns to 'Star Wars' canon in 'Rebels' new season trailer' (full post)

Visceral's new Star Wars game to capture the magic of the films

By: Derek Strickland | More News: Gaming | Posted: Jul 16, 2016 10:54 pm

At the Star Wars Celebration in Europe, Visceral Games' Amy Hennig revealed some more tidbits about the studio's upcoming Star Wars action game set for 2018, including the studio's process in adapting the magic of the old films into their new game.

 

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Amy Hennig has made it clear that Visceral Games' new action-based Star Wars game will have its own unique storyline. In fact, everything about the game will be brand new, but it'll still be deep-rooted and authentic to the existing Star Wars universe. Visceral's new creative director (Hennig) delivered a meaty speech on her methods to ensuring the game not only lives up to the films, but also delivers completely fresh gameplay.

 

Hennig starts off by telling us this game will be completely unique and new: "We're writing an original Star Wars story, with new characters, new locations, new tech, new creatures...you name it." Although everything will be new, the game still has to fit into the established motifs and themes of the franchise, so Visceral has to work very very closely with the loremasters at Lucasarts...but they've been digging deep into the font of knowledge the team has to offer. "Our game is a long ways out, we don't have a name yet, but we've been working hard on it and digging in with our partners at Lucasfilm. It's critical to have this collaborative relationship with our partners at Lucasfilm. All of it has to sit authentically alongside the stuff people know now."

Continue reading 'Visceral's new Star Wars game to capture the magic of the films' (full post)

Battlefront gets offline split-screen co-op later next week

By: Derek Strickland | More News: Gaming | Posted: Jul 16, 2016 8:29 pm

At the Star Wars Celebration in Europe, EA has revealed that Battlefront's anticipated offline mode will drop quite soon--in fact, it's dropping next week.

 

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Battlefront's new free Skirmish mode, which allows gamers to play offline, is coming to all platforms on July 21. Skirmish mode is more of an offline setting than a mode, and allows users to enjoy the game's "most popular modes" like Walker Assault and Fighter Squadron without needing to be online. PS4 and Xbox One players can take Skirmish's offline play a step further with split-screen co-op play on the same system.

 

"Skirmish will offer players the ability to play across two of Star Wars Battlefront's most popular modes on a difficulty level of your choosing. While offline, you can take to the battlefront in Walker Assault, or to the skies in Fighter Squadron. With multiple locations that span the Star Wars universe, Skirmish brings a new way to enjoy Star Wars Battlefront and there is even an option for coop split screen. (Console only)"

Continue reading 'Battlefront gets offline split-screen co-op later next week' (full post)

Battlefront's last expansion ties directly into new Rogue One film

By: Derek Strickland | More News: Gaming | Posted: Jul 16, 2016 7:32 pm

EA has revealed the final expansion pack for Star Wars: Battlefront will tie into the upcoming Rogue One film slated later this year.

 

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Battlefront's fourth and final expansion pack will be called Rogue One: Scarif, and will be set on the film's paradise planet of Scarif. The expansion will drop in December, and promises to "continue the battle with heroes from Rogue One: A Star Wars Story and explores a new planet from the upcoming film," according to the announcement page. Scarif's playable heroes will be Director Orson Krennic and Jyn Erso. Season Pass owners will get two weeks early access to Rogue One: Scarif.

 

EA also revealed that the upcoming Death Star expansion will drop in September, bringing a bunch of new combat to the game including new vehicles, blasters, and Star Cards. The Death Star expansion also two new heroes like Chewbacca and Bossk, and all-new maps set in interstellar space outside of the Death Star and its turret-filled trenches to ultimately recreate Luke Skywalker's death-defying run.

Continue reading 'Battlefront's last expansion ties directly into new Rogue One film' (full post)

Modern Warfare Remastered side-by-side graphics comparison

By: Derek Strickland | More News: Gaming | Posted: Jul 16, 2016 6:07 pm

Activision released a new in-game campaign trailer for Modern Warfare Remastered, showing off the mission Crew Expendable rendered in the enhanced new graphics. Naturally the remaster looks quite impressive, with improvements across the board, but gamers are eager to just see how big of a leap the new version is over the beloved 2007 original. The results show there's a world of difference between the two games.

 

 

YouTuber Candyland has just posted up a video that compares the new Modern Warfare Remastered side-by-side against the original Modern Warfare. Even though the original is running on PC with max graphics settings, MW: Remastered gives it quite a thrashing in every way possible with eye-popping upgrades to lighting/shadows, water effects, atmospheric fog/smoke effects, character facial details, depth of field, particles--and pretty much everything else.

 

It's also worth noting that most of the video compares still screenshots against one another rather than actual video, but the last minute and a half is side-by-side gameplay footage. Modern Warfare Remastered is looking absolutely amazing, and Call of Duty fans are still pretty mad about having to buy the new CoD: Infinite Warfare to get it.

Continue reading 'Modern Warfare Remastered side-by-side graphics comparison' (full post)

Virgin Active launches Pokemon GO based workout in London

By: Anthony Garreffa | More News: Gaming | Posted: Jul 16, 2016 3:22 pm

Pokemon GO is spreading further than Nintendo could've ever wished for, with Virgin Active now jumping into the hype wave announcing the world's first ever Pokerun.

 

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Virgin Active's upcoming Pokemon GO 5K workout is a free guided 5K run along key London PokeStops, with a qualified personal trainer starting and finishing at Virgin Active's Walbrook Club. There will be a section of the run that will take place alongside the river Thames, which will allow Pokemon GO players to catch water Pokemon.

 

Pokemon GO players will be challenged with interval outdoor bodyweight training, with a workout that will consist of press ups, tricep dips and lunches, reports VR Focus. The Pokemon GO 5K workout is perfect for Pokemon GO players, as your eggs will need 2K of travel, while some need 5K - so if you participate in the run, you can put your egg into an incubator, and by the end of the 5K workout, you will have a new Pokemon.

Oculus adds multi-camera support to Rift, months before Touch launch

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Jul 16, 2016 2:29 pm

Oculus has provided support for multiple tracking cameras in its new Oculus Home v1.6 update, with the new firmware supporting up to four tracking cameras - but why are four tracking cameras needed? For the upcoming Touch controllers from Oculus, that's why.

 

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Multiple tracking cameras will provide better hand-tracking for the Touch controllers in the VR world, providing much more immersive and realistic experiences compared to the Xbox One controller included with the Rift. You don't need to buy three more cameras, you can use a two camera setup that would provide the same room-scale VR experience that HTC offers with the Vive, by default.

 

Oculus Rift owners can now grab another camera or three, and have room-scale VR ready for the Touch controllers to be released later this year.

Oculus shipping 'well over 5000' Touch developer kits before launch

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Jul 16, 2016 1:07 pm

Oculus has no firm release date for its Touch controller for the Rift headset, with a Q4 release window, but now we know the company is shipping over 5000 Oculus Touch developer kits to any developers.

 

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The "unexpected component shortage" which affected the first waves of Rift headsets saw months of delay for Rift consumers, has the company now "on track to launch Touch and introduce true hand presence along with an amazing lineup of games and experiences later this year", reports Road to VR.

 

Oculus Touch developer kits won't be available to the public like the first DK1 and DK2 headsets were, with Oculus CEO Brendan Iribe tweeting earlier this week that "thousands of Touch dev kits are going to developers now". One suspicious Twitter user asked Iribe in a tweet: "Thousands, you certain its not hundreds? This sounds very unrealistic considering you mentioned developers", to which Iribe replied "well over 5,000 will be sent to developers before the consumer version ships".

Valve and HTC might release a next-gen Vive 2.0 headset by early 2017

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Jul 16, 2016 11:25 am

Valve and HTC released the Vive headset just a few months ago, and have quickly become the favorite VR headset amongst VR enthusiasts and gamers. To add fuel to the fire, rumors are suggesting Valve and HTC are getting ready to announce a next-gen Vive headset, with an updated "HTC Vive 2.0" in the works.

 

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It would be foolish to think HTC and Valve aren't working on a successor to the Vive, but another generation ahead of Oculus before Oculus has its Touch controllers in consumers' hands? That's a new reality, and according to suppliers of HTC, it's going to happen in the next 6-8 months with a new sleeker design, and upgraded components.

 

Reports are suggesting a new Vive 2.0 headset will be released late this year, or early 2017. If the rumors are true, HTC and Valve could really begin to dominate the VR market since the Oculus Rift isn't room scale, and the Touch controllers aren't out yet. The company has been facing consumer backlash over its various DRM efforts, with the company rewinding on promises it made before the Rift manifested into reality.

Continue reading 'Valve and HTC might release a next-gen Vive 2.0 headset by early 2017' (full post)

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