Thanks to its dual form factor and dynamic hardware scaling, the Nintendo Switch console and handheld hybrid is a perfect conceptual fit for VR and AR. In fact, one VR/AR dev goes so far to say the Switch is a "fit made in heaven."
Stephen E. Dinehart IV, a confirmed Nintendo Switch game developer, has recently posted up an interesting read on Nintendo's history and how the Switch is the next major evolution of the company's brand. In this post, Dinehart, who may be or may not be developing an AR/VR game for the Switch, says that the console-handheld hybrid is a perfect fit for the emerging mixed-reality platform.
"It only seems natural with the launch of Nintendo's new platform The Switch, a modular HD game console, that VR would be on the product roadmap. Given the right specs, ones yet disclosed, there's no reason VR peripherals wouldn't show for the system and just maybe something more. As a Nintendo and VR/AR developer I can't say much, but I can say the fit is one made in heaven.
"In fact, Nintendo was the first into the 3D market, dare I say VR/AR, with their Nintendo 3DS - still the best selling video game console of all time.
"Nintendo has arguably always been ahead of the curve starting with the global game boom of the late 1980's. With R&D periods that span decades and the launch of a new powerful console, the Nintendo Switch, it's only natural that one of the first players in the home VR market would once again stake its claim.
"Now as part of the Nintendo team few moments in my life as an emerging tech developer have filled me with so much anticipation - this is one step in evolution you won't want to miss."