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TweakTown News Posts - Page 54

Nintendo Switch is perfect fit for VR and AR, says dev

By: Derek Strickland | More News: Gaming | Posted: Jan 11, 2017 9:33 pm

Thanks to its dual form factor and dynamic hardware scaling, the Nintendo Switch console and handheld hybrid is a perfect conceptual fit for VR and AR. In fact, one VR/AR dev goes so far to say the Switch is a "fit made in heaven."

 

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Stephen E. Dinehart IV, a confirmed Nintendo Switch game developer, has recently posted up an interesting read on Nintendo's history and how the Switch is the next major evolution of the company's brand. In this post, Dinehart, who may be or may not be developing an AR/VR game for the Switch, says that the console-handheld hybrid is a perfect fit for the emerging mixed-reality platform.

 

"It only seems natural with the launch of Nintendo's new platform The Switch, a modular HD game console, that VR would be on the product roadmap. Given the right specs, ones yet disclosed, there's no reason VR peripherals wouldn't show for the system and just maybe something more. As a Nintendo and VR/AR developer I can't say much, but I can say the fit is one made in heaven.

 

"In fact, Nintendo was the first into the 3D market, dare I say VR/AR, with their Nintendo 3DS - still the best selling video game console of all time.

 

"Nintendo has arguably always been ahead of the curve starting with the global game boom of the late 1980's. With R&D periods that span decades and the launch of a new powerful console, the Nintendo Switch, it's only natural that one of the first players in the home VR market would once again stake its claim.

 

"Now as part of the Nintendo team few moments in my life as an emerging tech developer have filled me with so much anticipation - this is one step in evolution you won't want to miss."

Continue reading 'Nintendo Switch is perfect fit for VR and AR, says dev' (full post)

Understanding Microsoft's lack of third-party exclusives

By: Derek Strickland | More News: Gaming | Posted: Jan 11, 2017 8:18 pm

Gamers are concerned about Microsoft and the Xbox brand as a whole. They're concerned that Project Scorpio might not have too many games that leverage its high-end hardware. Now that Scalebound has been cancelled, Xbox gamers are doubting Microsoft. But how did a single game's cancellation cause this?

 

 

In the video above, I explain what's happening with the Xbox division, and why Microsoft isn't necessarily courting too many third-party exclusives these days. The Xbox brand we knew has evolved; it's changed, and it's no longer its own facet of Microsoft. Instead, the Xbox brand now bleeds over into the company's unified approach--a unified family of hardware that's tethered to the same flexible, scale-able Windows 10 operating system.

 

The reality is that Microsoft is doing many different things, and has lots of moving parts. Conversely, Sony has made a bid to go all-in on the PlayStation brand. Microsoft doesn't have to, and isn't, taking this same approach. Microsoft is more interested in the long-term game: laying all these different seeds for its Universal Windows Platform that will unify all of its current and upcoming hardware. This is a non-traditional approach to gaming to say the least, and as a result, I think that gamers and the Xbox brand could suffer for it--at least when Microsoft's 4K "monster" Project Scorpio console is released in Holiday 2017.

Continue reading 'Understanding Microsoft's lack of third-party exclusives' (full post)

Plextor showcases new high-performance SSD fleet

By: Derek Strickland | More News: Storage | Posted: Jan 11, 2017 7:18 pm

CES 2017 - Plextor's new high-end memory fleet consists of some interesting solutions that will be armed with 3D NAND flash memory to ensure reliability, fast speeds across all protocols, and improved capacities.

 

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Among Plextor's new SSDs, the M8Se Series is the most eye-catching. The M8Se SSD Series now has a blazing fast contender that taps the NVMe PCIe Gen 3x 4 M.2 protocol to deliver amazing transfers of up to 2.45GB/sec reads and 1GB/sec writes, with IOPS up to 210,000 read and 175,000 writes. The M8Se Series leverages Toshiba's 15nm Super High Performance TLC NAND flash memory to expand capacities up to 1TB, with a 1.5 million MTBF rating and an onboard Marvell 88ss1093 memory controller for optimum reliability. This series comes in both HHHL and M.2 form factors.

 

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Plextor also showcased a rather interesting external SSD called the EX1 Series. The EX1's shock-resistant case is incredibly lightweight and ultra-slim for optimum portability, and leverages high-end flash memory across USB Type-C to deliver 550MB/sec reads and 500MB/sec write speeds. The EX1 Series comes in 128GB, 256GB and 512GB capacities and has a wide array of uses from expanding PC memory, console memory, and even supports OTG capability with Android devices. The EX1 has a 5-year warranty and a MTBF rating of 1.5 million hours.

Continue reading 'Plextor showcases new high-performance SSD fleet' (full post)

Scion-32 hybrid melds desktop tower into a monitor

By: Derek Strickland | More News: Computer Systems | Posted: Jan 11, 2017 5:26 pm

CES 2017 - CES is all about pushing the forefront of technology to new heights with interesting prototypes and amazing builds; first we saw Razer's Project Valerie, which packs three 4K G-Sync displays into a laptop. Now E-BLUE has created the Scion-32, the world's first hybrid-tower monitor.

 

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The Scion-32 Hybrid Tower essentially melds a Mini-ATX build with a QHD display, with a mini tower on its backside that houses the components. The Scion-32 is touted as a flexible and modular custom-built "revolutionary all-in-one masterpiece unifies the mainframe computer with HD monitor, unleashing limitless gaming experience."

 

E-BLUE's hybrid-tower supports Micro-ATX and Mini-ATX motherboards, but we're not sure if it's compatible will full-sized desktop video cards or not. E-BLUE affirms the Scion-32 rocks enough space and ports for "multiple devices and USB connection," and features two storage slots--one each for a HDD and SSD.

Continue reading 'Scion-32 hybrid melds desktop tower into a monitor' (full post)

Wii U emulator breaks 4K resolution barrier

By: Derek Strickland | More News: Gaming | Posted: Jan 11, 2017 2:42 pm

Wii U emulator Cemu can now play the console's games at 3840 x 2160 resolution, which is more than four times the system's native 720p resolution.

 

 

The latest version of Cemu 1.70 allows users to play Wii U games like Bayonetta 2, Xenoblade Chronicles, and Super Mario 3D World in pristine 4K, provided they download the required 4K texture packs. Thanks to its lackluster and outdated hardware, the Wii U is only capable of rendering games at a max 1080p resolution, however most of its games are simply rendered in native 720p and upscaled to 1080p.

 

Cemu can break that barrier thanks to the flexibility of Windows and the raw might of dedicated desktop-grade video cards. In fact, Cemu itself is quite intensive and requires dedicated GPUs and barely runs on integrated Intel graphics. Enabling 4K graphics on Wii U games was quite a complicated endeavor, and required the Cemu dev team to actually patch the game code itself.

Continue reading 'Wii U emulator breaks 4K resolution barrier' (full post)

Nintendo Switch may launch with 15 games

By: Derek Strickland | More News: Gaming | Posted: Jan 11, 2017 1:42 pm

If you've been paying attention to our news feed, then you'll see lots of Nintendo Switch news posted up in the past few days. Considering the official Switch presentation event kicks off tomorrow, you should probably expect to see more! But this time we have some official verified content rather than speculations, rumors and reports.

 

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In preparation for the Nintendo Switch's pre-order rush, retailers across the globe are setting up their digital and storefront inventories for the new wave of games, accessories, and the Switch console itself. So it's only natural that a few of these listings get uncovered ahead of schedule. North American Retailer Target is preparing alongside with other retailers, and we've found something interesting on their inventory list.

 

According to BrickSeek data, Target has added fifteen different Nintendo Switch games into its inventory. This indicates the system may launch with fifteen titles, matching Nintendo President Tatsumi Kimishima's affirmations that the console will launch with a "full software lineup."

Continue reading 'Nintendo Switch may launch with 15 games' (full post)

Intel's new CPUs flawed: full system control over USB

By: Anthony Garreffa | More News: CPU, APU & Chipsets | Posted: Jan 11, 2017 12:49 pm

It looks like Intel could be in for a world of hurt, and a massive explanation for the reason behind some of its new processors being stupidly easy to hack into a PC - through a simple USB port.

 

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Positive Technologies, a security vendor, has discovered that some of Intel's new CPUs have a debugging interface that can be accessed through USB 3.0 ports. This provides the hacker - and at the point of using as USB flash drive, any person in the world that can hold a USB stick in their hands - full control over the PC. Worse yet, it is completely undetectable by current security tools.

 

The possibilities of this are virtually unlimited, as someone could plug a USB 3.0 stick in and upload malicious code, keyloggers, and virtually anything else they want. The same flaw allows someone to make the PC completely inoperable, where it is capable of rewriting the entire BIOS. Yeah, that's a pretty big deal.

Continue reading 'Intel's new CPUs flawed: full system control over USB' (full post)

Nintendo Switch accessories leaked

By: Derek Strickland | More News: Gaming | Posted: Jan 11, 2017 12:31 pm

HORI's complete Nintendo Switch accessory lineup has been leaked out into the wild, giving us a good idea of the Switch's hardware and confirms some of our recent reports.

 

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The leaked accessory fleet confirms that the Nintendo Switch won't have a gigabit Ethernet port, instead requiring a USB LAN adapter for wired play. Nintendo made up for this by including 2.4GHz and 5GHz 802.11ac MIMO Wi-Fi support within the Switch tablet itself. The Switch will also have at least one fighting game at some point, possibly Tekken 7 and/or Capcom's latest Marvel vs Capcom Infinite; both Namco Bandai and Capcom are confirmed third-party Nintendo Switch partners.

 

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We also have an awesome Switch JoyPad Pro controller that clearly shows a dedicated button for recording in-game footage, similar to the PS4's DualShock 4 controller.

 

HORI also has a Compact PlayStand that allows you to play on the Switch and charge it via USB Type-C while its JoyPad controllers are detached--this would've been impossible as the Switch's kickstand isn't tall enough to leave enough room for a Type-C cord and keep the device stable, unless, of course, you used a 90-degree USB Type-C cord.

 

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Continue reading 'Nintendo Switch accessories leaked' (full post)

Leaked GameStop docs reveal Switch launch lineup?

By: Derek Strickland | More News: Gaming | Posted: Jan 11, 2017 10:57 am

Yesterday we reported on a possible leaked Nintendo Switch presentation schedule that purportedly revealed the console's launch games lineup. Now yet another leaked games list has surfaced, this time from a German GameStop store.

 

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The leaked document comes by way of what appears to be a photo of a GameStop inventory terminal that shows possible launch games for the new Nintendo Switch console-and-handheld hybrid. It's worth noting that some of these games, including Mario Kart 8, Skyrim: Special Edition, and Breath of the Wild apparently don't have PEGI ratings. Also what's up with those prices? 100 Euros for a Nintendo Switch game? Does that mean the games will come with add-on controllers like these that slot onto the Switch's handheld tablet?

 

The following games are listed on the "leaked" document, but remember we have no way to confirm the veracity of this information, so take it with a grain of salt:

 

  • Dragon Quest X
  • Zelda Breath of the Wild
  • Monster Hunter
  • Splatoon
  • Mario Kart 8
  • NBA 2K17
  • Skyrim: Special Edition
  • Mario
  • Sonic
  • Dragon Quest XI
  • Lego City Undercover
  • Just Dance 2017
  • Project Sonic 2017

Continue reading 'Leaked GameStop docs reveal Switch launch lineup?' (full post)

Latest Windows 10 update has broken multi-screen gaming

By: Anthony Garreffa | More News: Operating Systems | Posted: Jan 11, 2017 10:52 am

Microsoft has just released its new Cumulative Update for Windows 10 (KB3213986) which has broken multi-screen gaming, with the company noting that there are "known issues".

 

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This means gamers that are running triple-display setups with AMD EyeFinity and NVIDIA Surround Sound will experiencing stuttering or clipped screens when running a game, but it should be fine in 2D applications. There's a workaround for this issue, with Microsoft adding that gamers can run their 3D apps in non-fullscreen mode - either in window-maximized, or just windowed modes.

 

But it gets better. Microsoft suggests that gamers disconnect their other displays, leaving just a single display connected to the PC for the game to work. Because, you know - that's why you spend thousands of dollars for the bleeding edge of high-end gaming, to disconnect those expensive LCDs.

 

Microsoft notes in the change log for KB3213986: "Users may experience delayed or clipped screens while running 3D rendering apps (such as games) on systems with more than one monitor. To work around this issue please consider the following options: 1. Running the application in Windows mode (not full screen), or 2. Starting the application with only one monitor connected".

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