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TweakTown News Posts - Page 53

Deus Ex: Mankind Divided was shown off on the PC at E3 2016

By: Anthony Garreffa | More News: Gaming | Posted: Jun 15, 2016 3:42 pm

E3 2016 - With this year's E3 being one of the most exciting in recent years, Square Enix decided to tease some gameplay footage from the PC version of Deus Ex: Mankind Divided.

 

 

But ugh, the 'PC footage' was captured from the PC version of Mankind Divided, but with an Xbox controller. You can see it in the gameplay, where you can use 'X' to action something. Disappointing to see, as I would've loved to have seen true PC gameplay footage, on you know - the mouse and keyboard. At least the graphics look beyond awesome because it's powered by an actual AMD Radeon-powered gaming PC, but now I need mouse and keyboard gameplay footage!

Continue reading 'Deus Ex: Mankind Divided was shown off on the PC at E3 2016' (full post)

Avoid geo-restrictions to Netflix, Hulu, and more with Unblock All

By: TweakTown Deals | More News: Deals | Posted: Jun 15, 2016 3:30 pm

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Anyone who's traveled abroad in the past decade will tell you that the Internet is not the same everywhere. In fact, some streaming services are blocked, or geo-restricted, based on your location.

 

Unblock All lets you get past geo-restrictions and view your streamed content no matter where you are for only $39.

 

Accessible on an unlimited number of devices, you can use Unblock All on your tablet, laptop, and smartphone simultaneously. Unblock All also lets you watch your streaming services without compromising browsing speed or quality thanks to no traffic limits on its network. Typically $213, a lifetime subscription to Unblock All is available for only $39--that's a discount of over 80 percent!

Xbox boss says 'the best place for VR innovation is the PC'

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Jun 15, 2016 2:21 pm

E3 2016 - When Microsoft announced the Xbox Scorpio, I have to admit, I was a little shocked. I didn't expect the company to pump that much horsepower into a console, with 6TFlops of performance - compared to the piddly little 1.32TFlops offered on the current-gen Xbox One console. Microsoft's Xbox Scorpio console is 4K-ready, and waiting for VR gaming, too.

 

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During an interview with Wired, Xbox boss Phil Spencer said that Microsoft wants to "enable many hardware manufacturers to make progress there", in regards to VR. He said that HTC could have their Vive headset, and others like Oculus with their Rift headset, have it work on the Xbox Scorpio. This is great news, and I'm actually proud of Microsoft for this, as the reason is because the company is "not focused on a first party VR hardware device right now".

 

Spencer said that the PC is the best place for VR right now, saying: "The best place for VR innovation is the PC. I think developers should still go focus on the PC, because I think that's a great place to innovate. What we're doing... is we're able to take some of the PC innovation that we see... and bring it to the console space, to enable those magical experiences on Scorpio when it launches".

Next-gen Xbox Scorpio to support native 4K gaming?

By: Derek Strickland | More News: Gaming | Posted: Jun 15, 2016 1:08 pm

E3 2016 - Microsoft's ultra-powerful Project Scorpio may be the first console to push into native 4K gaming.

 

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Microsoft has made it clear that its new 4K-ready Project Scorpio console is a huge step forward, saying things like the console will sport "the highest res at the best frame rates without no compromises." We've speculated that the high-end Xbox Scorpio will be powered by "the most powerful console GPU ever" in a new semi-custom SoC based on AMD's powerful 14nm Polaris GPU and Zen CPU, and now Microsoft may have just confirmed native 4K gaming support for the console. This effectively means Microsoft is bringing enthusiast-grade console hardware to gamers, and for the first time we'll be getting a true next-gen console.

 

"Scorpio is for the person who's got a 4K television, who's really focused on 4K gaming. This is really a six teraflop console built to support 4K and the power of high fidelity VR. It's going to be a premium price over what we're selling [Xbox One S] for, and both of them will exist in the market at the same time. Scorpio is for your 4K gamer. And that's what we designed it for," Xbox division head Phil Spencer said in a recent interview with Eurogamer.

Continue reading 'Next-gen Xbox Scorpio to support native 4K gaming?' (full post)

AMD's new Radeon RX 480 spotted naked, with its PCB exposed

By: Anthony Garreffa | More News: Video Cards | Posted: Jun 15, 2016 12:41 pm

It wasn't long ago when we found out that AMD's new Radeon RX 480 would run at 60C under load, drawing just 100W. Well, now we have the PCB shots of both the Radeon RX 480 and RX 470, and they're a sight to behold.

 

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The Radeon RX 480 and RX 470 are shorter cards with a single PCIe power connector, and 4 x display outputs consisting of 3 x DP 1.3/1.4 HDR ports and a single HDMI 2.0 port. We're expecting 2304 stream processors on the RX 480, and both a 4GB version that will cost $199, and the 8GB version set at $229. All three of the Radeon RX series cards are based on the new Polaris architecture, baked onto the 14nm FinFET process from GlobalFoundries.

Xbox One S gameplay 'identically the same' as Xbox One, says Microsoft

By: Derek Strickland | More News: Gaming | Posted: Jun 15, 2016 11:34 am

E3 2016 - After news broke out yesterday that the Xbox One S performs better than vanilla Xbox One consoles, Microsoft has jumped in to emphatically insist the Xbox One S hardware tweaks have absolutely zero impact on in-game performance.

 

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Although the 40% smaller Xbox One S rocks GPU and CPU boosts from AMD's new semi-custom SoC, Microsoft says these tweaks are only for HDR support and will have "literally no impact" on in-game performance. Fergusson originally claimed the Xbox One S allowed smoother in-game frame rates and "reduced the resolution penalty" over current Xbox One systems.

 

"When we made changes to the box for 4K we unlocked a little bit more processing power to enable HDR. That's it. It's exactly the same architecture as the existing one," Xbox exec Albert Penello told Eurogamer. "To support HDR, we give people access to a little more CPU and GPU. That's it. It is so insignificant. I promise, it won't even show up. It will have no impact on games at all. Literally no impact. They will be identical. It's nothing, it is literally nothing.

Continue reading 'Xbox One S gameplay 'identically the same' as Xbox One, says Microsoft' (full post)

Nintendo outs official The Legend of Zelda: Breath of the Wild trailer

By: Anthony Garreffa | More News: Gaming | Posted: Jun 15, 2016 10:48 am

E3 2016 - Nintendo has done it. They've revealed the official game trailer to The Legend of Zelda: Breath of the Wild. I don't want to write anymore and get in the way of you watching the trailer, so check it out below:

 

 

Nintendo explains The Legend of Zelda: Breath of the Wild in their YouTube description as: "Step into a world of discovery, exploration and adventure in The Legend of Zelda: Breath of the Wild, a boundary-breaking new game in the acclaimed series. Travel across fields, through forests and to mountain peaks as you discover what has become of the ruined kingdom of Hyrule in this stunning open-air adventure".

 

Nintendo has built a gigantic world for The Legend of Zelda: Breath of the Wild, which is 12 times the size than the world in Twilight Princess... incredible. Nintendo has said that if you see something in Breath of the Wild, you can reach it - thanks to Link's new abilities of jumping and climbing cliff faces and buildings. You can explore throughout the world, through plains, forests and mountains - and everything else your eye can see.

Continue reading 'Nintendo outs official The Legend of Zelda: Breath of the Wild trailer' (full post)

Radeon RX 480 scores 6.3 in Steam VR benchmark, thrashes R9 380

By: Anthony Garreffa | More News: Video Cards | Posted: Jun 15, 2016 8:49 am

E3 2016 - With more details now available on AMD's range of Radeon RX series cards, we've stumbled across some Steam VR benchmark results on the Radeon RX 480, which scores just 6.3 in the Steam VR benchmark.

 

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How does 6.3 on the Steam VR benchmark stack up? Well, considering the Radeon R9 390 scores around the same, AMD are positioning themselves incredibly well for VR. The Radeon R9 380 in comparison scores only 3.6, so AMD are comparing the RX 480 against it, and it really shines. The RX 480 should deliver R9 390 level performance, with it being compared to the HBM1-based R9 Nano in a recent story of ours, with the RX 480 set to consume 100W of power and run at 60C under load.

Microsoft confirms it's not working on its own VR headset... just yet

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Jun 15, 2016 7:53 am

E3 2016 - The E3 2016 madness continues, with Microsoft admitting it's not working on its own VR headset right now, as it's "not focused on an first party VR hardware device right now".

 

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The news comes directly from Xbox boss himself Phil Spencer, during an interview with Wired he added that the company hopes to "enable many hardware manufacturers to make progress there". It's still very interesting to see Microsoft not attempt to make its own VR headset, and let other companies come in and have their headsets work on the Xbox. But hey, it makes sense on the other hand, because Microsoft owns Windows, and Windows wants to be everywhere, right?

 

Microsoft is better being open like this, than being a closed book and not allowing any VR headsets to work on the Xbox but their own. The Xbox Scorpio is a beast, with 6TFlops of performance compared to the 1.32TFlops of the Xbox One. It's also powered by a 14nm FinFET design provided by AMD, with AMD also having an SoC inside of the new Xbox One S console.

AMD Radeon RX 480 has 2304 cores, Radeon RX 460 has 1024 cores

By: Anthony Garreffa | More News: Video Cards | Posted: Jun 15, 2016 5:25 am

We've just reported on the AMD Radeon RX 480 consuming just 100W of power, and running at 60C under gaming load, with the Polaris 10-based card keeping up with, and beating the HBM1-based Radeon R9 Nano. Not too bad for $199, right? Well, now we have more details on not just the Polaris 10 GPU, but the Polaris 11 GPU which will be powering the lower-end cards.

 

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Starting with the Polaris 10, we have 2304 stream processors all clocked at 1266MHz, with the Polaris 10 powering both the RX 480 and RX 470 cards. The RX 480 is going to be a beast of a card, offering R9 Nano/GTX 980 levels of performance with 4GB/8GB variants ($199/$229 for the reference models). It'll be great for 1080p and 1440p gaming, as well as VR gaming - with FreeSync support, and DisplayPort 1.3/1.4 (and HDR, too).

 

The Polaris 11 GPU will power the lower-end, eSports-aimed RX 460 card, which will feature 1024 stream processors, with no GPU clock speed numbers confirmed just yet. We know that there will be 2GB and 4GB models of the RX 460 offered, with a 128-bit memory bus and memory bandwidth of somewhere around 112GB/sec. The RX 460 features a pretty damn good 2.8x performance per watt improvement over the previous GCN cards like the Radeon R7 360. The Radeon RX 460 will also have a TDP of only 75W, so you don't need to use a PCIe power connector - which is going to be awesome for gamers who don't have a huge budget in terms of money, and power consumption/bills.

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