E3 2016 - After news broke out yesterday that the Xbox One S performs better than vanilla Xbox One consoles, Microsoft has jumped in to emphatically insist the Xbox One S hardware tweaks have absolutely zero impact on in-game performance.
Although the 40% smaller Xbox One S rocks GPU and CPU boosts from AMD's new semi-custom SoC, Microsoft says these tweaks are only for HDR support and will have "literally no impact" on in-game performance. Fergusson originally claimed the Xbox One S allowed smoother in-game frame rates and "reduced the resolution penalty" over current Xbox One systems.
"When we made changes to the box for 4K we unlocked a little bit more processing power to enable HDR. That's it. It's exactly the same architecture as the existing one," Xbox exec Albert Penello told Eurogamer. "To support HDR, we give people access to a little more CPU and GPU. That's it. It is so insignificant. I promise, it won't even show up. It will have no impact on games at all. Literally no impact. They will be identical. It's nothing, it is literally nothing.