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TweakTown News Posts - Page 49

Android Auto, CarPlay available for Hyundai vehicles

By: Sean Ridgeley | More News: Technology in Vehicles | Posted: May 26, 2016 6:32 pm

Back in March, GM added Android Auto to select new vehicle models, and now Hyundai owners are receiving it too, in addition to Apple's CarPlay.




Select 2015, 2016, and 2017 models can benefit from the technology (some version of the Sonata, Santa Fe, Genesis, Elantra GT, and Tucson, with Sonata Hybrid, Sonata Plug-In Hybrid, Veloster, and Azera on the way). It's free of charge and you don't have to go the dealer, either. Visit to do it yourself; if you prefer to let someone else handle it, the dealer option will be available for a fee as of June.


Be warned: the download takes as long as 3 hour and 40 minutes.

GAINWARD's GeForce GTX 1080 Phoenix spotted with black/red/gold look

By: Anthony Garreffa | More News: Video Cards | Posted: May 26, 2016 4:33 pm

The leaks continue on the GeForce GTX 1080 partner cards, with news of the ZOTAC GeForce GTX 1080 AMP! Extreme and ASUS GeForce GTX 1080 ROG STRIX cards both being somewhat detailed earlier today. Now it's time for GAINWARD.




The GAINWARD GeForce GTX 1080 Phoenix has been teased, with a completely redesigned cooler which has dropped from three fans to two. The fans are bigger, which has made the card wider, but that should allow the card to keep nice and cool, with the fans spinning at lower RPM. The shroud has three colors: black, red and gold, and it sure does look great. We're looking forward to getting our hands-on one soon!

Learn how to make Android apps with this course bundle

By: TweakTown Deals | More News: Deals | Posted: May 26, 2016 3:30 pm



If you're looking to make the next best-selling Android app, you'll need to master the tools used by industry professionals to create them. The Comprehensive Android Development Bundle will show you how to code with KitKat 4.4 OS for Android and use SQLite and Android Native to make your own apps.


With over 80 hours of training, this bundle offers a comprehensive look at all of the necessary app-making tools and resources, and its practical curriculum will have you put your skills to the test as you make over 10 of your own apps throughout its courses.


The complete bundle comes with:


  • Complete Android Programming Kit with KitKat 4.4
  • Projects in Android
  • Advanced Android App Development - from Padawan to Jedi
  • Mastering Android Programming
  • The Ultimate Android Marshmallow Tutorial


With such a well-rounded curriculum, there's no better way to kickstart your app-making career. Normally nearly $900, this bundle is available to TweakTown readers for a discount of over 90%, bringing the price down to $40.

ASUS ROG STRIX GTX 1080 teased, to be unveiled very soon

By: Anthony Garreffa | More News: Video Cards | Posted: May 26, 2016 3:16 pm

ZOTAC has had the curtain peeled back on its upcoming GeForce GTX 1080 AMP! Extreme card, and now it's time for ASUS to tease its new ROG STRIX GTX 1080.




We should expect ASUS to tease it right before Computex 2016 kicks off next week, but we don't know what to expect whatsoever. ASUS never ceases to impress when it comes to its ROG STRIX video cards, but will it be enough to topple what ZOTAC has been pushing out in the last couple of years? As ASUS says 'the future looks bright'.

EVGA's GeForce GTX 1080 Superclocked ACX 3.0 spotted, looks awesome

By: Anthony Garreffa | More News: Video Cards | Posted: May 26, 2016 2:59 pm

It looks like it's leakathon for the AIB partner GeForce GTX 1080 cards, with HotHardware reporting that EVGA GeForce GTX 1080 Superclocked ACX 3.0 is on its way, and it looks absolutely amazing.





The EVGA GeForce GTX 1080 Superclocked ACX 3.0 features the latest ACX 3.0 cooling technology from the company, with dual ball bearing fans, a massive heat sink array, a full length backplate, and some vented accents. All in all, it's shaping up to be the best looking EVGA card yet (at least in my opinion). But what about performance? HotHardware reports that the new GeForce GTX 1080 Superclocked ACX 3.0 was "practically silent - even under load".




The site adds that "temperatures were a non-issue", and while the card was under low the GPU temperature "hovered in the high 70C-80C range". I'm now more excited than ever to get my hands-on this bad boy!

ZOTAC's new GeForce GTX 1080 AMP! spotted, a new record breaker?

By: Anthony Garreffa | More News: Video Cards | Posted: May 26, 2016 2:28 pm

It looks like ZOTAC is preparing to blow us all away once again with their take on NVIDIA's exciting new GeForce GTX 1080 video card. VideoCardz is reporting on the latest leak, teasing the new GTX 1080 AMP! Extreme from ZOTAC.




The ZOTAC GeForce GTX 1080 video cards will feature IceStorm fans with Carbon ExoArmor, PowerBoost, FREEZE and Spectra technologies. Spectra is new, with it arriving as a lighting system that allows users to change the LED illumination elements on the card, which are the strips along the top, and bottom of the card. The FREEZE tech allows the fans to turn off when the card sits in idle.




The new GTX 1080 AMP! series cards feature a custom backplate, with the PCB being modified completely, allowing for 2 x 8-pin PCIe power connectors. We don't know how much ZOTAC has done under the hood when it comes to clock speeds, but we're excited beyond words to see what ZOTAC can do. The company impressed us greatly with the GTX 980 Ti AMP! Extreme Edition, so I have large expectations of what the GTX 1080 cards will be.

Continue reading 'ZOTAC's new GeForce GTX 1080 AMP! spotted, a new record breaker?' (full post)

PS4K upgrades 'absolutely' required to run VR on PS4 says, dev

By: Derek Strickland | More News: Gaming | Posted: May 26, 2016 1:36 pm

Sony's 4K-ready PlayStation 4 Neo (PS4K, PS4.5) is real and it'll natively support the PlayStation VR headset, claims an anonymous developer.




One of the main reasons Sony is upgrading to the PS4K is to significantly boost PlayStation VR performance, according to an industry dev. "PSVR was going to be terrible on a [launch] PS4. It was going to be truly awful. Something a bit more powerful starts to bring VR into range. If you want to deal with crazy requirements for performance in VR, you absolutely have to do this," the source told Edge magazine.


The 4K-ready PlayStation 4 Neo is rumored to pack powerful upgraded specs like a custom AMD Polaris 10 Ellesmere-derived GPU, an 8-core Jaguar CPU clocked at 2.1GHz, and extra system memory bandwidth. Although Sony affirms that it's launch PS4s have enough horsepower to push 120FPS 1080p with low-latency 18ms on the PlayStation VR's 5.7-inch OLED screens, the added hardware boost would be a tremendous advantage for developers. Another source claims that added power will be in heavy demand for VR devs: "There hasn't been a real outcry for more power, apart from developers making VR stuff - and those are weighted more heavily at the moment. VR is the most exciting development in the industry right now, and if it's here to stay then, there will be a lot of demand for more powerful hardware."

Continue reading 'PS4K upgrades 'absolutely' required to run VR on PS4 says, dev' (full post)

No Man's Sky possibly delayed to August

By: Derek Strickland | More News: Gaming | Posted: May 26, 2016 12:48 pm

Aspiring planet-hoppers may have to wait a few extra months before their dreams are realized; No Man's Sky could be delayed as far back as August.




No Man's Sky is delayed to July or even August, two separate sources have told Kotaku. One of the sources, a GameStop worker, told Kotaku that employees have been told to place "coming soon" stickers over the game's original June 21 release date on No Man's Sky promotional posters.


The delay isn't so surprising considering only 15 people are developing the procedurally-generated juggernaut. In fact, No Man's Sky is so big that 99% of the planets will be unexplored and gamers will likely never meet one another in the shared universe. No Man's Sky lead developer Sean Murray hasn't confirmed the delay so be sure to take this with a grain of salt for now. We're also not sure if the delay affects both PS4 and PC ports.

Continue reading 'No Man's Sky possibly delayed to August' (full post)

Xbox and Windows are merging under Microsoft's Project Helix strategy

By: Derek Strickland | More News: Gaming | Posted: May 26, 2016 11:35 am

Thanks to Project Helix, Xbox and Windows will soon be unified together as one cohesive structure, continuing Redmond's plans for a cross-platform ecosystem powered by UWP.




We've known for a while that Microsoft wants to meld Xbox and Windows together, with the Xbox brand powering Windows PC gaming. But we don't know how far Microsoft is willing to take this unification--until today, that is. Internal sources at Microsoft told Kotaku yesterday about Project Helix, an ambitious strategy where Xbox evolves into a cross-platform service.


Microsoft wants to push into the PC gaming front using the Xbox brand, and that's exactly what we see now with the Windows 10 Xbox app (which brings Xbox-exclusive functionality to the PC) and cross-platform game streaming. Windows and Xbox are now base pairs bound together on a DNA strand, with UWP as the helix that holds it all together. Remember that Microsoft doesn't see the Xbox as a console any more; to them, it's a "Windows 10 device". Under Project Helix, all future Xbox games will likely be released onto Windows 10 PCs as well, but the transition will likely be slow, as Microsoft can't further alienate console gamers.

Continue reading 'Xbox and Windows are merging under Microsoft's Project Helix strategy' (full post)

CRYENGINE goes open source, now available for download

By: Anthony Garreffa | More News: Gaming | Posted: May 26, 2016 5:51 am

aCrytek has just announced that its CRYENGINE is now open source, releasing the software to GitHub so that anyone can grab it. There are still licensing terms, even though CRYENGINE is now a free software project, too. You can grab CRYENGINE right here.




In regards to licensing, Crytek explains: "The license is basically you can use the engine for free with no royalties. Our model is Pay What You Want: Basically you pay whatever you want, if you want, and have a choice of how much of that goes to the developers and how much goes to an Indie Fund that we use to fund indie projects that use the engine. We also offer "Insider Memberships" ( for studios that want some closer support from us, trainings, etc".


Crytek explained in detail:


  • We have today released engine source code of CRYENGINE (latest build being last week's 5.1) on GitHub
  • The GitHub release today is new, but we announced at GDC back in March that we would release full engine source code under our new "Pay What You Want" business model
  • Commercial games: If you so chose, you can take the engine and make a full commercial game for free, yes. There are no royalties or obligations towards CRYENGINE, though contributions to the engine's development and/ or our Indie Development Fund are more than welcome
  • EULA: I usually give ESRB ratings as an example. If your game would get a "M" (or 18 in Europe), it is fine. If there is content that would require it to be rated "Adult's Only", chances are it violates our EULA.
  • Licensees: There are more indie developers than ever using CE for their games these days, and also some unannounced titles from larger companies...

Continue reading 'CRYENGINE goes open source, now available for download' (full post)

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