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TweakTown News Posts - Page 41

Long-lost Disney short film rediscovered after 78 years in archive

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Nov 4, 2015 10:48 pm

Much of the early history of Walt Disney's original animated pre-cursor to Mickey Mouse; Oswald the Rabbit has been lost over the last 80 years, with almost a third of all animated shorts films currently unaccounted for. But in a minor miracle, one of the short films from 1928, 'Sleigh Bells' has been located in a British film archive and restored by the Walt Disney company.



Announcing the find to the world, the British Film Institute noted that the short was discovered by a plucky researcher simply browsing the online catalogue of the BFI National Archive's inventory. In a welcome surprise, the six minute short was located in very good condition and with its original soundtrack completely intact. Disney and BFI have since collaborated to preserve the short in a new digital and photochemical print master.

Continue reading 'Long-lost Disney short film rediscovered after 78 years in archive' (full post)

VR needs three to five years to win over consumers, says HTC

By: Derek Strickland | More News: Virtual & Augmented Reality | Posted: Nov 4, 2015 10:10 pm

Virtual reality might be the bold new frontier for the next dimension of multimedia and gaming, but the new platform isn't going to become mainstream right off the bat. VR will need a good amount of time for consumers to digest and thoroughly understand, especially since it's such an intimate user-oriented experience.




How long will VR need in order to fully hit its stride? According to HTC's Chief Content Phil Chen, virtual reality might require as much as half a decade before it takes off. "VR will need at least three to five years after it's introduced before it becomes mainstream," Chen said at a VR summit in Beijing. "It will take some time for it to go to the masses."


Although HTC and Valve plan to fully launch the Vive VR headset in Q1 2016, the company doesn't expect a full adoption rate. Sony, on the other hand, is adamant that everyone who's tried its PlayStation VR headset will buy one. The problem is that not everyone has access to a demo unit, and it'll be hard to get the tech in the hands (and on the heads) of everyday people.

Continue reading 'VR needs three to five years to win over consumers, says HTC' (full post)

Destiny's microtransactions are here to stay, will fund new expansions

By: Derek Strickland | More News: Gaming | Posted: Nov 4, 2015 9:17 pm

When Activision and Bungie announced that Destiny would embrace microtransactions, gamers instantly saw a red flag slowly raise across one of their favorite games. Microtransactions are, after all, the kinds of things that make freemium mobile games so exploitative and generally ruin the experience. But the Destiny devs don't appear to be taking full advantage of the scheme (yet?) and promise to use spent cash on bringing free expansions in the future.




In a recent company call, Activision CEO Eric Hirschberg says that Destiny's microtransactions aren't going anywhere. The scheme is here to stay and we still don't know exactly what kind of animal the publisher will breed. Hirschberg thinks that expansions and microtransactions are harmoniously linked together.


"I think expansions and microtransactions are already co-existing. We had a full year of expansions to the game that have been very well received and sold quite well. More recently, you've seen us introduce smaller, in-game purchases that allow people to customize their experience and express themselves; those have been very well received and have sold well also. I think we've already shown that DLC and microtransactions can co-exist and that our community is hungry for more great content."

Continue reading 'Destiny's microtransactions are here to stay, will fund new expansions' (full post)

NFL, partners envision future without pylons, markers via sensors

By: Sean Ridgeley | More News: Science, Space & Robotics | Posted: Nov 4, 2015 8:08 pm

The NFL is an impressively progressive organization technology-wise, recently implementing the use of sensors in shoulder pads to deliver player data, tiny digital cameras, Surface tablets, and Internet feeds are now used for replays instead of the slower tape and radio technology, and virtual reality is being tested for player training and looked into for broadcasting.




Now the NFL -- specifically, its head of football technology John Cave -- is thinking about even more strides. That is, a future where ball sensors determine whether a player had possession prior to a fumble, or whether his foot was out of bounds -- calls like these are among the most contentious in the league. He sees this possibly happening within five to 10 years.

Continue reading 'NFL, partners envision future without pylons, markers via sensors' (full post)

GeForce 358.87 driver prepares you for Black Ops III

By: Sean Ridgeley | More News: Video Cards | Posted: Nov 4, 2015 7:04 pm

NVIDIA has released its 358.87 WHQL-certified drivers today.




The purpose of this release is almost entirely to optimize your system for Call of Duty: Black Ops III -- the only other known change is the inclusion of updated or new DirectX 11 SLI profiles for Act of Aggression, NBA 2K16, Starcraft II, Sword Coast Legends, and Triad Wars.


Grab the drivers through GeForce Experience, or download and install them manually via this link.

iPhone 7 Plus expected to feature 3GB RAM, new A10 CPU

By: Sean Ridgeley | More News: Mobile Devices, Tablets & Phones | Posted: Nov 4, 2015 6:01 pm

Analyst Ming-Chi Kuo, who has an excellent track record regarding Apple leaks, has stated he expects the iPhone 7 Plus will feature 3GB RAM, an upgrade over the 2GB the iPhone 6 Plus offers (the iPhone 7, meanwhile, will house 2GB RAM, the same as the iPhone 6s).




The CPU, meanwhile, is expected to run on a next-generation mobile processor architecture and be known as the A10.


History says the iPhone 7 Plus will launch September 2016.

Microsoft program lets you trade in your old Surface for Surface Pro 4

By: Sean Ridgeley | More News: Mobile Devices, Tablets & Phones | Posted: Nov 4, 2015 4:44 pm

Been eyeing the Surface Pro 4 but thinking you can do just fine with an old model? Microsoft is aiming to encourage you to upgrade in this situation with its new trade-in program that's said to get you anywhere from $100 to $700 on an old Surface model which you then must put toward the Surface Pro 4.




While other websites like Amazon will do similar, the advantage here is Microsoft doesn't ask questions about the condition of your device -- provided it's in decent shape, there should be no issue getting your credit. Plus, it offers a little more than some services (and a little less than others).


The MSRP of the Surface Pro 4 is $899, so you'll need to cough up at least $199.

Continue reading 'Microsoft program lets you trade in your old Surface for Surface Pro 4' (full post)

Xbox One Elite Controller availability 'limited through November'

By: Anthony Garreffa | More News: Peripherals | Posted: Nov 4, 2015 11:36 am

The release of some of the biggest games for the Xbox One being released recently, with Halo 5 last week and Fallout 4 ready to drop. But where's that awesome $150 Xbox One Elite Wireless Controller? Well, it's sold out virtually everywhere.




Microsoft released the controller alongside Halo 5: Guardians on October 27, but quickly selling out, leaving Microsoft to say it was "thrilled at the amount of interest" and that it "[looked] forward to replenishing inventory in time for the holidays". It looks like the Xbox One Elite Controller won't be available until later this month, sometime around Black Friday, with a Microsoft rep adding that the controller is "sold out in many retailers around the world". The company added: "We expect more units to arrive at retailers each week but supply may be limited through November".

Blizzard teases a 15-second clip of the Warcraft movie

By: Anthony Garreffa | More News: HT & Movies | Posted: Nov 4, 2015 9:36 am

Can you believe it's nearly here? Our first look at the Warcraft movie has arrived, courtesy of a small, but satisfying 15-second teaser trailer.



Warcraft is directed by Duncan Jones, who directed one of my favorite movies, Moon. Legendary Pictures, Blizzard Entertainment and Atlas Entertainment were also involved. Universal Studios will release Warcraft on June 10, 2016 - with the first full trailer to arrive later this week on November 6.


November 6, is also the first day of BlizzCon 2016, which isn't a coincidence.

Continue reading 'Blizzard teases a 15-second clip of the Warcraft movie' (full post)

Uncharted trilogy soundtracks will arrive on vinyl early next year

By: Anthony Garreffa | More News: Audio, Sound & Speakers | Posted: Nov 4, 2015 7:29 am

If you're an Uncharted fan, and a lover of vinyl, you will be happy to hear that iam8bit and Sony are working on a three-LP box set of the soundtracks to the Uncharted trilogy.




The soundtracks from Uncharted: Drake's Fortune, Uncharted 2: Among Thieves and Uncharted 3: Drake's Deception will all be made available through the Uncharted: The Nathan Drake Collection vinyl soundtrack box, which will feature Greg Edmonson's soundtrack being remastered for, and pressed onto an 18-gram colored vinyl.


To top it off, the vinyl soundtrack set will have artwork from Australian art collective We Buy Your Kids, where you can also purchase the artwork as a poster. The set can be pre-ordered for $55, and should ship in the first quarter of 2016.

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