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TweakTown News Posts - Page 41

Amsterdam 1666 will happen, Patrice Desilets promises

By: Derek Strickland | More News: Gaming | Posted: May 1, 2017 5:15 pm

Ex-Ubisoft creative director and Assassin's Creed designer Patrice Desilets has always wanted to make an open-city game centered around the devil causing havoc in 17th century Netherlands. In a recent interview, the Canadian dev says his vision will come to light...some day.

 

 

"Eventually I will make 1666: Amsterdam," Patrice Desilets said in a recent interview with Gameology. A quick primer about Amsterdam: 1666: Desilets was making the rather interesting-looking game under THQ Montreal's label, but THQ went defunct and Ubisoft scooped up the Montreal studio and the IP. Desilets left Ubisoft and spent years wrestling with Ubisoft for control over the IP he had created, and eventually won the creative rights to it back in April 2016.

 

We had hopes that Desilets would one day make the game, and he hasn't forgotten about his original vision. He says that his smaller dev team, Panache, will make the game "eventually": "[Amsterdam 1666] is my game about the devil in us; we are all good guys, but sometimes we're not. But why are we evil sometimes? It's an international subject matter also, and in our culture the devil symbol is there so I want to attack that. Eventually we're going to make it here at Panache," Desilets said during the interview.

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Mass Effect Andromeda concept art puts game to shame

By: Derek Strickland | More News: Gaming | Posted: May 1, 2017 1:01 pm

Most of a game's concept art is never used, but we can only imagine how awesome Mass Effect: Andromeda would look and feel if BioWare had used more of it in the final game.

 

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As a gamer, I really like concept art. These drawings are a window into a game that never was, the purest form of imagination running wild, and visuals that give developers much-needed ideas to mold their game around. Eric Bellefeuille, Presentation Director at Eidos Montreal, worked on Mass Effect: Andromeda's UI, and just released some fresh concept art that frankly puts the actual game to shame.

 

One of the most stark differences between the concept art and the final game is how great the characters look. Cora looks fantastic, and Peebee looks much, much better. The character models are for the lack of a better word quite beautiful and barely resemble the grotesque half-finished mockeries found in the retail game. Never has it been so clear that BioWare shipped Mass Effect: Andromeda than now, especially when we have definite proof that the characters once looked amazing.

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Half-Life uncensored released in Germany, finally

By: Anthony Garreffa | More News: Gaming | Posted: May 1, 2017 7:20 am

Half-Life launched 19 years ago now, but when it first arrived in Germany, it was a censored version of the game that has right up until now, been the only version German gamers could play - unless they pirated it, of course.

 

 

The censored version of Half-Life saw robots instead of soldiers, barnacles spewing nuts and bolts instead of blood and gore, and sad looks from scientists if you shot them - instead of them dying. Germany has a history of strict limitations on gaming content, with Half-Life being a very big example of that censorship.

 

Schnittberichte reports that "it is now possible for the publisher to release the uncensored versions again in Germany officially".

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Elon Musk teases Tesla's electric semi truck

By: Anthony Garreffa | More News: Technology in Vehicles | Posted: May 1, 2017 5:20 am

Tesla might be shaking up the electric semi-truck market with its own vehicle soon, with the company set to reveal its semi-truck in September - but before then, Elon Musk has teased Tesla's upcoming electric truck.

 

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Musk teased a shadowy first look of the electric truck during his TED talk on April 28, with Musk referring to Tesla's upcoming vehicle as a "spry truck" that you can drive around like a sports car. Musk added that he's even driven one before - what a job, eh?

 

We should expect a proper unveiling in September, and what I'm sure will be multiple teases from Musk and Tesla between now and then.

Radeon RX Vega barely beats GTX 1070 in leaked results

By: Anthony Garreffa | More News: Video Cards | Posted: May 1, 2017 3:27 am

Things aren't looking good for AMD with all of these lukewarm rumors on Radeon RX Vega, with the latest purported results of the HBM2-based graphics card barely edging out NVIDIA's GeForce GTX 1070 in 3DMark TimeSpy.

 

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The leaked result on Radeon RX Vega was powered by AMD's own Ryzen 7 1800X processor, with the system scoring 5950. If we compare this to our results, the GTX 1070 scores 5703, while the GTX 1080 pushes 6709, and the GTX 1080 Ti leaps ahead with 8312.

 

AMD's upcoming Radeon RX Vega seems to have its GPU clocked at 1GHz base, and 1.2GHz boost - at least in reference form. There's 8GB of HBM2 with 512GB/sec of memory bandwidth, and a TDP of 225W. If these results are true, Vega isn't exactly a GTX 1080 killer, let alone a GTX 1080 Ti killer. But then remember that AMD could be under delivering with performance right now, and things will change with tuned drivers and final hardware.

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Blompkamp's 'Alien' sequel won't 'see the light of day'

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Apr 30, 2017 11:51 pm

Neil Blomkamp's on-again off-again 'Alien' sequel looks to now be totally dead, according to the director who started it all, Sir Ridley Scott.

 

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Speaking to French publication Allocine and translated by Screen Rant, Scott is pessimistic about the sequel ever coming to fruition, saying "I don't think it will ever see the light of day. There was never a script. Just an idea that evolved from a dozen or so pages. I had to participate as producer, but it didn't go farther because Fox decided it didn't want to do it. As far I was concerned, I had already done Prometheus and I was working on Covenant."

 

The film was apparently near to being greenlit back in 2015 before being shelved in favour of Scott's proposed films.

First look at how Musk's underground tunnels might work

By: Lana Jelic | More News: Technology in Vehicles | Posted: Apr 30, 2017 8:22 pm

If you have ever been to Los Angeles, you can understand how a person can get frustrated with the traffic there. And if you are Elon Musk, you are going to do something about it.

 

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Musk recently started a new project named The Boring Company, which will hopefully, solve the problem of traffic in LA, and possibly later in other cities. Elon's idea is to build tunnels underneath the city which would allow you to skip the traffic and get from point A to point B much faster.

 

At a recent TED conference in Vancouver, Musk showed a video of his futuristic underground transportation tunnels. The video shows a Tesla car getting on a platform called a car skate which then lowers into the underground tunnel. The car then travels at a speed of up to 130 mph (around 210 km/h) in a single vehicle lane. Other cars can also be seen traveling through the tunnel in the same and opposite direction.

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Overwatch is now home to over 30 million gamers

By: Anthony Garreffa | More News: Gaming | Posted: Apr 30, 2017 10:02 am

Blizzard continues to add millions of gamers to the pile of Overwatch players, with the first-person shooter now home to over 30 million registered gamers.

 

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The company didn't reveal any platform specific numbers, or the percentage of gamers who downloaded Overwatch when Blizzard held its free-to-play weekends. Considering Overwatch has only been out for less than a year, hitting 30 million is a huge milestone. Especially when we consider there's not many playing Battlefield 1, for example.

Nintendo sold 2.3 million NES Mini consoles

By: Derek Strickland | More News: Gaming | Posted: Apr 30, 2017 12:20 am

Despite near-universal unavailability, Nintendo has sold over 2 million NES Classic Edition consoles across the globe.

 

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In a recent interview with TIME, Nintendo of America President Reggie Fils-Aime confirmed the famously unattainable retro NES micro-console has sold 2.3 million units worldwide. In fact, the mini NES and its 30 classic games was only meant to be a holiday product but Nintendo extended its lifespan due to popularity. "We had originally planned for this to be a product for last holiday. We just didn't anticipate how incredible the response would be. Once we saw that response, we added shipments and extended the product for as long as we could to meet more of that consumer demand," the NoA President told TIME in the interview.

 

Assuming every console shipped out sold at retail value, Nintendo made about $138 million on the NES Classic Edition. Despite these impressive earnings Nintendo has discontinued the NES Classic Edition across all markets, and has no plans to re-release the hot 8-bit system this year. Fils-Aime says Nintendo killed off the NES Mini to "focus on the future."

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Nintendo forecasts 10 million Switch sales this year

By: Derek Strickland | More News: Gaming | Posted: Apr 29, 2017 9:16 pm

Following stellar launch-month sales, Nintendo forecasts its new handheld-console hybrid Switch system will hit 10 million sales.

 

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Nintendo's new unique Switch system sold 2.74 million in just 29 days and pulled in $822 million in global sales, offering a significant boost to the company's fourth-quarter financials. Now the Japanese console-maker plans to keep the console's strong sales momentum going throughout its 2017 fiscal year.

 

Nintendo President Tatsumi Kimishima said in the latest financial results briefing that the company expects to sell 10 million Nintendo Switch consoles from April 1, 2017 to March 31, 2018. "We are planning to ship 10 million units of Nintendo Switch hardware in the fiscal year ending March 2018. The cumulative total for units shipped through the fiscal year ending March 2018 will be 12.7 million units," Mr. Kimishima said in the briefing.

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