Google is using drones to zap high-speed 5G internet from the skies

Google has a new ambitious plan to use solar-powered drones to zap high-speed internet from the heavens down to Earth.

Google is using drones to zap high-speed 5G internet from the skies

According to reports from The Guardian, the secret project is called SkyBender, and is centralized in New Mexico's Gateway to Space terminal. Google's Project SkyBender is using solar-powered Solara 50 UAVs from the Google Titan division to experiment with high-speed millimeter-wave radio transmissions. The drones essentially beam the transmissions from the skies down to one of two targeted transceivers, bestowing wireless internet to a given area.

High-frequency millimeter-wave transmissions may ultimately pave the way for 5G technology; the signals are up to 40 times more efficient and powerful than 4G LTE, and can transmit up to multiple gigabits of data per second. "The huge advantage of millimetre wave is access to new spectrum because the existing cellphone spectrum is overcrowded. It's packed and there's nowhere else to go," said Jacques Rudell, a specialist from the University of Washington.

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Dutch police training eagles to intercept drones

Sean Ridgeley | Drones | Feb 1, 2016 3:02 PM CST

Drones have become popular and cheap enough that their misuse and subsequent danger -- like when obstructing an air ambulance from landing -- is becoming a problem for Dutch police. Though they are investigating conventional methods to deal with it, they are also electing to train eagles to identify and capture them.

Dutch police training eagles to intercept drones

To this end, the "Politie Nederland" are teaming up with Guard From Above, a company that trains raptors. It's entirely possible things will go smoothly, as eagles are formidable birds of prey that already take down drones on their own, as well as handgliders, going so far as to take bites out of them afterward. Small drones seem fine, but larger ones could pose serious harm to the birds, so the impact on claws and a protection system and are being investigated by GFA (we're going to go ahead and assume it'll end up something like this).

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WildStar is coming to Steam with an immense amount of new content

Jeff Williams | Gaming | Feb 1, 2016 2:02 PM CST

WildStar is going to be making a big splash on Steam when it debuts sometime in the first half of 2016. The free-to-play MMORPG is adding a huge new area called Arcterra which will challenge players in seemingly new ways.

The new area is a frozen wasteland that's filled with mysterious ruins that need exploring, highly dangerous creatures that need slaying and a whole host of new challenges for single-players and group adventures. In the new arctic like area you'll have increasingly difficult boss-encounters as you rack-up more and more kills in the area. That is, you'll fight one boss, then two, battling your way up to the finale of 20 boss-like enemies in one encounter. Sounds exciting, no?

Once you defeat 20-person boss encounters you'll get a key, of which enough of those can unlock an exclusive dungeon beneath the quest hub, giving you access for 24 hours. The first faction to find enough keys gets access, however. And that's not all. The main story will continue with the second chapter to the Nexus Saga, the culmination of a very well tuned narrative story. The Vault of Archon will be that end-game, with new bosses, completely new environments and completely voice-acted NPC's.

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Microsoft wants to put data centers at the bottom of the ocean

We might be running out of room on the Earth for server racks and compute power. Or maybe not, but Microsoft still wants to start putting server farms and small clusters of data-centers in the bottom of the ocean. It might even be greener and more cost effective.

Project Natick is precisely the venture that Microsoft is concocting to put our data under the sea. The logic is actually quite sound, however. The idea is that containerized data centers can, if properly equipped, be cooled naturally and even use the energy from currents and waves to power them. It's a novel approach to making data, and the cloud, a more environmental friendly thing. If they don't leak and pollute the ocean of course.

And the researchers plan their submersibles to have a five year life-cycle, where they can be retrieved, refitted and upgraded with new hardware. And what if there's a malfunction or problem? Hardware failures happen, it's just a fact of life. So what if there's a HDD that suddenly can't write, and it needs to be replaced and the data restored? Presumably it'll have to be retrieved by boat and attended to, which could cost more money in manpower and equipment than just having a data-center easily accessible by humans.

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Bethesda announces E3 2016 show dates

Derek Strickland | Gaming | Feb 1, 2016 12:33 PM CST

This year's E3 event is only four months away--oh how time flies when you're having fun!--and Bethesda builds the hype by revealing the dates and times for its showcase briefing.

Bethesda announces E3 2016 show dates

According to Bethsoft exec Pete Hines, the publisher's pre-E3 2016 showcase will be held on June 12. 2016 at 7:00 PM PST in Los Angeles. We're not sure if Bethsoft's gala will be held off-site again, but the reveal is notably vague when it comes to venue specifics.

So what can we expect from Bethesda at E3? Before you get excited for Elder Scrolls VI, remember that Bethsoft has said that Elder Scrolls VI isn't going to happen for a "very long time". Besides, the devs are busily working on a number of projects, including Dishonored 2, the Doom reboot, new Elder Scrolls Online content, and Fallout 4's upcoming DLC. We'll also likely see Bethesda unveil their plans for Fallout 4 mods on PS4 and Xbox One to top it off.

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Master of Orion confirmed for Linux, smashing into SteamOS too

Jeff Williams | Gaming | Feb 1, 2016 12:03 PM CST

It's just been confirmed by Wargaming.net that Master of Orion is being developed for Linux as well as Windows. That means it'll join the 1,529 games that work with Steam's new Linux-based gaming-focused OS.

The astute Gaming on Linux noticed that Master of Orion seemed to have showed up on the list of games compatible with SteamOS via SteamDB, and asked the important question, to which the official Master of Orion Twitter account confirmed its development.

Even though we don't quite have a locked in release date, at the very least we know that the game will be immersive and attempt to stay true to the facets of the series that made it unique among the 4X genre. At E3 last year a private demo showed off vision and direction that they're taking, bringing the humor and the incredible control you have over every aspect of your civilization and progression.

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NASA testing light-based chip for laser communication

Normal silicon circuits that use electricity aren't fast enough for NASA and the future of laser communication. So now NASA is looking to test a true photonic based modem to ensure the fastest, and most reliable, form of communication between space and the ground.

Photonic based computers and chips can provide an incredible amount of bandwidth, which can be crucial when communicating data, like how a modem just needs to pass data through as fast as possible. And they'll be applying this to their new laser communication system, the Laser Communication Relay Demonstration (LCRD).

This is a huge step in researching realistic and usable fast communication methods that can be used in space to travel long distances. This is almost an evolution of NASA's own OPALs, which is another laser communications experiment that's on the ISS. Essentially, the shot a high-powered laser beam at a tiny target on Earth to transmit packets of data. This new solution should be far faster and show that photonics can be an actual viable solution.

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The Division may get an open beta this month

Derek Strickland | Gaming | Feb 1, 2016 10:11 AM CST

Ubisoft's The Division beta has been a pretty hot topic in gaming, with just about everyone trying to get in on the action. It was so popular that Ubisoft's servers started buckling and running out of space, and there was talk that even pre-orderers might not get in. If you didn't get to try it, well, Ubisoft may be holding an open beta test rather soon.

Xbox Italy's Facebook page revealed that an open beta test for The Division will be held from Feb. 16 - 21, which is cutting it short for the game's March release. Interestingly enough, the site outright states that Xbox One owners would get another 24-hour head start in the open beta test, showing how far Ubisoft's timed exclusivity deal goes.

Honestly, this may be super disappointing to gamers who ran out to pre-order the game just to get into the closed beta. Ubisoft made no mention of an upcoming open beta for good reason--no one would pre-buy the game if they knew. It's great to know we'll get more time to play the game before it launches next month, but the whole deal will likely stick in the craw of most players.

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Surprising Forza 6 Porsche DLC accidentally leaked

Jeff Williams | Gaming | Feb 1, 2016 10:02 AM CST

Another inadvertent leak from Amazon seems to have revealed the presence of a rather spectacular Porsche specific expansion pack coming for Forza Motorsport 6 sometime in the future.

The expansion is supposed to include a variety of current, past and future Porsche vehicles that can be used in-game. According to the marketing description, there are a total of 20 different vehicles, including the 919 Hybrid. And of course there'll be Porsche-centric achievements that you can look forward to.

Turn 10 Studios and Microsoft haven't quite officially announced this expansion yet, though it won't be surprising if a statement is released shortly. Forza Motorsport 6 wasn't quite the revolutionary upgrade over its predecessor in terms of content, though the graphics, physics and physically modeled weather effects make for a fantastic racing game. When I reviewed it (for another site unfortunately), the thrill of racing in a semi-realistic environment was very satisfying. Adding new cars should help to keep people interested and racing. The full marketing notes are below for the new (unofficial) Porsche expansion.

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Ubisoft and EA go head to head over 'Ghost' trademark

Jeff Williams | Gaming | Feb 1, 2016 9:01 AM CST

Ubisoft is claiming that people could potentially confuse Ghost Recon and EA's Ghost Games studio, setting up for a long legal trademark battle of the word "Ghost" in the context of games.

EA has apparently has the trademark for the use of the term "Ghost" in relation to video games, computer software or network and wireless devices. That is, it's been trademarked for one of their studios, Ghost Games. It makes sense to protect their brand identity, though that particular mark is likely to be diluted, and thus invalid, rather quickly considering the common use.

In the trademark application, the first use of the word "Ghost" in association with video games is presented as being in 2013, which is completely false give that Red Storm and Ubisoft published Ghost Recon in 2001. Though they can absolutely argue that to nullify the mark, and it could definitely be argued to be far too common, it'll likely be a long and fruitless battle.

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