Give Scalebound 'time to breathe' so it can be great, says Microsoft

Derek Strickland | Gaming | Jan 30, 2016 1:10 PM CST

In the games industry, delays are commonplace. When Platinum Games' Xbox One exclusive Scalebound was delayed into 2017, Xbox One gamers were of course let down, but Microsoft reminded us it's important to give devs the time they need for their projects.

Give Scalebound 'time to breathe' so it can be great, says Microsoft

Xbox One Marketing guru Aaron Greenberg recently sat down with IGN to talk about Xbox marketing strategies. At 32:17 Greenberg was asked about Scalebound's delay, and he revealed that it's both a marketing and development decision whenever a game is delayed.

"We were looking at our lineup for this year, and where [Platinum Games] is with Scalebound...that game is super aspirational and huge, and we want to give them enough time and resources to make their vision. From the production standpoint, it makes sense to delay the game. Strategically we think just give it time to breathe and let's make sure we give it enough space to ensure the game is great. First we have to make sure the game is ready, second we have to figure out when's the best time to launch it. Given our 2016 lineup, we decided Scalebound will launch in 2017--a timeframe that'll give it better success."

Continue reading: Give Scalebound 'time to breathe' so it can be great, says Microsoft (full post)

Get properly crushed flying through Gas Giants in Evochron Legacy

Jeff Williams | Gaming | Jan 30, 2016 12:00 PM CST

If you ever wanted to know the depths with which the universe was modeled in Evochron Legacy, well now you know that even the physics of gas giants have been put into the game. And now you won't just be crushed instantly from the high-gravity either, it'll be a more gradual death.

Evochron Legacy keeps getting updated, and not because it was broken on launch, but because there's always something that might not have been thought of by the one man development team, and he's open to feedback. This time he's fixed the physics for when you feel like flying through a gas giant, which is just one small part of the vast universe that's being procedural rendered in this game.

Other cool fixes are mainly quality of life based, with a change to how Fog works in planets, how the equipment list sorts things and a reduction in the chance that your hired crew will actually leave. It's sad to see people leave with no notice and for no reason.

Continue reading: Get properly crushed flying through Gas Giants in Evochron Legacy (full post)

Facebook bans the private sale of guns through their website

Jeff Williams | Internet & Websites | Jan 30, 2016 10:03 AM CST

It used to be that private gun sales were acceptable through any such medium on the Internet, Facebook included. But with the new laws in place in the US, Facebook is cracking down on overt advertisements for the private sale of firearms. Licensed gun-dealers are still fine, however.

Facebook is a burgeoning marketplace, it would seem."Over the last two years, more and more people have been using Facebook to discover products and to buy and sell things to one another," head of product policy Monika Bickert told Reuters. "We are continuing to develop, test and launch new products to make this experience even better for people and are updating our regulated goods policies to reflect this evolution."

And so as a result to help curb illegal activity, they've put programs (literal software) in place to check listings and flag them for review. I'd imagine they might be leveraging the deep learning projects they have going on, utilizing NVIDIA hardware to do so. It could allow for quick and timely identification with few errors (over time).

Continue reading: Facebook bans the private sale of guns through their website (full post)

Pre-ordered The Division late? You may not get into the beta

Derek Strickland | Gaming | Jan 30, 2016 9:03 AM CST

Buyer beware--if you pre-order The Division late, you still may not get into the game's ongoing beta test. Despite Ubisoft guaranteeing pre-buyers access to the beta, server space is filling up fast, and the devs are having a hard time keeping up with the demand.

Pre-ordered The Division late? You may not get into the beta

Right now the web is full of articles talking about The Division beta (including us), and it's pretty much the hottest thing going on this weekend for gaming. These posts and videos and content have a way of changing your mind on pre-ordering the game: gamers who initially avoided pre-orders might second guess themselves. What those sites aren't telling you, however, that you may not get access to the beta if you're late to the party.

"We're working hard to let in as many people as possible, however, due to unprecedented demand we are no longer able to guarantee access to the Closed Beta," reads the game's official beta redemption site. Ubisoft promises that it's on the case and will try to let in as many players as possible, but ultimately it looks like there's a finite amount of space--so the worst possible scenario is that you'll be denied access. The least possible scenario has you waiting for an undetermined amount of time to jump in.

Continue reading: Pre-ordered The Division late? You may not get into the beta (full post)

Destiny Crimson Doubles Valentines day themed multiplayer mode coming

Jeff Williams | Gaming | Jan 30, 2016 7:57 AM CST

Bungie realizes you might love your firteam, it would seem, and has detailed their upcoming Crimson Doubles multiplayer mode that'll be running over Valentines day, from from February 9th through the 16th.

Crimson Doubles will be a 2 vs 2 Elimination requiring you to kill the other team. This is mode where you're able to enter the tournament with whomever you wish, not through the traditional matchmaking way. That's not new, necessarily, but they're adding a Broken Heart Bluff.

That works by bolstering your teammates maximum armor, agility, recovery and even weapon handling speed when you die, so that they can take revenge upon their fallen comrade. Of course there're new rewards like shaders, emblems and Ghost Shells to go along with the themed update.

Continue reading: Destiny Crimson Doubles Valentines day themed multiplayer mode coming (full post)

The Division Beta first impressions: New York is surprisingly tame

Jeff Williams | Gaming | Jan 30, 2016 7:00 AM CST

The Division Beta is now in full swing, with the servers for the Xbox One, PlayStation 4 and the PC turned on and ready for human players to start rescuing Midtown after another disastrous Black Friday. But this time, they're sending in The Division to take back New York, because it's descended into complete chaos. And they need your help.

But New York seems kind of tame once you first get there, and very sparse. Looks like the disaster already took out most of the population. But first the elephant in the room. The graphics exactly the most mind-blowing or revolutionary given the state that the game is in. There is a slight downgrade, though on the PC you have the ability to control particle detail, the quality of the volumetric fog, sub-surface scattering, local reflections, parallax mapping quality, shadow quality and general object detail. And with everything turned to it's absolute highest, it does look good and New York is highly dynamic but there's it probably won't satisfy those naysayers in the crowd. So the graphics aren't revolutionary, but at least they are revolutionary.

The cover-based tactical nature of The Division makes it fun, and the system they employ, at least on the PC, works extremely fluid and quite well. You can easily move from pieces of cover as you take down a group of baddies, freeing some hostages, in no-time. It's satisfying how responsive it is, and it came as a total surprise. In fact the whole movement and control system in general is well implemented on the PC and it doesn't feel like a carry-over from consoles.

Continue reading: The Division Beta first impressions: New York is surprisingly tame (full post)

Pornhub sees a surge in US visitors during 'Snowzilla'

Anthony Garreffa | Internet & Websites | Jan 30, 2016 2:49 AM CST

Most of you have either heard about or have been in the middle of Snowzilla - which reached the East Cost of the United States in a big way between January 22 and 24.

Well, mega porn giant Pornhub had a noticeable increased in their traffic, with the company focusing a new report on the four East Coast cities, which were plowed by Snowzilla the hardest. Pornhub's report sees the traffic in Boston, New York, Philadelphia and Washington were swollen, compared to usual.

Washington had the largest increase in traffic, with 22% more on Friday, 21% more on Saturday and the tip of it happened on Sunday, with a 25% increase in traffic compared to an average day for Pornhub. If you want to get into the nitty gritty, Pornhub has traffic by the hour over Snowzilla, too.

Continue reading: Pornhub sees a surge in US visitors during 'Snowzilla' (full post)

Sony sold 8.4 million PS4s in Q4 2015, continues to beat the Xbox One

Anthony Garreffa | Gaming | Jan 30, 2016 2:20 AM CST

With all of the financial information coming out from various companies, we're now finding out about Sony's position in the console market.

Sony posted its latest financial results for Q4 2015, where it reported 8.4 million PS4s were sold. VG247 reports that this is "more in nine months of the current financial year than it sold in the full financial year previously, when it shifted 14.8 million".

The company is expecting to sell 17.5 million PS4 consoles across 2016, rolling through its $4.89 billion in sales thanks to the PlayStation side of Sony throughout Q3 2015. At the start of 2016, Sony said it had sold close to 36 million PS4s, compared to Microsoft which has reportedly sold around 20 million Xbox One consoles - we'd say Sony is kicking some serious Microsoft ass in the console race.

Continue reading: Sony sold 8.4 million PS4s in Q4 2015, continues to beat the Xbox One (full post)

Star Wars to enter a new reality in the future, with VR a big focus

With Star Wars continuing to make huge profits at the box office, Slashfilm visited the Sundance Film Festival and tried out Lucasfilm and Disney's experimental New Frontier showcase that has been there in a bigger presence over the last few years, but this year Industrial Light & Magic joined in on the VR fun, teasing their new experimental work from the ILM x Lab.

Star Wars to enter a new reality in the future, with VR a big focus

ILM were showing off a project they call Holo Cinema, which Slashfilm explains: "which is basically an installation that lets you step into the world of Jakku from Star Wars: The Force Awakens. But this isn't just another Oculus VR demo. Instead, it's presented using projections on the walls and floor that are synced up to your point of view using 3D head tracking. It's hard to describe exactly what this looks like, and even the videos can't accurately explain it. But the feeling is that what you are seeing is really in the room with you. BB-8 rolled around me, I could kneel down and look into his droid eyes. I walked around C-3PO".

This is all the tip of the iceberg, too - as they explained to Slashfilm that Holo Cinema is "just one of the many things they were developing at ILM x Lab. The experience is more augmented reality than virtual reality, although it sounds like ILM will be working on many VR experiences to be released in the coming years". The company plans on working with big-name filmmakers and screenwriters on future VR content for Star Wars experiences.

Continue reading: Star Wars to enter a new reality in the future, with VR a big focus (full post)

G.SKILL announces 128GB kit of DDR4-3200MHz RAM, starts at $1069

Anthony Garreffa | RAM | Jan 29, 2016 8:13 PM CST

It feels as though G.SKILL releases a new enthusiast RAM kit every other week, with the announcement of a kick-ass new kit of RAM in the form of the new Ripjaws V-powered DDR4-3200MHz kit.

The new DDR4-3200 kit is available in up to 128GB kits, which is for the serious enthusiast. G.SKILL has improved the latency on the new RAM, with CL14-14-14-34, making it more efficient than the standard DDR4-2133MHz, which has latencies of 15-15-15-35. G.SKILL has used the usual XMP 2.0 profits, making it super simple to drop this 128GB kit into your system, and go.

The new G.SKILL 128GB DDR-3200MHz kit arrives in 8x16GB DIMMs, and will be available from the usual places by the end of February, starting at $1069.99.

Continue reading: G.SKILL announces 128GB kit of DDR4-3200MHz RAM, starts at $1069 (full post)