NVIDIA GeForce GTX 1080 stock won't improve until at least late July

Anthony Garreffa | Video Cards & GPUs | Jun 16, 2016 6:44 AM CDT

Exclusive: It was only yesterday that we reported on NVIDIA GeForce GTX 1080 cards selling above the $699 price of the Founders Edition, where we asked if there were supply issues on the GP104.

Now we've had an industry source tell us that there won't be a huge flood of GeForce GTX 1080 cards, from all partners, until late July or even early August. This makes sense, but it also means that the price gouging that is happening now, will continue - and could even get worse. The EVGA GeForce GTX 1080 FTW ACX 3.0 is selling for $1999 on Amazon right now, which is absolutely nuts.

But where to from here? If NVIDIA is going to have stock shortages on the GP104-powered GeForce GTX 1070 and GTX 1080, then that means that AMD could come in and really fling things around with the release of the Radeon RX 480. The reason being, is that the RX 480 is going to cost just $199 - but then there's a huge issue here. For AMD to be successful for that month of NVIDIA's low stock, they need to have plenty of RX 480s to go around, and not have shortages of their own. This is only going to result in a price war between NVIDIA and AMD, and it could lead to NVIDIA releasing the GeForce GTX 1060 earlier than anticipated, to fight off the RX 480.

Continue reading: NVIDIA GeForce GTX 1080 stock won't improve until at least late July (full post)

Obduction has support for NVIDIA's Ansel, HDR, SMP, and more

Anthony Garreffa | Gaming | Jun 16, 2016 5:24 AM CDT

E3 2016 - If you haven't heard about Obduction yet, and loved playing Myst in the 90s, then you'll want to quickly Google what 'Obduction' is, because it's going to be a huge game when it's released later this year.

NVIDIA's own GeForce website has detailed Obduction with some VR gameplay, and an interview with Rand Miller from Cyan. Obduction is only a month away, with a release date of July 26, with the game transporting players into an "all-new, real-time, first-person adventure filled with puzzles, exploration, and discovery, harking back to the themes and spirit of Cyan's previous titles".

Obduction will have both PC and Oculus Rift releases, with NVIDIA working with Cyan on the technology side of the game. Obduction will include support for the Pascal architecture, including Ansel, HDR, Simultaneous Multi-Projection, VR, HDR and more.

Continue reading: Obduction has support for NVIDIA's Ansel, HDR, SMP, and more (full post)

Oculus addresses trying to make Serious Sam VR a Rift exclusive

It was only a few days ago that we reported Croteam, the developer of Serious Sam VR, was approached by Oculus with an undisclosed sum of money to make the game an exclusive for the Rift. Well, the community went ape sh*t, and it has created enough of a storm that Oculus has now officially addressed it.

Oculus said in their statement: "We regularly offer developers financial grants to help fund early development of new titles to accelerate development or expand the scope of the game. In some cases, we exchange funding in return for launching on the Oculus Store first, with the expectation that the game will go on to launch on other platforms. In the case of Croteam, at no time did we request that they stop development for other platforms, and we look forward to seeing Serious Sam be successful across the entire VR".

Croteam CTO, Alen Ladavac added: "I want to clarify some of the inaccuracies about our relationship with Oculus. Oculus did approach us with an offer to help fund the completion of Serious Sam VR: The Last Hope in exchange for launching first on the Oculus Store and keeping it time-limited exclusive. Their offer was to help us accelerate development of our game, with the expectation that it would eventually support all PC VR platforms. We looked at the offer and decided it wasn't right for our team. At no time did Oculus ask for, or did we discuss total exclusivity or buyout of support from Vive. We look forward to supporting Rift and Vive".

Continue reading: Oculus addresses trying to make Serious Sam VR a Rift exclusive (full post)

First 100GB, triple layer 4K Blu-ray hits retail next month

Ben Gourlay | Celebrities & Entertainment | Jun 16, 2016 2:03 AM CDT

Due to current manufacturing limitations, all 4K UltraHD Blu-ray movies released thus far have been mastered to dual layered 66GB discs which has put limitations on video bitrates and the length of movies available - but that's about to come to an end.

Warner Bros. is set to be the first mainstream manufacturer of larger capacity UltraHD Blu-ray discs, introducing the format for next month's release of 'Batman v Superman: Dawn of Justice'. The disc is set to feature the 3 hour 'ultimate cut', which the studio deemed too long to squeeze onto a 66GB disc. The triple layered format ensures optimum picture quality through more generous bitrates, and allows longer length movies to come to the format without sacrifice to quality. With the triple layered discs being part of the UltraHD Blu-ray specification since inception, no compatibility problems are expected.

'Batman v Superman' hits 4K UltraHD, Blu-ray and DVD on July 19 in the U.S. and July 20 in Australia.

Continue reading: First 100GB, triple layer 4K Blu-ray hits retail next month (full post)

Gears of War 4 confirmed to have unlocked frame rate on Windows 10

Anthony Garreffa | Gaming | Jun 16, 2016 1:20 AM CDT

E3 2016 - Gears of War 4 will be shipping on both the Xbox One and Windows 10, with more details on the game being made available during E3 2016. One of these includes what resolution it'll run at on the Xbox One, and an unlocked frame rate on Windows 10.

Inquisitr talked with The Coalition's Technical Director, Michael Rayner, who said: "On the Xbox we're running at 30hz, 1080p for the campaign, 60hz, 1080p for multiplayer. On Windows 10, PC gamers will run as fast as your hardware will support. So you can lock it to your Vsync or your monitor refresh rate, or you can run it fully unlocked, you know, 120 frames or whatever your system can support. Because of the way the engine works, at the core it supports a variable time stamp. The way that the network updates happen between co-op [or] two players, we can have the PC game running at the higher frame rate against the Xbox One at a fixed frame rate. And everything works".

So there you have it, 1080p 30FPS on the Xbox One for the campaign, and 1080p 60FPS for the multiplayer side of things.

Continue reading: Gears of War 4 confirmed to have unlocked frame rate on Windows 10 (full post)

Battlefield 1's customization options detailed, with lots to tweak

Anthony Garreffa | Gaming | Jun 15, 2016 8:33 PM CDT

E3 2016 - Battlefield 1 is shaping up much better than I thought, with a new screenshot appearing on Twitter thanks to DANNYonPC.

The screenshot displays the customization menu of Battlefield 1, which has a bunch of details and information that players will have at their finger tips before beginning a mission. The customization options seem extensive, with plenty of information on tap.

When it comes to Battlefield 1's multiplayer reveal, gamers asked where the French army was... as they were one of the most important aspects of the Great War. Well, Julien Wera from DICE confirmed that the French army will be part of the main campaign, but they will be included in greater detail in some upcoming DLC.

Continue reading: Battlefield 1's customization options detailed, with lots to tweak (full post)

Dreamworks looks to reboot 'Shrek' franchise

Ben Gourlay | Celebrities & Entertainment | Jun 15, 2016 7:55 PM CDT

It's been fifteen years since the original 'Shrek' hit theaters, becoming a smash hit for Dreamworks and going on to gross over $3.5 billion worldwide. While the last film 'Shrek Forever After' was released six years ago, it seems that's long enough to justify a complete reboot.

According to The Hollywood Reporter, following the purchase of the Dreamworks Animation Studio by NBCUniversal, the new owners are actively seeking ways to resurrect the Mike Myers franchise. Confirming that 'Despicable Me' producer Chris Meledandri has been handed creative control over the studio, NBCUniversal chief executive Steve Burke told stockholders that Melendandri "is creatively going to try to help us figure out how to resurrect Shrek". NBCUniversal are hoping that DreamWorks can ramp up its output to as many as four films annually - over four times as many as Pixar animation under the Disney banner.

There's no word yet on how far the 'Shrek' reboot might be, but I'm sure it's being worked on as we speak.

Continue reading: Dreamworks looks to reboot 'Shrek' franchise (full post)

Sony ran all of their E3 2016 demos on the current PS4, not Neo

Anthony Garreffa | Gaming | Jun 15, 2016 7:39 PM CDT

E3 2016 - Sony had a smash hit with E3 2016, with a big push into PlayStation VR, a huge reveal of Resident Evil 7, and just so much more that I can't cram into a single news post. But we did just find out that Sony ran all of their E3 2016 content on the current-gen PlayStation 4 console.

This included the reveal of the awesome-looking God of War, Horizon: Zero Dawn (which wasn't running too well, IMO), The Last Guardian (finally!), Detroit: Become Human - which is from the makers of Heavy Rain, and Days Gone. PlayStation exec Andrew House said that the Neo is definitely on the way, adding: "It is intended to sit alongside and complement the standard PS4. We will be selling both [versions] through the life cycle".

PlayStation boss Shuhei Yoshida himself confirmed the E3 2016 games running on the current, standard PS4, where he tweeted: "everything is on a standard PS4". That's actually quite impressive, Sony - running all of these games on the current-gen PS4, and not the new Neo.

Continue reading: Sony ran all of their E3 2016 demos on the current PS4, not Neo (full post)

Director keen for third 'Independence Day' film

Ben Gourlay | Celebrities & Entertainment | Jun 15, 2016 6:54 PM CDT

While the original plan for the continuation of the 'Independence Day' franchise was to film two films back-to-back, Director Roland Emmerich is keen to return for a third film revealing that 'Resurgence' leaves the door way open.

Speaking to EmpireOnline, Emmerich confirmed that he's keen to return to the world with a third film, saying "If it's successful enough, yes [there will be another] because it's set up for a sequel. In 20 years? No, I wouldn't want to make it with a Zimmer frame!" Sporting a $200 million dollar budget, the film needs to do solid business of at least $700-800 million to justify a sequel. The original film 1996 grossed $817 million worldwide, on it's $75 million budget.

'Independence Day: Resurgence' hits 2D, 3D and IMAX cinemas worldwide next week.

Continue reading: Director keen for third 'Independence Day' film (full post)

NVIDIA GeForce GTX 1080 cards are above $699 right now, supply issues?

Anthony Garreffa | Video Cards & GPUs | Jun 15, 2016 6:53 PM CDT

Over the past few days, many of my friends (inside, and outside of the industry) have been asking me "where are all the GeForce GTX 1080s?" and I haven't taken much notice, until now. One of my friends has been eyeing off the awesome MSI GeForce GTX 1080 Gaming X 8G, simply because he couldn't find one in retail, or online anywhere in Australia.

Well, the Australian market for enthusiast level hardware at launch is always... bad, very bad. We get a handful (less than 10) on a good launch, and I experienced this first hand for 10 years working IT retail selling these exact cards. So I decided to check Amazon, and lo and behold - the price gouging is HUGE. The big surprise is is the custom card from EVGA in the form of the EVGA GeForce GTX 1080 FTW GAMING ACX 3.0 card, which is freakin' $1999 right now... this is absolute insanity.

Remember that NVIDIA unveiled the GeForce GTX 1080 Founders Edition for $699, but there is a huge premium on the cards right now - and this could be one of two reasons. The first, is that NVIDIA hasn't got enough supply of their 16nm FinFET-based GP104, and that's why the GTX 1080 is so expensive because retailers are wanting as much money as they can, while they can, as the stock levels are low. Second, it could be retailers doing their usual and price gouging - but this price gouging is on another level right now - especially at $1999 for a single GTX 1080 from EVGA.

Continue reading: NVIDIA GeForce GTX 1080 cards are above $699 right now, supply issues? (full post)