Google 'doesn't need to' test Stadia in UK and Europe

Derek Strickland | Gaming | Jul 4, 2019 6:36 PM CDT

Other territories and countries like the UK and Europe won't get to try Stadia out before it launches later this year.

Google 'doesn't need to' test Stadia in UK and Europe

Stadia, like any online-based service, needs some extensive beta testing. Internal tests are crucial of course, but public tests in particular help tremendously and arm developers, engineers, and execs with powerful knowledge. Google tested Stadia out in the U.S. with its Project Stream beta run last year. But Stadia won't get another test run in other countries. Google is pretty confident in Stadia and overseas network infrastructures, so it doesn't really need to hold any more trials.

In a recent interview with GamesRadar, Stadia head Phil Harrison affirms Google is confident in cloud-powered service.

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Guerrilla Games ramping up for new PS5 game

Derek Strickland | Gaming | Jul 4, 2019 4:29 PM CDT

Guerrilla Games is significantly ramping up its forces, signifying work on big next-gen projects is underway.

Guerrilla Games ramping up for new PS5 game

Just yesterday Guerrilla Games put up 64 new job listings on its website (which is now down, curiously enough), and many of them are for senior high-level positions (some of these might be repeats though). The listings give key details on what the studio is working on next while seemingly corroborating reports of a Horizon: Zero Dawn sequel for 2021.

Guerrilla is calling for devs from all disciplines from animation and network engineering to character artists and writers. Based on the job titles we can extrapolate some simple information. For example, Guerrilla is hiring a senior technical animator for its Living World team, and a Senior Writer who will push "dramatic story-telling in open-world games." Some interesting clues can be gleaned from the following listings:

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Red Dead Redemption 2 PC teased in Social Club code?

Derek Strickland | Gaming | Jul 4, 2019 2:13 PM CDT

Social Club, the online network that ties together GTA Online and RDR Online, could be teasing a Red Dead Redemption 2 PC port.

Red Dead Redemption 2 PC teased in Social Club code?

We know Red Dead Redemption 2 is coming PC. There's no way Rockstar and Take-Two would miss out on that fistful of dollars with another infamous year-long staggered release. The only real question is when? Possibly soonish, maybe even next year.

Eagle-eyed Twitter user JakoMako spotted a PC reference in the Social Club website source code. The code says RDR2_PC_Accomplishments:"Accomplishments", and PC in this case could mean Player Character, but the string is listed right next to a line for PS4 Trophies, hinting that it's an actual platform.

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Official Shenmue 3 PC requirements unveiled to players

Jak Connor | Gaming | Jul 4, 2019 5:00 AM CDT

The official PC requirements for Shenmue 3 have been released online by Deep Silver and Ys Net.

Official Shenmue 3 PC requirements unveiled to players

Fans of Shenmue 3 who plan to play the title on PC now have some minimum and recommended hardware requirements to check out. Developer Ys Net says that PC players will at least have to have an "Intel Core i5-4460 (3.4GHz) Quad-core or Better", at least 4GB of RAM and an "NVIDIA GeForce 650 Ti 2GB or better".

Recommended specifications come in with a "Intel Core i7-7700 (3.6GHz) Quad-core", 16GB of RAM and "NVIDIA GeForce 1070 or better". Shenmue 3 will require 100GB of free storage to install and a internet connection to be played. Shenmue 3 for the PC is planned to release on November 19th as a timed exclusive on the Epic Games Store, more on that here.

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Ubisoft to release final DLC for Assassin's Creed Odyssey

Jak Connor | Gaming | Jul 4, 2019 4:00 AM CDT

Ubisoft has announced the release date for the final DLC chapter in Assassin's Creed Odyssey: Judgement of Atlantis.

Ubisoft to release final DLC for Assassin's Creed Odyssey

Ubisoft has taken to their official Assassin's Creed Twitter account to reveal the release date of their upcoming final DLC for Assassin's Creed Odyssey. The final DLC will be part 3 of the campaign expansion and judging on the size of the past DLC's we can assume Judgement of Atlantis will pack a similar amount of content.

The specific details have been kept under wraps so players will have to wait until July 16th to sink their gaming teeth into the new content. Assassin's Creed Odyssey is currently available on PC, PS4 and Xbox One. On a side note, Assasin's Creed Odyssey is currently 50% off on Steam as its apart of the Steam Summer sale, check out the store listing for it here.

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Jagex tests micro-transaction waters in Old School RuneScape

Jak Connor | Gaming | Jul 4, 2019 3:00 AM CDT

Remember back when the first RuneScape decided to add micro-tranactions and then everyone quit? Well, Jagex is at it again but this time its coming under the disguise of 'partnerships'.

Jagex tests micro-transaction waters in Old School RuneScape

Jagex has taken to their blog for Old School RuneScape to discuss their recently proposed 'Partnership Program' for OSRS. The partnership program is a new scheme Jagex is attempting to introduce that allows for players to spend real-life money through third-party vendors to acquire cosmetics in-game. Jagex believes these partnerships with third-parties will be an incentive for new players to join OSRS.

An example of this is the partnership Jagex had with Twitch, players who purchased Twitch Prime were offered a free month of RuneScape membership as well as the option to change their skin color to purple. The option to change your skin color to purple was later added to the game for free, this same principal is the premise for Jagex's proposed partnerships.

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Sakurai sparked the idea of Smash Bros. Ultimate's mural art

Jak Connor | Gaming | Jul 4, 2019 2:00 AM CDT

Whether you are a Super Smash Bros. Ultimate player or not, there is a high chance you would recognize the character mural that has been used as promotional material. Who was the brain child behind the design?

Sakurai sparked the idea of Smash Bros. Ultimate's mural art

According to an interview with Nintendo Dream Web, who had the chance to sit down with Yusuke Nakono, the creator of the art piece, Masahiro Sakurai, the director of the game birthed the idea. Siliconera translated Nakono's notes and according to them "the idea came from Sakurai-san" and the mural was designed to show "how impactful" the newest instalment in the series was.

Nakono continued to dissect how he continued to piece together the art, saying "First, with the 66 Fighters revealed at E3, I considered 'what pose they would make' and 'how they would be placed' on the long canvas, by drawing rough linework and piecing it together like a puzzle. The Fighters in Smash Bros. are all main characters, so I didn't place them focused around the center, but averaged them out around the artwork. The theme was that no matter which part you cropped, there would be sights to behold."

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Amazon's Lord of the Rings TV show acquires 1st director

Jak Connor | TV, Movies & Home Theatre | Jul 4, 2019 1:00 AM CDT

Amazon is in full swing for their upcoming Lord of the Rings TV show, with a new announcement surfacing that has revealed that the studio has found its first director.

Amazon's Lord of the Rings TV show acquires 1st director

While we know that the show is going to focus on the events before Peter Jackson's Lord of the Rings trilogy, the main question is who will be behind the camera aiming the shows direction. According to Amazon, Jurassic World: Fallen Kingdom's JA Bayona will taking the role of director for the shows first two episodes in season one.

Bayona has commented on the announcement, saying "J.R.R. Tolkien created one of the most extraordinary and inspiring stories of all time, and as a lifelong fan it is an honor and a joy to join this amazing team. I can't wait to take audiences around the world back to Middle-earth and have them discover the wonders of the Second Age, with a never-before-seen story."

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NVIDIA's new GeForce RTX SUPER cards made on 11nm, not 12nm?

Anthony Garreffa | Video Cards & GPUs | Jul 3, 2019 11:54 PM CDT

Now that NVIDIA's new GeForce RTX 20 SUPER series graphics cards are on the market, new details have emerged on the TU106 GPU inside of the GeForce RTX 2060 SUPER. TechPowerUp noticed that the TU106 GPU has markings on it for 'Korea', which is strange as NVIDIA gets its Turing GPUs fabbed at TSMC which does NOT have a facility in South Korea.

NVIDIA's new GeForce RTX SUPER cards made on 11nm, not 12nm?

NVIDIA reportedly signed a contract manufacturing order with Samsung back in 2016, which I'm sure is still in play today and now being tested with the new SUPER-infused Turing GPUs. The most interesting part of this news is that Samsung doesn't have a 12nm FinFET process, but instead offers both 14nm and 11LPP. 11LPP is an 11nm nodelet which Samsung uses to compete against the 12nm node from TSMC.

TechPowerUp reached out to NVIDIA, which responded with: "The answer is really simple and these markings are not new. Other Turing GPUs have had these markings in the past. The chip is made at TSMC, but packaged in various locations. This one was done in Korea, hence why his says "Korea". On an unrelated note: We already use both TSMC and Samsung, and qualify each of them for every process node. We can't comment in any further detail on future plans, but both remain terrific partners".

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YouTube bans ALL instructional hacking and phishing videos

Anthony Garreffa | Business, Financial & Legal | Jul 3, 2019 11:22 PM CDT

YouTube continues its march right into censorship heaven with a new addition underneath its ban hammer, with the Google-owned video sharing site now banning content posted as "instructional hacking and phishing" that show users "how to bypass secure computer systems or steal user credentials and personal data".

YouTube bans ALL instructional hacking and phishing videos

The problem is that YouTube algorithms will be the 1984 control system behind this move once again, and some users are already getting caught up in the mess. Creator of Cyber Weapons Lab YouTube series Kody Kinzie posted to Twitter saying that his team "made a video about launching fireworks over Wi-Fi for the 4th of July to find out YouTube gave us a strike because we teach about hacking, so we can't upload it". What a mess.

Now sure, I get that YouTube should be censoring or removing harmful material -- but it should be mostly done by actual human staff. The issue here is that so many other videos are going to get caught up in this algorithm-happy ban on their instructional videos that don't necessarily instruct you on how to hack someones PC, but rather do some tweaks or trouble shooting to it. I guess we'll see how bad this gets in the coming weeks and months.

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