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Download of the Day: Fraps 3.5.2

By: Anthony Garreffa | More News: Software | Posted: May 22, 2012 11:20 am

Our Download of the Day is Fraps 3.5.2.




The latest version of Fraps is here, where it has reached version 3.5.2. With it, comes a few fixes:


  • Fixed missing audio at end of long recordings
  • Fixed error preventing movie playback in Windows Media Player
  • Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
  • Fixed crash during video mode switch in DosBox


You can download Fraps 3.5.2 here.

OS X Mountain Lion will allow automatic app downloads to your Mac

By: Anthony Garreffa | More News: Operating Systems | Posted: May 22, 2012 10:09 am

The latest developer build of Apple's upcoming OS X Mountain Lion dropped last week, and has shown off some iOS-like automatic app downloads to Mac App Store purchases.




Like on the iPhone and iPad, when you buy and install an app on one of your Macs, all of your other Macs logged into the same App Store account will automatically install the app too.


Unfortunately, the feature does not seem to be working completely. While the App Store will still offer to enable automatic downloads (as seen above), it does not actually install anything when you purchase apps from another computer.


This is something that just makes using a computer... easier. Not everyone lives on the bleeding edge of app updates, and not all apps auto-update. Hopefully we see something from Microsoft along these lines with Windows 8. But, then there's the case of what if an app was working perfectly before the update, and starts having issues after? Auto-updates are a double-edged sword.

Anonymous release 1.7GB belonging to the US Department of Justice

By: Anthony Garreffa | More News: Hacking & Security | Posted: May 22, 2012 9:20 am

Anonymous have dumped 1.7GB of data belonging to the US Department of Justice, and on the flip side, the DoJ have downplayed the sensitivity of the data siphoned from their website. Anonymous says that the information they have includes "internal e-mails", and "the entire database dump" from the website.




Anonymous' leak was announced alongside a torrent with the 1.7GB of data inside, as well as a statement:


Today we are releaseing [sic] 1.7GB of data that used to belong to the United States Bureau of Justice, until now. Within the booty you may find lots of shiny things such as internal emails, and the entire database dump. We Lulzed as they took the website down after being owned, clearly showing they were scared of what inevitably happened.

Continue reading 'Anonymous release 1.7GB belonging to the US Department of Justice' (full post)

Kinect for Windows 1.5 is here, includes facial movement tracking

By: Anthony Garreffa | More News: Peripherals | Posted: May 22, 2012 8:17 am

Microsoft have announced that they've released version 1.5 of the Kinect for Windows runtime and SDK. They've also announced that Kinect for Windows hardware is now available in Hong Kong, South Korea, Singapore, and Taiwan.




As of next month, Kinect for Windows hardware will arrive in 15 more countries: Austria, Belgium, Brazil, Denmark, Finland, India, the Netherlands, Norway, Portugal, Russia, Saudi Arabia, South Africa, Sweden, Switzerland and the United Arab Emirates. Once this is done, Microsoft will have Kinect for Windows available in 31 countries around the world. The company have also added more capabilities to Kinect that help developers build amazing applications:


  • Kinect Studio, our new tool which allows developers to record and play back Kinect data, dramatically shortening and simplifying the development lifecycle of a Kinect application. Now a developer writing a Kinect for Windows application can record clips of users in the application's target environment and then replay those clips at a later time for testing and further development.
  • A set of Human Interface Guidelines (HIG) to guide developers on best practices for the creation of Natural User Interfaces using Kinect.
  • The Face Tracking SDK, which provides a real-time 3D mesh of facial features-tracking the head position, location of eyebrows, shape of the mouth, etc.

Continue reading 'Kinect for Windows 1.5 is here, includes facial movement tracking' (full post)

Machinima nabs $35 million in funding, led by Google

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: May 22, 2012 7:37 am

Online video creator, Machinima has had a great funding round, where they received $35 million in funding. This was led by Google, which also included existing investors found in Redpoint Ventures, and MK Capital. If you remember, Google's YouTube were after some original programming, and have been investing heavily to do so.




At the moment, Machinima's network is the largest single page view generator for YouTube, where it enjoyed more than 1.6 billion video views in the month of April. So we can see why Google ponied up for the online video creator.


YouTube is also an invaluable partner of Machinima, as YouTube is the company's primary distribution and monetization platform. Machinima plans to spend the money on investing in content and global sales, as well as international expansion and distribution. This latest move from Google shows just how important online video will be in the future, while it's not a huge investment, Machinima by itself brings in some serious viewers.

Game Capture HD can record your game footage to PC, Macs

By: Anthony Garreffa | More News: Gaming | Posted: May 22, 2012 7:08 am

Elgato, a video conversion hardware maker has announced the Game Capture HD. Game Capture HD can capture game footage from game consoles, and records it to PC and Macs. The device is not too big either, about the size of a deck of cards.




It requires no additional power, and connects to a game console thorough USB 2.0. Game Capture HD connects to the Xbox 360 through HDMI, and through the AV input of the PlayStation 3. It can capture 480i, 576p, 720p, and 1080i, and encodes video on-the-fly in H.264.


Game Capture HD comes with software for both Windows and Mac that allows you to timeshift, edit, and share videos on YouTube, Facebook, Twitter or e-mail. The unit requires a Mac running OS X 10.7 or later with a 2GHz dual-core Intel-based processor, and on the PC side of things, Windows 7 with at least a dual-core processor. The Game Capture HD will be available starting June 1, at $200.

Max Payne 3 to arrive on PC with four DVDs

By: Anthony Garreffa | More News: Gaming | Posted: May 22, 2012 7:00 am

Rockstar released the Max Payne 3 requirements a month ago now, and we were teased with a 35GB install requirement. Well, it looks like the game will ship on four DVDs according to the game's Indian distributor, E-Xpress Interactive. Four DVDs seems excessive, so does a 35GB install.




I'm looking forward to seeing the game running on a high-specced PC, to see if that 35GB is worth it. Four DVDs is just ridiculous, and this is why I love digital distribution. But what about those who don't have the Internet speed, or download cap, to suck down 35GB of data?


Is this the future of gaming? With the recently announced Unreal Engine 4 and it's jaw-dropping screenshots, we are definitely looking at a huge expansion in how much data comes with a game because of textures, sounds, and everything in between. We're going to need some seriously powerful compression methods in the near future. Whatever happens, Max Payne 3 will be a day-one purchase for me. What about you?

Samsung wants to settle war with Apple

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: May 22, 2012 6:28 am

The war between Samsung and Apple has been epic, but isn't it about time they settled it? Samsung Electronics' mobile division chief, JK Shin said over the weekend that they are still seeking to resolve differences in its international patent war with Apple.




Shin told reporters at the Seoul airport shortly before his departure for the US:


There is still a big gap in the patent war with Apple but we still have several negotiation options including cross-licensing.


When asked about the prospects for the company's memory chip business, Shin said that the 4G chip shortage was expected to drag on until Q4 of this year.

Unreal Engine 4 screens are amazing, Epic also has a 'responsibility' to push next-gen consoles

By: Anthony Garreffa | More News: Gaming | Posted: May 22, 2012 6:04 am

Here we are, folks. The beginning of next-gen gaming, hopefully. Epic have taken the curtains down from the first screenshots of the upcoming Unreal Engine 4, and boy do they look freakin' insane. Epic have also spoke of their "responsibility" to make sure next-gen consoles from both Microsoft and Sony can support the kind of eye candy that UE4 can push out.




Epic ran the Unreal Engine 4 demo on a PC, cough, with a single NVIDIA Kepler-based GEFORCE GTX 680. Epic design director Cliff "CliffyB" Bleszinski has said:


There is a huge responsibility on the shoulders of our engine team and our studio to drag this industry into the next generation. It is up to Epic ... to motivate Sony and Microsoft not to phone in what these next consoles are going to be. It needs to be a quantum leap. They need to damn near render Avatar in real time, because I want it and gamers want it--even if they don't know they want it.


We will get to see the engine in action at E3 in a couple of weeks time, with our own Trace Hagan attending in-person.

Continue reading 'Unreal Engine 4 screens are amazing, Epic also has a 'responsibility' to push next-gen consoles' (full post)

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