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TweakTown News Posts - Page 2313

LG has high hopes for its G2 handset, hopes to sell over 10 million

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Sep 25, 2013 9:28 am

For the past week, LG's flagship G2 smartphone has been for sale in the United States. But, it doesn't look like it's selling well, as it doesn't really do much to stand out from the crowd of handsets out there.




The South Korean giant behind the G2 smartphone has high hopes, where LG has said that it hopes to sell over 10 million G2 units across the world. In Taiwan alone, LG is hoping to sell 20,000 or so units per month, which would end up giving LG around 5% market share for smartphones in the country. LG will start selling the G2 in Taiwan on September 27 off-contract for NT$19,900, or around US$672.

iMessage for Android arrives, kinda, but it redirects data to China

By: Anthony Garreffa | More News: Apps | Posted: Sep 25, 2013 8:31 am

iMessage Chat for Android has arrived, but is it as good as what it sounds like? Well, yes and no. iMessage Chat allows Android users to chat between Android and iOS devices, but there should be caution used.




9to5Mac reports that iMessage Chat is definitely not an Apple app - which should be obvious - and was created by a third-party developed named Daniel Zweigart. iMessage Chat disguises the Android device you're using as a Mac mini, after which it pushes your messages to the Apple iMessage server. This means you'll require an Apple ID to gain access, but this isn't where the problems stop.


The creator of Cydia, Jay Freeman, noticed that iMessage Chat redirects to a server in China, before it forwards the information to Apple. This means that the server acts like a middle man, where it handles the transferring and processing of information between your smartphone and the iMessage server. The scary thing is, we don't know what the Chinese server is doing with your information - where it could be, and probably is storing your Apple IDs and chat logs.

Continue reading 'iMessage for Android arrives, kinda, but it redirects data to China' (full post)

Samsung to unveil 'curved display smartphone' next month

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Sep 25, 2013 6:43 am

Samsung used its event today to show off the Galaxy Gear and Galaxy Note 3, but took some time away from the event to tease the world by saying that the South Korean giant plans to "introduce a curved display smartphone in October."




There's no more information apart from those handful of words, no price, release date, or what OS it would arrive in. We could see Samsung unleash its Tizen handset tease with the curved display, or the Galaxy S5. We could even expect a totally new handset, or new range of smartphones from Samsung, too.


We have seen Samsung show off a flexible OLED screen, all the way back in January at CES 2013. Could this new curved display smartphone be the fruits of Samsung's labor? We don't have long to wait, folks.

Sixense's new Kickstarter stretch goal: Android and iOS support

By: Anthony Garreffa | More News: Wearable Computing | Posted: Sep 25, 2013 6:32 am

One technology that has me excited along with the Oculus Rift is Sixense Entertainment's STEM System, which is currently on Kickstarter. Sixense had an original goal of $250,000 but they are now at $531,448 at the time of writing.



The developer has added a new stretch goal to its Kickstarter campaign, which would see them add STEM support for both Android and iOS devices if they reach $700,000. There's another 17 days for this to happen, so we should see them hit this goal quite easily. The Kickstarter campaign reads: "An updated Sixense software development kit will support Android 3.2 or higher and iOS 6 and higher, allowing STEM System developers to bring Sixense motion tracking to a huge installed base of mobile devices."




It also adds: "Our video above shows a virtual camera application for which we've heard a lot of requests. The STEM System running on Android and iOS will enable applications like the virtual camera, or even the ability to turn a mobile device into a VR head-mounted display."

RumorTT: Entry-level Galaxy Note 3 could be on the horizon

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Sep 25, 2013 5:32 am

We're just days away from the Galaxy Note 3 release, and now there's rumors of a new variant of Samsung's latest phablet. Korean tech site ETNews is reporting to have release information regarding an "entry-level model" of the Galaxy Note 3.




The entry-level Galaxy Note 3 would be 20-30% cheaper to manufacturer, and the body of the entry-level Galaxy Note 3 would feature more plastic. It would also see the rear-facing camera down to 8 megapixels, and the display drop to 720p. This could be a good move by Samsung, but it could confuse people quite a bit, too.

Xbox One will upload gameplay footage to Facebook, YouTube in 2014

By: Anthony Garreffa | More News: Gaming | Posted: Sep 25, 2013 4:36 am

Microsoft has confirmed to Polygon that gamers will be able to upload gameplay capture clips from their Xbox One consoles to social media sites like Facebook and YouTube "in 2014."




Xbox One gamers will have the ability of sharing their clips through Xbox Live when the Xbox One launches, but you won't be able to share those same clips to Facebook or YouTube at launch. Gameplay clips can also be edited, which will be a nice touch. Personally, I don't know why Microsoft wouldn't have this ability built into the Xbox One at launch, is this yet another last minute decision?

GTA V PC talk continues, would feature DX11, 2K textures and more

By: Anthony Garreffa | More News: Gaming | Posted: Sep 25, 2013 4:17 am

I wanted to say "here we go again" but I've already used that line up in a previous GTA V on PC story, but the rumors persist, and we're here yet again. But, this time, we have more details on the technical side of GTA V.




The latest talk of Grand Theft Auto V on the PC leads us to believe that we should expect GTA V on the PC to feature DirectX 11 support, 64-bit support, 2K textures and Advanced Effects> These advanced effects would arrive as Bloom, which should make the world of GTA V more lush when you look at the horizon. The 64-bit support will see support for more than 4GB of RAM, which is definitely something we're going to need with a world as big as GTA V.


The code that the evidence is coming from is below:


  • 985459 - PC - [PT][PB] Crash - > game_win32_beta_dx11.exe!strRequest::Release() Line 47 + 0xf bytes C++
  • 614622 - [LB][PT][LDS][DX11] Blooms too much on smog weather setting.
  • 632447 - [PC] All the phones are very dark and hard to read
  • 496009 - [PC] Debug picker seems to be non-functional
  • (no x64 prebuild cover) - Boot checks completed only.
  • Base AudioCL#s: Playstation 3 and XBOX: 3772801; PC CL 3773483

RumorTT: Apple paid EA to delay Plants vs. Zombies 2 on Android

By: Anthony Garreffa | More News: Gaming | Posted: Sep 25, 2013 3:30 am

We have quite the juicy rumor today, that Apple paid EA a large sum of money to delay its huge title, Plants vs. Zombies 2, on Android. Of course, Apple is denying any and all comments regarding the deal.




But, we have Frank Gibeau, head of EA Labels, stating that "Apple gave us a truckload of money to delay the Android version [of Plants vs Zombies 2]." The quote cam from an internal town hall meeting held at EA earlier today. We don't know how much money represents a "truckload" but it would have to be several million at least.


Considering that Plants vs. Zombies 2 has already launched on Android in China, and is outselling the iOS version 6-1, this could be a very big reason why. One of the biggest games on mobile, selling six times better on Android, is a very big reason for Apple to enjoy the exclusivity of it. Apple has flatly denied all claims, saying that no money has changed hands regarding the PvZ 2 title.

iFixit tears down the A7 silicon, peers inside of the awesomeness

By: Anthony Garreffa | More News: CPU, APU & Chipsets | Posted: Sep 25, 2013 2:37 am

We are used to the usual teardowns, that usually involve ripping a physical device apart, but iFixit has torn down the actual A7 silicon that we find in the Apple iPhone 5S. iFixit used an Ion Beam Etcher, which takes layers off of a semiconductor, analyzing just how it is made. iFixit worked with Chipworks on the A7 teardown, discovering quite a bit:




  • First, a biggy: "We have confirmed through early analysis that the device is fabricated at Samsung's Foundry. We suspect we will see Samsung's 28 nm Hi K metal Gate (HKMG) being used."
  • The distance between each of the chip's transistors is 114 nm, compared to the A6's 123 nm.
  • That 9 nm difference - from a 28 nm process to a 32 nm process - means the same computational power can be squeezed into just 77 per cent of the original area. But given the A7 is larger than the A6, it's clear where all that poke came from.
  • In total, the A7 packs one billion plus transistors onto a 102 square millimetre field.
  • Chipworks claims that the M7 section of the silicon is an NXP LPC18A1 - part of the LPC1800 series of high-performing ARM Cortex-M3 based microcontrollers.
  • In fact, the M7 packs accelerometer, gyroscope, and magnetometer, and does some fancy maths before neatly passing orientation data to the main chip.
  • The Wi-Fi module is exactly the same as that in the iPhone 5.
  • The 4G LTE modem uses two chips: a Samsung-fabricated LTE baseband processor and a Samsung DRAM module to retain carrier specific information.

PNY Technologies unveils new GeForce GTX 770 OC and GTX 780 OC cards

By: Charles Gantt | More News: Video Cards | Posted: Sep 25, 2013 2:02 am

Today PNY Technologies announced the release of its new high-end range of overclocked graphics cards. The company said it's proud to release its new GeForce GTX 770 OC and GTX 780 OC discrete graphics cards to the public.




While both of the cards are based on reference designs, PNY has integrated a custom cooling solution that it says creates an "exhilarating gaming experience and unmatched performance." The GTX 770 OC features a base clock of 1150MHz, while the 780 OC is clocked in at 1006MHz. The 770 features 2GB of GDDR5 while the 780 boast 3GB of GDDR5.


Both cards feature a three-year guarantee,and they are available now at major electronics retailers with the GTX 770 retailing for about $463, while the GTX 780 will retail for approximately $700.