Microsoft have unleashed upon the world, the DirectX 11.1 specifications. There's a massive list of things that are being included, so don your thinking cap and get directly into it! We shouldn't expect too much to change until consoles are updated with next-gen GPUs, which should hopefully happen next year.
Until then, it's a nice list and we should expect some small changes to the way games are made, look and react. Nonetheless, the specifications are neat, and as a tech junkie, this is just another fix for me, and hopefully you. Check out the latest DirectX 11.1 specifications below:
Shader Tracing and Compiler Enhancements
Direct3D 11.1 lets you use shader tracing to ensure that your code is performing as intended and if it isn't you can discover and remedy the problem. The SDK for Windows 8 Consumer Preview contains HLSL compiler enhancements. Shader tracing and the HLSL compiler are implemented in D3dcompiler_nn.dll.