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Facebook's first 'lockup' ended today, is only trading down 5%

By: Trace Hagan | More News: Business, Financial & Legal | Posted: Aug 16, 2012 6:28 pm

It would appear that Facebook is finally getting some good news. The first of their 'lockups' ended today and they are only trading down by 5 percent. When a company goes public, insiders who received stock can't sell it until their lockup expires. If the stock doesn't crash on a lockout day, it usually means the people who have knowledge believe the company will continue to do well.




Conversely, if the stock crashes, then if often signals to investors to get out. Luckily for Facebook, the stock has only dipped a little as a result of some shares going on the market, but it hasn't crashed like it could have. Other companies, such as Groupon, had to sell more shares to stave off a massive crash.


Facebook is currently trading at $20.19, which is less than 5 percent. Facebook still has to endure 4 more lockups before they are in the clear. These would be 249 million shares on October 15, 1.32 billion on November 14, 49 million on December 14, and 47 million on May 13. The day that appears like it could be a problem is November 14.

Fujitsu releases military-grade Android 4.0 tablet, only costs $549

By: Trace Hagan | More News: Mobile Devices, Tablets & Phones | Posted: Aug 16, 2012 4:31 pm

When I hear military-grade, I immediately hear "expensive," however, that's not the case with Fujitsu's new military-grade tablet. At $549, it's $50 less than a storage-comparable Apple iPad 3--and the device even weighs less than it does. It manages all of this while being tested to meet or exceed military durability standard MIL-STD-810G.




So just what do you get with the Fujitsu M532? Well, it features a quad-core Tegra 3 processor and 1 GB of RAM stuffed behind a 10.1-inch IPS display running at WXGA (1280 x 800) resolution. Camera-wise, it features an 8-megapixel rear-facing camera and a two-megapixel front-facing camera.


It weighs in at just 1.23 pounds which, as I said, is less than the iPad 3's 1.44 pounds. Furthermore, the battery is said to last for 8.4 hours of video playback, which should get you through at least 3 movies and will get you most of the way to Europe from the United States. You also get a one-year license for device tracking through Absolute Computrace.

NVIDIA GeForce GTX 660 Ti launch review round-up

By: Trace Hagan | More News: Roundups | Posted: Aug 16, 2012 3:24 pm

We proudly brought you a review of the GTX 660 Ti around two weeks ago. Well, the NDA has finally been lifted and just about every other site known to man has released their review of the new card. We, too, have released another NVIDIA GTX 660 Ti review to go along with today's launch, this one of the MSI GTX 660 Ti 2GB Power Edition.




The cards perform as you would expect them too. At $300, the performance-per-dollar is pretty good. Without further ado, here's an incomplete list of NVIDIA GTX 660 Ti launch reviews.


GTX 660 Ti -

GTX 660 Ti - techPowerUp!

GTX 660 Ti -

Continue reading 'NVIDIA GeForce GTX 660 Ti launch review round-up' (full post)

MPEG releases draft for a new video codec, H.265, would halve video bandwidth

By: Anthony Garreffa | More News: Software | Posted: Aug 16, 2012 10:25 am

The Motion Pictures Expert Group (MPEG) has released a new draft which should see the release of a new video codec, H.265. The proposed High Efficiency Video Coding (HEVC) looks to save on space by up to 50% of the current MPEG-4 H.264 standard, with its aim of reducing the amount of bandwidth used by online video applications, making room for more.




A group of 450 people met in Stockholm during July in order to approve the new codec, which if adopted, would see double the amount of TV channels broadcast, all in the same amount of spectrum. Per Fröjdh, chairman of the Swedish MPEG delegation and manager for Visual Technology at Ericsson Research has said it will "have an enormous impact on the industry", and rightly so. He also notes that it is currently predicted that video could account for "90 percent of all network traffic" by 2015.


Fröjdh also believes that the new HEVC format could see a launch in the commercial product space as soon as next year. Apple would hopefully be an early adopter in H.265, as they were in H.264. Nokia and Microsoft also recommend H.264 as an alternative to plugins for video in the HTML5 specification. We should hear more about H.265 over the coming months.

Continue reading 'MPEG releases draft for a new video codec, H.265, would halve video bandwidth' (full post)

Microsoft has banned the name 'Metro' from its own Windows Store

By: Anthony Garreffa | More News: Internet Browsers | Posted: Aug 16, 2012 9:25 am

Developers who submit a Windows 8 app to the Windows Store using the word 'Metro' will "fail certification". This is a move from Microsoft that will see the Metro name die a horrible, horrible death. A recent change to the "Naming your app" instructions appears despite the heavy use by Microsoft of the term elsewhere.




This means that developers are now having to rebrand their apps in order to pass the new, stricter, non-Metro requirements. One big example is Windows-based Twitter client, MetroTwit, which already has a great following, and it now risks losing users when they go through a now required name change.


This is a big change, and its getting so close to the launch of Windows 8 I fear the Microsoft may be poisoning the Windows 8 name by this huge tectonic shift in renaming Metro, and the domino effect its having on developers, and their apps. Time will tell, I guess.

DayZ project lead wants the game on consoles

By: Anthony Garreffa | More News: Gaming | Posted: Aug 16, 2012 8:23 am

It all started out as a mod for ArmA II, but it looks like DayZ might be headed for consoles in the near future. Project lead Dean Hall "really hopes" DayZ is successful enough to justify a console-based version of the game.




Hall spoke with Joystiq at Gamescom, which is happening right now in Cologne, Germany, where he said that the only problem with DayZ, is that it needs to be successful enough to justify a console version. He said:


You're not going to put it on the consoles if you're only going to sell 100,000 units or something like that. DayZ will be driven by its PC development and it will innovative on that. And, once we're at a point, we'll take it and do a Mac version, 360 and PS3.


When pushed if he was talking to any console developers, he says "we're meeting with them here". I don't see why there wouldn't be a console release, but with the constant updates to the game, and the heavier requirements of the ArmA II engine, I suspect it might hit next-gen consoles, or there'll be a watered down version of the game on current-gen consoles, when, and if it hits.

Planetary Annihilation gets Kickstarter funding, is 'Total Annihilation-inspired gameplay on a planetary scale'

By: Anthony Garreffa | More News: Gaming | Posted: Aug 16, 2012 7:26 am

Developer Uber Entertainment wants to get out from behind games such as Super Monday Night Combat and create a real-time strategy title called Planetary Annihilation. Uber Entertainment has taken to Kickstarter to finance the $900,000 cost of the game, but they're also taking donations through the game's website, too.



What the best bit of this news is, is that Planetary Annihilation is described as "Total Annihilation-inspired gameplay on a planetary scale". Now, when I was in high school, I would've spent hundreds upon hundreds of hours on Total Annihilation, I had a non-cached version of the Celeron 300, and if I reset my computer 20-30 times, it would somehow clock in at 333MHz instead of 300MHz. I would get a decent frame rate boost when there were tonnes of units on screen. I upgraded so many times for this game it wasn't funny. Nostalgia, check.

Continue reading 'Planetary Annihilation gets Kickstarter funding, is 'Total Annihilation-inspired gameplay on a planetary scale'' (full post)

Nokia to hold media event on September 5 with Microsoft, could unveil new Windows Phone 8 device

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Aug 16, 2012 6:27 am

According to a report on Reuters, Nokia have said that they are holding a joint media event with Microsoft in New York on September 5. The news has sparked new rumors that the company would unveil their Windows Phone 8-based device before Apple can have the chance to unveil their next iPhone.




Nokia haven't given out any details on the event, but CEO Stephen Elop has said that the company would soon unveil a new smartphone using Microsoft's Windows Phone 8 OS. The big reason this event is getting press, is because the event is a week earlier than Apple's is, where we should expect the company to unveil their new iPhone.


Nokia has had a hard time finding their footing in the new smartphone market with the likes of Apple and Google throwing out both phones and operating systems, then we have competition such as Samsung and others joining in on the festivities. Old school companies such as Nokia and Research in Motion are finding it hard to stay relevant in an ever-changing market. Hopefully the September 5 event we see something truly revolutionary from the company. Nokia need their 'iPhone' time in the market.

DriverTT: AMD Catalyst 12.8's are now available

By: Anthony Garreffa | More News: Software | Posted: Aug 16, 2012 6:21 am

AMD have just released a tasty version of their Catalyst drivers, version 12.8. The biggest gem in this driver is most likely going to be the Windows 8 support, which includes AMD's first logo certified and unified driver for Windows 8 production. This includes:




  • AMD's first official unified and logo certified driver for Windows 8, Windows 7 and Windows Vista
  • Target-Independent Rasterization (TIR): TIR is a new rendering path that enables superior anti-aliasing in Direct3D driver applications
  • Native Stereo 3D Support: Windows 8 natively supports stereoscopic 3D gaming and videos via compatible applications
  • Unified Video API: Video playback has been integrated into the DirectX® 11 API, enabling simultaneous video and gaming content. Transcoding performance may also be improved for supporting applications.
  • Optimized screen rotation for rotation aware devices
  • Improved sleep/resume performance
  • Optimized GPU power consumption


Major technologies / features also supported under Windows 8:

  • AMD Eyefinity technology
  • OpenCL™
  • OpenGL
  • Unified Video Decoder (UVD)
  • AMD Dual Graphics
  • AMD CrossFire technology
  • AMD Overdrive
  • AMD Catalyst Control Center
  • Vision Engine Control Center

Continue reading 'DriverTT: AMD Catalyst 12.8's are now available' (full post)

Samsung plays hard ball in court, says it doesn't matter if we ripped off Apple's tech, Apple stole it in the first place

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Aug 16, 2012 5:31 am

The Apple vs. Samsung trial is coming to an end, but before we get there, Samsung started their day in court on Monday with some very interesting things to say. Apple have been playing dirty in court from day one, stating that Samsung knowingly stole its technology and designs by very meticulously examining each key element of the iPhone's UI and mimicking it on their own products.



Samsung, rather than deny doing anything wrong, decided to play hard ball - prove that Apple's technology patents aren't valid because they stole them to begin with. Samsung started off by talking about Apple's pinch-to-zoom patent, which Apple claim Samsung infringes upon by using the feature in most of Samsung's smartphones and tablets.


BGR goes into a technology called "Diamond Touch" which was shown to the court by Samsung's legal team on a massive touchscreen table built by Mitsubishi, where they showed the jury that Apple's patent on pinch-to-zoom technology shouldn't be valid because the technology had existed for years before the first iPhone hit the market. Samsung took a stab after, suggesting Apple knowingly stole the technology when its witness, Mitsubishi engineer Adam Bogue, testified that he showed the Cupertino-based company's engineers the Diamond Touch tech back in 2003.

Continue reading 'Samsung plays hard ball in court, says it doesn't matter if we ripped off Apple's tech, Apple stole it in the first place' (full post)

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