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TweakTown News Posts - Page 2134

LeakedTT: Battlefield 4 release date confirmed, will go on sale in October

By: Charles Gantt | More News: BREAKING STORY | Posted: Apr 1, 2013 11:54 am

This morning KitGuru is announcing that Microsoft has let details leak on Battlefield 4's release date. The leak occurred when details were accidentally posted to the official Xbox blog. This leak comes hot on the heals of the 17 minute live action teaser video EA released last week.

 

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The details were removed almost instantly but a few fast thinking readers managed to grab a few screen captures before Microsoft noticed the mistake. The blog said that the game will release on October 29th 2013. Judging as to how fast these details were removed from the blog, we feel that it is safe to assume that the release date is official.

 

"Only in Battlefield can players go through a building instead of around it, eject from a jet and take out the enemy mid-free fall, or flip a tank. DICE, a studio of Electronic Arts, announced that Battlefield 4 will arrive on Xbox 360 on October 29, 2013."

Facebook approved to build second campus from Menlo Park

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Apr 1, 2013 9:34 am

Facebook have received permission from the authorities of Menlo Park to build a second campus which will be designed by Frank Gehry. The second campus will be built near the current Facebook campus, on a new 22-acre site west of Bayfront Expressway in California.

 

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The new campus will have a rooftop park and an underground tunnel to connect to two Facebook campuses together, which is part of its design. The 433,555-square-foot location was originally set to have parts of the building "flaring out like butterfly wings," but these plans were dropped because they were "too flashy."

 

Facebook's second campus will have an average height of 45 feet, topping out at 73 feet in some parts, but it will be mostly hidden away by landscaping in order to keep Facebook's management's request for a low-key building.

United States Patent & Trademark Office rejects Apple's trademark on the iPad mini

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Apr 1, 2013 8:31 am

The United States Patent & Trademark Office (USPTO) have rejected Apple's application for a trademark on their iPad mini. Apple received the letter on January 24, but it has only been made public recently, with the USPTO saying that the addition of "mini" to "iPad" was not distinct enough from Apple's iPad trademark to warrant its own filing. Apple's rejection letter states:

 

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In this case, both the individual components and the composite result are descriptive of applicant's goods and do not create a unique, incongruous or non-descriptive meaning in relation to the goods being small handheld mobile devices comprising tablet computers capable of providing Internet access.

 

Apple has up until July 24 to submit an amended application for the iPad mini trademark, where Apple will have to justify why the term 'iPad mini' is distinct from their existing trademark on 'iPad.'

iBUYPOWER unveil the Revolt XXL, a gamers wet dream

By: Anthony Garreffa | More News: Computer Systems | Posted: Apr 1, 2013 8:15 am

Update: An April Fools joke if some people are reading this. I do love iBUYPOWER's last bit 'The Revolt XXL is unavailable and will never ship soon.'

 

iBUYPOWER have come out this weekend, right after Easter on April 1, unveiling their latest and greatest Revolt XXL. iBUYPOWER have released the Revolt XXL to appeal to the hardest of the hardcore gamers, with Sam Felix, Master of Product Development at iBUYPOWER saying:

 

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We didn't listen to customer feedback at all. We took inspiration from outside of the industry. Water heaters, fridges, and building columns, we said the industry's going smaller, but we need to go bigger.

 

iBUYPOWER have created the Revolt XXL to "increase the size of its owner's ego, and other things." Not my words, but iBUYPOWER's! The Revolt XXL has "unrealistic features," which include:

  • The ability to stop time. Seriously.
  • When you start losing a game, you will automatically rage against your teammates and quit.
  • Indestructable. It can't be damaged, destroyed, or even scratched. Ever. Once you get it, you're stuck with it. Forever.

 

The Revolt XXL is unavailable and will never ship soon.

RumorTT: Apple working on a phone with a 'wraparound' screen

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Apr 1, 2013 7:35 am

This is probably going to be one of the more 'out there' rumors of the year, but Apple have apparently been playing around with a striking new design for the iPhone.

 

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The Telegraph noticed a recently published patent that Apple have been playing around with an iPhone that features a curved display, with no size bezels or physical buttons to be seen. Apple sees the curved display made with a flexible material that can present "an illusion of depth perception" capable of "mimicking a 3D experience."

 

Apple explains that users could control the volume on the phone "by holding a finger over the volume indicator" and "expanding the volume control over the entire left side of the device," which takes away any reasoning for a physical volume button.

Lian Li go all-out for the LAN gamer, put back pack straps on their new special edition PC-D8000-LAN case

By: Anthony Garreffa | More News: Cases, Cooling & PSU | Posted: Apr 1, 2013 5:57 am

Update: April Fools from Lian Li!

 

Lian Li are asking all LAN gamers the biggest question of all: "Do you even lift, bro?" with their latest PC-D8000-LAN chassis - which features some back pack straps, perfect for LAN gamers across the world. Lian Li unleashed the news through their Facebook page, where they've tagged it as the 'No Compromises: The Ultimate LAN Case'.

 

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It looks like it's pretty much their kick-ass PC-D8000 case, with some handy back pack straps. What do you think of the case? Adding back pack straps to an already huge case might be a bit hard to lift, but I really think they should use the marketing piece "Do you even lift, bro" or "Do you even LAN, bro?"

 

The Lian Li PC-D8000-LAN can hold an insane amount of water-cooling, as well as an equally insane 60TB of storage.

Continue reading 'Lian Li go all-out for the LAN gamer, put back pack straps on their new special edition PC-D8000-LAN case' (full post)

Samsung could soon see a store-within-a-store in Best Buy

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Apr 1, 2013 5:33 am

If you've ever wondered into a Best Buy store, you would know that there are dedicated "Apple Shop" sections, where you can buy - you guessed it - Apple goodies. Well, the tables are slowly turning, with news that there could be similar shops in Best Buy stores, from Samsung.

 

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It would be perfect timing with the company's launch of the Galaxy S4, with Geek.com reporting it might be happening very soon:

 

Geek.com has been told that the first wave of high traffic Best Buy locations will soon be receiving instruction to remove two aisles next to their mobile department and prepare to install a new Samsung store. This new section will be dressed in large Samsung signage and offer custom demo stations for many of Samsung's products. Locations with the new section will be issuing special training sessions for employees in the mobile department, focusing heavily on how to show off Samsung-specific features.

Continue reading 'Samsung could soon see a store-within-a-store in Best Buy' (full post)

Twitter ad revenue set to fly past $1 billion in 2014

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Apr 1, 2013 4:32 am

Rolling the clock back to 2011, Twitter was making nothing from mobile advertisements - but what about now and going into 2014? eMarketer have said that 53% of Twitter's ad revenue comes from just mobile advertisements.

 

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eMarketer expects that Twitter's ad revenue will be around $582.8 million for 2012, with $308.9 million coming from mobile ads. These figures will blow out to around $1 billion for 2014, with 2015's numbers estimated to be around $1.33 billion with an expected 60% of which coming from mobile advertisements.

eBay headed toward $110 billion in sales by 2015

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Apr 1, 2013 3:29 am

eBay started off as something small, but has grown into something incredibly powerful and profitable. So much so that the Internet auction site is estimated that their total volume of merchandise sold will reach $110 billion by 2015.

 

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The Internet auction site also sees a very large portion of their growth from developing markets, which will see a nice injection of both consumers and profits in the coming years. Bloomberg have noted that they estimate eBay to pull in between $21.5 billion and $23.5 billion in the year 2015 with their current business model.

 

eBay's continued success is thanks to current CEO John Donahue, who pushed for new features like mobile applications and local shopping tools. These goals have seen eBay's shares surge 75% since he took over from Meg Whitman in 2008. Just last year, eBay's sales grew 21%.

Updated: Unreal Engine 4 will not work on the Nintendo Wii U, joins the club with Frostbite 3

By: Anthony Garreffa | More News: Gaming | Posted: Mar 31, 2013 8:34 am

Update:

 

Mark Rein has talked with Engadget, shedding some light on his comments that Unreal Engine 4 wouldn't be heading to the Nintendo Wii U, where he said:

 

If someone wants to take Unreal Engine 4 and ship a game on Wii U, they can. If they wanna ship an Unreal Engine 4 game on Xbox 360, they could make it happen.

 

So it looks like Epic Games might not be releasing games themselves on the Wii U, but have no problems licensing out their next-generation engine to other developers, and have them ship UE4-based games to the Wii U. Interesting.

 

The original article:

 

We showed you some of those gorgeous graphics that Epic Games' Unreal Engine 4 is capable of, but it looks like the next-generation graphics engine won't be working with Nintendo's Wii U console. Even with Epic Games themselves saying that UE4 is super scalable, so much so that it can be scaled from next-gen consoles like the PlayStation 4, all the way down to mobile devices and web browsers.

 

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Epic co-founder Mark Rein was asked if UE4 can be scaled down to the Nintendo Wii U, where he said:

 

Ha-ha, no. I mean, sorry, it's not really a correct answer. We're not... we have Unreal Engine 3 for the Wii U. Right? And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3.

Continue reading 'Updated: Unreal Engine 4 will not work on the Nintendo Wii U, joins the club with Frostbite 3' (full post)

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