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TweakTown News Posts - Page 2073

EA Sports' Ignite engine won't work on the Wii U, or most PC's

By: Anthony Garreffa | More News: Gaming | Posted: Jun 20, 2013 7:28 am

EA Sports' next-generation titles running under their Ignite engine won't work on Nintendo's Wii U, or most mid-range PC's. EA Sports' executive vice president, Andrew Wilson, said that most PC's out right now won't be powerful enough to run it.

 

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This isn't because current PC's are too slow, it's that most (not all) consumers' PC's won't be powerful enough to run the Ignite-powered games. Wilson told Polygon: "Even though there were some PCs on the marketplace that could run that engine, the lion's share of PCs on the marketplace could not. And the majority of the gamer base that was playing the game on PC did not have a PC spec that would work with that."

 

Wilson has said that the Ignite engine has been built for the next-generation PS4 and Xbox One, and not the open hardware of the average PC. Wilson has said that with a few changes to Ignite, it should be working on the PC. Considering the PS4 and Xbox One feature AMD Radeon HD 7000 series GPU's, I don't understand why this is the case - EA, what are you playing at?

Apple, HTC and Samsung's new smartphones might feature liquid cooling

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Jun 20, 2013 6:24 am

Three of the big players in the smartphone industry are looking to make a change to the market, with Apple, Samsung and HTC all looking at releasing more power efficient smartphone that would feature some form of liquid cooling.

 

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DigiTimes has reported that all three companies might adopt "ultra-thin heat pipes" in some of their next-generation smartphones. The liquid cooling that would be used is similar to what we find in laptops, which takes the heat away from the important processors and wireless chips, dissipating it in a much better, more efficient manner.

 

We should expect liquid cooling in HTC, Samsung and Apple phones in Q4, if early predictions are on the ball.

Google pressed about Glass, governments are worried about privacy, ironically

By: Anthony Garreffa | More News: Wearable Computing | Posted: Jun 20, 2013 5:36 am

In what seems like the most ironic post I've ever written, ten government policy and data protection officials have questioned Google over their wearable computing device, Project Glass. Officials in Canada, Australia, New Zealand, Mexico, Israel, Switzerland and the Netherlands have all expressed concerns over privacy.

 

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The government officials didn't attack Google, but instead asked to learn more about Glass, requesting exclusive demos of the wearable tech. The New York Times has said that the letter to Google asked: "Would Google be willing to demonstrate the device to our offices and allow any interested data protection authorities to test it?"

 

I don't understand what all the fuss is over, considering the amount of cameras in all of the cities around the world - even the ones of the governments asking about Glass. What about the NSA PRISM system? Did the governments ask the NSA what is going on there? I'm sure Google will release Glass just fine, and the world will get used to it - just like they have with super high-resolution cameras on our smartphones.

Steam beta code hints at game sharing feature

By: Anthony Garreffa | More News: Gaming | Posted: Jun 20, 2013 4:24 am

There's some news floating around that Valve could soon offering game sharing through Steam according to the latest Steam Beta. A NeoGAF forum member has unveiled three lines of code that suggest Valve will offer this game sharing feature through Steam in the future.

 

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This would allow a Steam gamer to loan their game to a friend, which would be an awesome feature to add to Steam. The code lists two UI messages to the owner and the borrower of the game, which appear to imply that only one person can play the game at one time, which is fine by me - the ability to loan games through Steam is something unique, and very cool of Valve. More details:

 

"SteamUI_JoinDialog_SharedLicenseLocked_OwnerText" "Just so you know, your games are currently in use by %borrower%. Playing now will send %borrower% a notice that it's time to quit."

 

"SteamUI_JoinDialog_SharedLicenseLocked_BorrowerText" "This shared game is currently unavailable. Please try again later or buy this game for your own library."

 

ExtremeTech has taken it a step further by stating that Valve will make an official announcement in the coming weeks or months, something we here at TweakTown we'll be waiting for with excitement.

Google takes a sip of Starbucks, offers Starbucks' free Wi-Fi users trial offer for Google Play Music All Access

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Jun 20, 2013 3:34 am

Sitting at Starbucks sipping on a coffee while enjoying their free Wi-Fi? You'll now be shown a free trial offer which will give you access to Google Play Music All Access. The deal started this week, which saw the two companies partnering up to connect Starbucks' free Wi-Fi offer promotional deals to content on Google Play.

 

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Starbucks will now be displaying an advertisement for Google Play Music All Access, where they will be promoting features of Google's music service and offering a click-through for a free trial. Clicking through will offer up a full browser page where you'll see the full features of the service, offering a 30-day free trial. It also offers the same $7.99 discounted price when signing up before June 30, but doesn't offer this deal beyond Starbucks customers.

Half-Life 3, Left 4 Dead 3 and the next-gen Source 2 engine teased on Valve's Project Tracker

By: Anthony Garreffa | More News: Gaming | Posted: Jun 20, 2013 2:33 am

So, Valve Time have gone elbows deep into project management and bug tracking software, Jira, finding evidence of multiple internal projects at Valve. This includes Half-Life 3, Left 4 Dead 3 and Source 2, as well as many other games.

 

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Valve left a metaphorical window open to Jira, which allowed people to access Valve's internal tickets, but were quick to shut it down of course - Valve Time, were able to turn on Bullet Time, and save some of this information for us to all get lady boners over. There's evidence for Half-Life 3 which includes a mailing list of 42 people, but Valve have given the HL3 project around 300 people to get down and dirty with.

 

Left 4 Dead 3 is mentioned, which suggests a third outing in the Left 4 Dead franchise is in development. The next nugget is Source 2. We know this is in development, and I've theorised that Valve will unveil Source 2 on their Steam Box, along with Half-Life 3, Left 4 Dead 3 and other games. Check out Valve Time's post for more information.

ReportTT: HTC One Mini to come to AT&T in the US

By: Trace Hagan | More News: Mobile Devices, Tablets & Phones | Posted: Jun 20, 2013 2:05 am

It looks as though AT&T customers will be able to get the HTC One Mini. The HTC One, or the larger brother of the One Mini, has been heralded as the best Android smartphone to date. The Mini will hopefully follow in the footsteps of its big brother and continue to provide a premium Android experience with a slightly smaller screen.

 

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The HTC One Mini is reported to feature a 4.3-inch display with a resolution of 720x1280. It will also feature a dual-core processor and UltraPixel camera. It's rumored to be launching in August. According to a report that cites a source close to HTC, AT&T will be getting the smaller Android handset whenever it debuts.

Microsoft will pay you up to $100,000 for finding bugs in Windows 8.1

By: Trace Hagan | More News: Hacking & Security | Posted: Jun 20, 2013 1:03 am

Are you a good bug finder? You might be able to collect a nice paycheck from Microsoft. Microsoft has offered up $100,000 as a top prize for finding an exploit that allows you to bypass the protections built into Windows 8.1. The time frame for this bounty program is ongoing and requires a truly novel exploitation technique.

 

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Microsoft has offered up an additional $50,000 if you provide defensive ideas along with the Mitigation Bypass bug, bringing your grand total to $150,000. This time frame is also ongoing.

 

Microsoft isn't just concerned with Windows 8.1 security. They have also offered up 30 days to submit critical vulnerabilities found in Internet Explorer 11 Preview on Windows 8.1 Preview. This period will go from June 26 to July 26, 2013. Qualifying bugs are worth up to $11,000.

Continue reading 'Microsoft will pay you up to $100,000 for finding bugs in Windows 8.1' (full post)

MakerBot acquired by Stratasys

By: Trace Hagan | More News: Business, Financial & Legal | Posted: Jun 20, 2013 12:36 am

MakerBot, one of the hobbyist 3D printer manufacturers, has been acquired by Stratasys, a major global player in the professional 3D printing market. Stratasys makes 3-D printers capable of printing objects as solid as plastic injection molded objects with incredible resolution.

 

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MakerBot, meanwhile, produces lower cost options for those who want 3D printing at home. MakerBot isn't going away and will likely benefit from this merger. According to the company's blog post, "MakerBot's mission remains the same and will continue to operate as a separate subsidiary within Stratasys, once the transaction is complete."

 

We're excited to see what will come of this merger. Hopefully we will see cheaper, better 3D printers that are easier to use.

Sony pulls PlayStation 3 update that bricked some consoles

By: Trace Hagan | More News: Gaming Consoles | Posted: Jun 20, 2013 12:05 am

Sony has pulled the PlayStation 3 update 4.45 after it caused a "small number" of machines to be bricked. Sony is unsure of why this happened but is investigating the issue. Meanwhile, Sony encourages users to wait for an official fix rather than trying to fix it themselves.

 

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This could put a damper on the positive press that Sony has been receiving after E3 from the media and gamers alike. One gamer wrote, "You'd think they test these things out, right?" Unfortunately for gamers, Sony has limited resources and time to test updates. Considering it has only affected a "small number" globally, it's unlikely they would have caught it, even with extensive testing.

 

Sony will hopefully find the problem--and a fix for those affected--quickly. Until then, Sony asks that you wait for an official fix and adds that it "apologizes for the inconvenience."

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