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Diablo and SanDisk receive award for ULLtraDIMM and MCS Technology

By: Paul Alcorn | More News: IT/Datacenter | Posted: Jan 16, 2014 4:42 pm

Diablo and SanDisk received Storage Visions 2014 Visionary Product Award, in the Enabling Professional Storage Technology category, for the ULLtraDIMM. The ULLtraDIMM adds NAND onto a DIMM-type module, leveraging Diablo IP for translation and SanDisk's Guardian Technology for NAND management.




The Diablo MCS (Memory Channel System) technology creates the pathway that allows NAND to be used as either in-memory compute space or block-level storage. This allows for two different usage models that present unprecedented speed and density from flash storage. We were lucky enough to speak with the CEO and co-founder of Diablo, Riccardo Badalone, at this year's Storage Visions conference.

Continue reading 'Diablo and SanDisk receive award for ULLtraDIMM and MCS Technology' (full post)

Google Now making its way to Chrome for Desktop and Mac

By: Charles Gantt | More News: Apps | Posted: Jan 16, 2014 4:28 pm

Google Now is one of the most innovative applications for Android ever published, and today that innovation has made its way to the desktop for both PC and Mac by way of the latest alpha release of Google Chrome. Google Now has been integrated into Google Chromes notification center, something we have been expecting to happen since mid 2013.




Google Now for the the desktop is not exactly identical to its mobile counterpart, and some cards are missing at the moment such as the Stock Market Information card. Additionally, the feature is not enabled by default and users must tick off a flag to enable Google Now. Users who wish to take the desktop version of the app for a spin will need to download the Alpha version of Chrome Canary from the source link below.

Valve holds all the keys to its partners shipping Steam Machines

By: Anthony Garreffa | More News: Computer Systems | Posted: Jan 16, 2014 1:33 pm

It should be obvious by now, but Valve will not be allowing any of its partners to ship their Steam Machines until it has its SteamOS and Steam Controller ready to go.




The news comes courtesy of an interview with iBuyPower's Marketing Manager, Ricky Lee, on Slashgear. Valve states: "In very simple terms, you need a license to redistribute our proprietary Steam Client, whether on its own or whether as part of SteamOS, and you need a license to use any of our trademarks in a commercial context. That includes, without limitation, using the Steam symbol and terms like Steam, SteamOS and Steam Machine in any of your commercial communication, whether from product design, advertising or PR. And unless you are a licensee, you should not publicly suggest any connection to Valve or Steam."


This means that no matter what company wants to launch a Steam Machine, even if it wanted to launch one tomorrow, it cannot without the complete approval of Valve. This means we have to wait until SteamOS and Steam Controller are ready to go, before we see any Steam Machine action - and that's okay with me.

Is the Blackphone the first NSA proof smartphone? Probably not

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Jan 16, 2014 12:28 pm

We know that the NSA has a close and personal relationship with every human being that owns some form of a smart device, but how do you get away from the US spy agency, and it's total surveillance lockdown? The Blackphone, that's how.




The Blackphone will be revealed at Mobile World Congress in Barcelona next month, with the new smartphone "Powered by a security-oriented Android build named PrivatOS, is a carrier- and vendor-independent smartphone giving individuals and organizations the ability to make and receive secure phone calls, exchange secure texts, transfer and store files, and video chat without compromising user privacy on the device."


Blackphone will feature both the hardware and software that will be capable of phone calls that can be encrypted. But, I don't think this will get you out of the web that the NSA has built, unfortunately.

New League of Legends patch improves new player experience

By: Anthony Garreffa | More News: Gaming | Posted: Jan 16, 2014 11:35 am

Riot Games is hoping its latest patch for League of Legends will entice more gamers to the game. League of Legends has reached version 4.1, and from here on out, Riot is setting up a "stable roster of free champions" for new gamers.




Chris Tom, who handles Player Relations and Communications for Riot, said: "These champions were picked because of how easy they can be learned and how enjoyable most new players find them." These changes are coming "at a later date", with the patch introducing refinements and tweaks to the way champions, items and maps work.

EA: Origin gamers played 61 billion minutes of games over 2013

By: Anthony Garreffa | More News: Gaming | Posted: Jan 16, 2014 10:29 am

EA's digital distribution service, Origin, saw some massive playtime during 2013: over 61 billion hours to be precise. EA released an infographic with all of the game-playing goodness inside.




We now know that there are over 50 million registered accounts, with 22 million on mobile platforms. All Origin users combined see nearly 159 million Origin achievements unlocked, and close to 300 million chat sessions over 2013. This comes at just the right time, as we only just heard about Steam's numbers, which are equally as impressive.

Apple forced to pay $32.5 million for in-app purchases settlement

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Jan 16, 2014 9:27 am

Some parents' kids racked up some massive in-app purchases through iOS-based game, which ended up in a Federal Trade Commission complaint. This complaint has ended with Apple having to hand over $32.5 million.




The FTC's complaint alleges that Apple failed to tell parents that by entering a password, they were allowing single in-app purchases, as well as additional purchases that their children could make without the parent intervening again. FTC chair Edith Ramirez said: "This settlement is a victory for consumers harmed by Apple's unfair billing, and a signal to the business community: whether you're doing business in the mobile arena or the mall down the street, fundamental consumer protections apply. You cannot charge consumers for purchases they did not authorize."


The FTC had received tens of thousands of complaints about unauthorized purchases by parents of children who used their iOS devices. One consumer saw a massive $2,600 bill from a game called Tap Pet Hotel.

Steam announced it gained over 10 million new users in three months

By: Anthony Garreffa | More News: Gaming | Posted: Jan 16, 2014 8:30 am

Steam Dev Days has kicked off, with announcements flowing - we just heard that Alienware will launch its Steam Machine in September - but now we're hearing about some massive growth on Steam.




Over the past three months, Valve has seen an additional 10 million users join Steam, which has seen its total user base climb from 65 million to 75 million users. Breaking this down into geographical locations, 41% of sales come from the US, and 40% from Europe. Russia and Brazil's markets grew the most year-over-year, with Russia's market increasing 128%, and Brazil's market 75%.


What about the Steam mobile app? Well, that has a total of 7 million people using it, and a split of 55% and 45% for Android, and iOS, respectively.

Want an Ubuntu Touch smartphone? Probably have to wait until 2015

By: Michael Hatamoto | More News: Mobile Devices, Tablets & Phones | Posted: Jan 16, 2014 8:00 am

Interested users will have to likely wait until 2015 for the first wave of Ubuntu Touch smartphones, according to Canonical. It was only last month when it was promised the first Ubuntu Touch smartphone, manufactured by an unnamed hardware partner, would be released sometime in 2014.




"Longer-term we would love to see the major OEM/carriers shipping Ubuntu handsets, said Jono Bacon, Ubuntu Community Manager, in a statement. "This is a long road though with many components, and I would be surprised if we see anything like this before 2015."


The consumer market is extremely competitive with Google Android, Apple iOS, and Microsoft Windows Phone fighting for users - and seeing the popular Ubuntu Linux OS migrate to the mobile space will help shake things up further.

Google leads the way in U.S. search market, dominating competitors

By: Michael Hatamoto | More News: Internet & Websites | Posted: Jan 16, 2014 7:27 am

Google led the U.S. search engine to end the year, collecting 67.3 percent of the search market, clearly ahead of Microsoft's search sites which collected 18.2 percent. Yahoo picked up 10.8 percent while Ask Network accounted for 2.5 percent, and AOL trailed with a meager 1.3 percent, according to research group comScore.




During the month of December, there were 18.3 billion core searches, and Google's collection of websites racked up 12.3 billion, while Microsoft sites had 3.3 billion searches, and Yahoo trailed with 2 billion.


Google's lead is clearly safe at this moment, but the Silicon Valley-based company needs to continue to be vigilant to ensure Microsoft and Yahoo don't continue to steal market share. As more users continue to go mobile with smartphones, tablets and other devices, Google Android and Microsoft Windows Phone have an advantage while Yahoo is left out in the cold.