Tech content trusted by users in North America and around the world
7,299 Reviews & Articles | 53,286 News Posts

TweakTown News Posts - Page 2054

Microsoft posts $5.2 billion profit, says Surface sales are growing

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Oct 25, 2013 8:33 am

Microsoft has been somewhat struggling with its Surface tablets, but that hasn't stopped the company from posting an impressive Q1 earnings report. From $18.5 billion in revenue, the Redmond-based giant took a nice $5.2 billion in net profits home.

 

microsoft_posts_5_2_billion_profit_says_surface_sales_are_growing_07

 

The company pegs most of this success in the growth of its corporate-focused Commercial group. Unfortunately, the Devices and Consumer division isn't doing so well, with Windows revenue from PC makers down a sharp 7%, but search ad revenue climbed an impressive 47%. The Surface line of slates from Microsoft saw revenue increases quarter-over-quarter to $400 million.

 

With Windows 8.1 launching just recently, Microsoft has netted $113 million in pre-order revenue, which could see a surge in PC sales in the coming quarter. We're also set to see the Surface 2, Surface 2 Pro and Xbox One sales make a huge increase in revenue for the company in the coming months.

Call of Duty: Ghosts requires 64-bit OS and 6GB of RAM

By: Anthony Garreffa | More News: Gaming | Posted: Oct 25, 2013 7:35 am

The final system requirements for the upcoming Call of Duty: Ghosts has been released, with the first-person shooter having some steep requirements. First off, you'll need a 64-bit OS, secondly, a huge 6GB of RAM.

 

call_of_duty_ghosts_requires_64_bit_os_and_6gb_of_ram_06

 

Sure, 6GB of RAM isn't that much these days, with lots of systems coming with 8GB minimum, but this is going to cut a serious chunk of consumers away from even being able to play COD: Ghosts. The CPU requirements aren't too bad with either an Intel Core 2 Duo E8200 or AMD Phenom X3 8750. GPU's also get a sigh of relief, with the minimum requirement only being an NVIDIA GeForce GTS 450 or AMD Radeon HD 5870 or better.

 

With these minimum requirements, I'm hoping to see a good jump in graphics from COD: Ghosts.

The Sims 4 is on its way, will arrive next Autumn with offline play!

By: Anthony Garreffa | More News: Gaming | Posted: Oct 25, 2013 6:30 am

After the debacle that was The Sims 3, most thought we wouldn't see The Sims 4 for years, if at all. Well, it's coming, and it's coming soon. Next August, you can expect The Sims 4 with one big change: offline play.

 

the_sims_4_is_on_its_way_will_arrive_next_autumn_with_offline_play_05

 

We don't know much else about the upcoming game, but The Sims 4 including offline mode is something that I like to see. Even though there has been a bunch of expansions for The Sims 3, I'd like to see how The Sims 4 changes things up enough to warrant a big sequel within such a quick period of time.

BatteryBot hits Kickstarter with a personalized portable battery

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Oct 25, 2013 5:37 am

MimoPower has hit Kickstarter with an interesting new portable charger for mobile devices, the BatteryBot. What makes the BatteryBot stand out from the crowd is the ability to choose a custom-designed portable rechargeable battery!

 

batterybot_hits_kickstarter_with_a_personalized_portable_battery_04

 

The battery itself will be a 5200mAh part, but could be bigger if they reach their stretch goals through Kickstarter. You can choose your favorite design, of which there are 10 to choose from, with more designs coming as the primary Kickstarer goal is hit. The first BatteryBot's will reach backers' doors in June 2014, with some interesting pledge gifts.

 

What will be good to see is more characters, with something like Iron Man, Spider-Man and my favorite, Superman. If I find a Man of Steel battery, you can bet your bottom dollar I'll be jumping on it first. You can read more about it here, and pledge for one of the BatteryBot's.

Japan Display Inc. also unveils 4K-capable 12.1-inch panel

By: Anthony Garreffa | More News: Displays & Projectors | Posted: Oct 25, 2013 4:04 am

Japan Display Inc. impressed us earlier tonight by unveiling a 5.4-inch panel that is capable of delivering a resolution of 2560x1440, but the display manufacturer has taken it to another level.

 

japan_display_inc_also_unveils_4k_capable_12_1_inch_panel_10

 

Marvel at the 12.1-inch display that has a 4K2K resolution, which is absolutely stunning. We're looking at tablets within a 12.1-inch space pushing a huge 3840x2160 resolution, which is just insane. This all results in a device that will feature a 365PPI, which is great. Better yet, it's also going to be thin, measuring just 2.0mm at the top, 6.8mm at the bottom and 2.0mm at its sides.

 

The same Low-Temperature Poly Silicon (LTPS) manufacturing technology is at play here, which will see lowered power consumption. Japan Display Inc. will be showing off its 12.1-inch 4K-capable display at the Full Panel Display (FPD) International 2013 in Japan later this week.

Killzone: Shadow Fall was 290GB, Sony helped shrink it down to 40GB

By: Anthony Garreffa | More News: Gaming | Posted: Oct 25, 2013 3:32 am

During an interview with Eurogamer, Guerrilla Games' Technical Director, Michiel van der Leeuw said that Killzone: Shadow Fall was exploding out to a size of over 290GB, but with Sony's help the studio shrunk the first-person shooter to just 40GB.

 

killzone_shadow_fall_was_290gb_sony_helped_shrink_it_down_to_40gb_03

 

Van der Leeuw said that most of the PS4 exclusive's 39.7GB consisted of high-res textures that were designed for the PS4. He said: "I think at some point the disc image that we were generating was around 180 GB. And if we would have put all the levels in, which we didn't, because then the disc image generator broke, it would have been around 290 GB of data."

 

He continued: "So we had to completely re-architect how we deal with data. And we did a lot of work - this is actually something I'm extremely proud of - to optimize our disc access pattern. Sony made special libraries for us because we were the first ones hitting these sort of problems. I think it's something that a lot of people will need to be doing in future."

Do you use Google Chrome's autocomplete? You shouldn't

By: Anthony Garreffa | More News: Printers & Scanners | Posted: Oct 25, 2013 3:18 am

I have to admit, I use Google Chrome's autocomplete, but not all the time. If you use it on the daily, you will want to change it after reading this, as Chrome's autocomplete sends some of your most precious personal data, including your credit card data.

 

do_you_use_google_chrome_s_autocomplete_you_shouldn_t_01

 

Google introduced the feature into Chrome at the beginning of last year, and in order to scare you now, you should click this link and come back when you're done. Ok, you're back? Scared? Disabled autocomplete? Good. For those who don't want to try it, autocomplete fills out web forms with your personal data such as your name, address and more.

 

But, it actually sends out your credit card details, too, which is something that is completely shocking to hear about. You can go into Settings, and then Advanced, and untick "Enable Autofill to fill out web forms in a single click." I filled mine out above to give you an idea of what it sends, but erased my address details. It's quite shocking, so please pass this along!

DARPA wants you to build Skynet, offers $2 million prize

By: Anthony Garreffa | More News: Super Computing | Posted: Oct 25, 2013 3:00 am

I don't know why it hasn't built its own yet, but The Pentagon has just dangled a carrot in front of hackers' eyes: offering up The Cyber Grand Challenge. The challenge will run for three years, with contestants needing to meet the Defense Advanced Research Projects Agency's (DARPA) requests.

 

darpa_wants_you_to_build_skynet_offers_2_million_prize_09

 

DARPA would like to see a fully automated system that is capable of protecting itself from hackers, with the ability to respond to attacks within a matter of hours or seconds, versus a couple of days. The system, that I'm going to call Skynet, should be capable of updating its own cote on-the-fly and have decent reasoning abilities that are better than human experts based on vulnerability scanner signatures, intrusion detection signatures and security patches.

 

There are three prizes on offer by the government, the first is the grand prize of $2 million, with second and third places seeing a nice $1 million and $750,000 respectively. With all of the power, technology and secrecy, it's truly mind boggling that DARPA can't just build Skynet on its own.

Japan Display Inc. unveils 5.4-inch 2560x1440, 543PPI display

By: Anthony Garreffa | More News: Displays & Projectors | Posted: Oct 25, 2013 2:29 am

Japan Display Inc. has just unveiled its new WQHD TFT LCDs that will be baked into future smartphones. The two models come in both a 5.4- and 6.2-inch model, with the 5.4-inch model featuring some impressive specifications.

 

japan_display_inc_unveils_5_4_inch_2560x1440_543ppi_display_02

 

The 5.4-inch panel features a 2560x1440 resolution, providing 543PPI which is nothing short of impressive. The viewing angle on this panel is 160 degrees, which should give it some nice image quality from an angle. The 6.2-inch model features the same 2560x1440 resolution, but because of the bigger screen the pixel density is more spread out and results in a 473PPI display. This is still an achievement worth talking about.

 

japan_display_inc_unveils_5_4_inch_2560x1440_543ppi_display_01

 

JDI's new panel features low temperature poly silicon (LTPS) technology, which provides low power consumption thanks to its increased panel transmissivity, as well as a thinner module and narrower dead-band, which is a perfect fit for smart devices. I also think this is going to be a great thing for Oculus VR, who wants a high-res panel for their Rift VR headset.

Windows Phone users reporting excessive data usage, cause now found

By: Charles Gantt | More News: Mobile Devices, Tablets & Phones | Posted: Oct 25, 2013 2:00 am

Today Microsoft confirmed that there is a bug in its Windows Phone 8 operating system that is allowing the built in Twitter feature to consume more data than it should be even when at idle. The issue is in the backend of the app and is causing the phone to re-download Twitter contact images frequently.

 

windows_phone_users_reporting_excessive_data_usage_cause_now_found_1

 

The Verge has reported that the Twitter feature on one of their Windows Phones has used over 3GB of data in under a week, which is many times more data than a lot of users consume in an entire month. This becomes a serious problem for people who have limited data plans, and are heavily taxed when their usage exceeds the predefined data caps.

 

Microsoft is working on fixing the issue, but as the problem lies within the Twitter feature, there is little that Microsoft can do to fix it. As for now, those who are worried about data overages can simply remove their Twitter account from the phone until a fix is found. If you would like to check your data usage, Windows Phone users can download the Data Sense app or can contact their provider for up-to-date usage metrics.

loading