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TweakTown News Posts - Page 16

For Honor detailed, closed alpha starts on September 15

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 4 days ago

Gamescom 2016 - Ubisoft has announced that the closed alpha of For Honor will take place between September 15 and 18, where you can sign up on the game's official website. Ubisoft has said that the PC version of For Honor will be developed by Blue Byte, which worked on DLC content for Rainbow Six: Siege.



The company also detailed For Honor's roster of 12 playable heroes, which are split into three factions: Knight, Viking, and Samurai. Ubisoft explains: "each feature four true elite warriors, capable of making a major difference on the battlefield," continuing with "For Honor embarks players in the chaos, fury and brutality of ruthless, visceral close-quarter combat featuring the brutal Vikings, the deadly Knights and the cold-blooded Samurai. In each faction, players will be able to choose among four different types of Heroes".


As for the different character classes in For Honor, here's what to expect:


  • Vanguards are well-balanced Heroes, with good attack, and defense capabilities and great versatility.
  • Assassins are swift and lethal characters, great duelists with very good offense
  • Heavies are the most resistant Heroes, their attacks are slow but deadly. They're especially efficient for defending a point and annihilating AI enemies.
  • Hybrids mix elements and characteristics of other types. They are advanced characters fostering uncommon tactics


For Honor features a progression system, which Ubisoft says "is unique to each Hero, with select elements shared across PvE and PvP gameplay modes". The company continues: "At the end of each multiplayer match and each campaign mission, players are awarded XP that unlocks new combat abilities and new visual customization options. They also have the chance to loot armor and weapon parts on the battlefield, with specific stats allowing each player to adapt their gear to their playstyle while ensuring fairness and balance in multiplayer".

Continue reading 'For Honor detailed, closed alpha starts on September 15' (full post)

60's 'Batman' cast return for animated adventure

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: 1 week, 4 days ago

Well this is a huge treat for fans of the original 1960's 'Batman' series. Original stars Adam West, Burt Ward and Julie Newmar are set to reprise their roles as Batman, Robin and Catwoman in a new animated film!



Releasing its first trailer today, 'Batman: The Return of the Caped Crusaders' will be the first time in decades that members of the original cast have returned to the role which made the characters a worldwide success, and celebrates 50 years since the original show hit screens. The animated film is also set to return the classic villains Joker, Riddler, Penguin, although there's no word on who will perform their voice roles after the actors who originally portrayed them have since passed away.


'Batman: The Return of the Caped Crusaders' will be available to purchase digitally in October, and on Blu-ray in November.

Continue reading '60's 'Batman' cast return for animated adventure' (full post)

Support for DirectX 12 in Deus Ex delayed two weeks

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 4 days ago

Though originally planned to include DirectX 12 support at launch, developer Nixxes Software says it won't be quite ready come August 23. Rather, you'll have to wait a couple weeks.




"We have some extra work and optimizations to do for DX12, and we need more time to ensure we deliver a compelling experience," it writes. "Our teams are working hard to complete the final push required here though, and we expect to release DX12 support on the week of September 5th!"


Mankind Divided isn't the only high profile recent game to launch without the benefits of the new API. As such, it's not unreasonable to venture the 'closer to the metal' design may be giving some programmers trouble and that it will take time before PC developers are fully accustomed.

Our future is without console generations says Microsoft

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

Microsoft is betting pretty solidly on the end of not just the current console generation, but console generations in general.




With its new 4K-ready "monster" Project Scorpio console, Microsoft hopes to usher in a new era of iterative hardware to the gaming world. Redmond has a vision where consoles are upgrade-able not unlike PCs, where the past, present, and future merge to form one continuous solid line of inter-compatibility.


"I think [this is the last console generation] ... For us, we think the future is without console generations, we think that the ability to build a library, a community, to be able to iterate with the hardware, we're making a pretty big bet on that with Project Scorpio. We're basically saying 'this isn't a new generation, everything you have continues forward and it works.' We think of this as a family of devices," Xbox exec Aaron Greenberg said in an interview with Engadget.

Continue reading 'Our future is without console generations says Microsoft' (full post)

How to stay ahead of the latest hacking threats

By: TweakTown Deals | More News: Deals | Posted: 1 week, 4 days ago



If you work in network security, you know staying on top of the latest hacking threats is key to keeping your network safe. The Become a Web Security Ninja: Lesser Known WebAttacks course will shore up your digital defenses with training in some of the lesser known hacking techniques, and it's only $59 for a limited time.


This course will introduce you to hacking methods that aren't usually documented in textbooks. You'll learn how to fend off unusual attacks as you dive into rarer XSS variants and hack with JSON and Blind RCE Injection. You'll bolster your skill set with hands-on training and learn to prevent niche hacking threats like request forgery done on the server side.


Normally $90, the Become a Web Security Ninja: Lesser Known WebAttacks course in on sale for only $59--that's over 30% off its retail price.

Battlefield 1's massive 64-player battle footage debuts

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 4 days ago

Gamescom 2016 - If there's something I wanted to see from Gamescom 2016, it was anything on Battlefield 1, and well - we've got it. EA and DICE teased a 64-player match of Battlefield 1, with two teams of 32 duking it out in the World War 1 era first-person shooter.



The footage was pulled, but VG247 Turkey managed to get it back up for your viewing pleasure. In the footage, we can see that there are two teams of 32 playing on the Sinai Desert map, and a greater look at horseback riding and how the horse will handle throughout the environment, and in the battles. The horses actually have a higher health gauge than the player, so if you die or are shot off of the horse, another player can jump onto the horse and keep riding.


Battlefield 1's weapons get detailed in the video, as well as some pretty crazy action in the Conquest mode. The Battlefield 1 beta starts on August 31 on the PC, Xbox One and PS4 while the full game will be released on October 21.

Continue reading 'Battlefield 1's massive 64-player battle footage debuts' (full post)

Ford says it will have a fully autonomous car in 2021

By: Anthony Garreffa | More News: Technology in Vehicles | Posted: 1 week, 4 days ago

Ford has announced plans to have a fully autonomous car on the road by 2021, which will be used in a ride sharing service. Ford CEO Mark Fields said that autonomous cars will be just as important to Ford as the assembly line. The company says there will be no steering wheel, no gas or brake pedals will be found in the fully autonomous car.



Fields said: "We're designing the first generation of autonomous vehicles specifically for ride sharing and ride hailing", and elaborated during the event "today we're no longer just an auto company, we're also a mobility company." Ford isn't putting all of its focus into autonomous cars, with its regular vehicles still being manufactured and sold, instead the company is seeing the value in the future of autonomous cars and is deciding to put large resources into it.


Ford CTO Raj Nair said that instead of the company overthinking the smaller steps into autonomous technology and instead head first, "We abandoned the stepping stones of driver assist technologies and decided to take the full leap to fully autonomous," explains Nair. He added that Ford will have three times its development fleet by the end of the year, from 10 to 30 vehicles, to 90 vehicles in the next year.


Nair said that it will be a few years before Ford's autonomous ride sharing service goes live, and a few years after that the fully autonomous vehicles will go up for sale. Ford has a five-year plan that sees fully autonomous cars on the road, something the company started work on four years ago. Ford's Vice President of Research adn Advanced Engeering, Ken Washington, said: "We've been at this for a long time and it gradually became apparent to us that the stepping stone approach was not going to work". Will Ford work with other companies on its ride sharing service? Fields added: "We may do things on our own. We may partner with others".

Continue reading 'Ford says it will have a fully autonomous car in 2021' (full post)

Battlefield 1 will feature large-scale Conquest only

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 4 days ago

Gamescom 2016 - Battlefield 1 design director, grandfather of the Battlefield franchise, and all around nice guy Lars Gustavsson answered fan questions about his next game at Gamescom today.



One of the more interesting answers pertains to Conquest mode: this go round, he says, the game will just have a singular, large-scale Conquest mode, since the team is no longer limited by the hardware in the PlayStation 3 and Xbox 360.


"To answer whether or not we'll do Conquest large or Conquest small, the answer is that we'll do more of what you think as Conquest large for Battlefield 1. The main reason here is that with the power of with the new generation of consoles and PC we are not forced any more to scale them between the different platforms. So...large Conquest is the one Conquest type we'll have," Lars said.

Continue reading 'Battlefield 1 will feature large-scale Conquest only' (full post)

Resident Evil 7's new trailer sets the atmosphere

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 4 days ago

Gamescom 2016 - Capcom have come out showing a new gameplay trailer for Resident Evil 7: Biohazard, which uses a found-footage style to set the atmosphere up for the creepy as hell world.



The new trailer also has some gameplay footage from Resident Evil 7 itself, and not like the Beginning Hour teaser which was more of a proof of concept. If you think the footage looks too fuzzy, Capcom reassures that it's for the effect they were going for, to emulate the tapes that players find when exploring throughout the game. Resident Evil 7: Biohazard will not look like this when you're playing, but this really does feel like some odd Blair Witch style video game footage, and I'm loving it.


Resident Evil 7: Biohazard will be released for the PC, Xbox One and PS4 as well as the PlayStation VR in January 2017.

Continue reading 'Resident Evil 7's new trailer sets the atmosphere' (full post)

Twitch acquiring Curse for undisclosed sum

By: Sean Ridgeley | More News: Business, Financial & Legal | Posted: 1 week, 4 days ago

Twitch is all set to acquire Curse, the company behind the Curse client, which offers streaming tools, text and voice chat, an in-game overlay, and various other functions. As Twitch is itself owned by Amazon, this will make Curse a subsidiary of a subsidiary.




Logic says Twitch will likely use the acquisition to offer its own client to streamers, as opposed to now where users are required to use external programs like Xsplit, OBS, and so on in order to stream. I'd expect integrated live chat and other functionality as well.


"We've long been fans of Curse, which is an innovator in the games industry with a strong culture built around its offerings-from Curse Voice and Curse Client to Gamepedia," said Emmett Shear, CEO of Twitch. "While it's still early days for Twitch and Curse, we're kindred spirits in many ways and are looking forward to working together to enhance our users' gaming experience."