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Titanfall 2 Graphics Performance Tweak Guide

By: Sean Ridgeley | Guides | Posted: Nov 10, 2016 7:07 pm

Texture Quality

 

Affects the quality and sharpness of textures. The screenshots display no noticeable differences between the top three settings while dropping to Medium sees select surfaces degrade (observe the bottom blue plating on the titan as well as the torn ship in the back right). Dropping further to Low sees a gigantic degradation in texture quality across almost the entire scene.

 

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The benchmark shows Texture Quality's only definitive performance impact is seen with minimum FPS on the Low setting. This setting is largely dependent on VRAM and RAM, so testing shows 4GB VRAM and 8GB RAM will let you max it without worry. If you have less, consider lowering this setting; start with High and go from there.

 

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Texture Filtering

 

Affects the quality and sharpness of textures, particularly when viewed at an angle. In the screens below, observe the far corner wall on the right at 4X and up, and that section as well as the full wall on the right at 2X and below.

 

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Testing reveals this setting maintains a moderate, steady hit to framerate as it is increased. Reducing it to 8X seems to have no negative effect on visuals, and even the change at 4X is pretty minor, so go ahead and lower it either setting for a more or less free performance boost. Most should avoid 2X and below if they can help it.

 

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Ambient Occlusion

 

This setting determines how realistic and rich shadows are in-game. Disabling it has a majorly negative effect on graphics.

 

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Although AO is known to have a significant performance impact, I don't know if I've ever seen it so severe as it is here. And while the added depth it brings to scenes is very much appreciated, the game doesn't look bad without it (just flatter), so it's well worth considering disabling for an extra 20+ frames.

 

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Sun Shadow Detail

 

Affects the presence and quality of shadows as caused by the sun. Unlike some of Titanfall 2's other settings, each level of Sun Shadows is noticeably more or less detailed than the last, with high resolution and intricately detailed shadows at Very High all the way down to very flat shadows when this setting is disabled.

 

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Shadows once again prove to be expensive here, with an approximately 10 FPS hit at all levels as this setting is increased. What you can live with is very much down to preference and hardware here, but if I had to give advice, I'd say go all in or not at all.

 

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