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Unreal Tournament 2003 Tweak Guide - Console Commands & Special Moves

By: Koroush Ghazi | Guides | Posted: Oct 24, 2002 4:00 am

Console Commands


To bring up the UT2003 console, press the ~ (tilde) key. To close the console press the ~ key again. You can type a range of commands in the console to perform tweaks, change settings or look at information. I have included a full list of console commands below, with a brief description of what each does. Note that many of these commands can be changed using the in-game settings screens and also in the .ini files.


Note that as of patch version 2166 Demo recording/playback has been enabled in UT2003, using the console commands shown below. Older versions do not allow demos.



Player / Bot Commands


ADDBOTS [number] - Adds the specified number of bots


BEHINDVIEW 1 - Changes to third person view


BEHINDVIEW 0 - Changes to first person view


DISCONNECT - Disconnect from current server


EXIT - Quits the game


KILLBOTS - Gets rid of all bots


OPEN [IP address] - Connect to a specific server IP


OPEN [mapname] - Opens specified map


QUIT - Quits the game


RECONNECT - Reconnect to the current server


SWITCHLEVEL [mapname] - Switches to the specified level


SWITCHTEAM - Switch your player's team


SUICIDE - Kills yourself


TEAMSAY [text] - Displays your message in team chat


PLAYERSONLY - Freezes \ pauses the bots


SAY [text] - Displays your message in global chat


SETNAME [playername] - Changes your player name




MEMSTAT - Displays Windows memory usage


STAT ALL - Shows all stats


STAT AUDIO - Shows audio stats


STAT FPS - Displays your frames per second


STAT GAME - Displays game stats


STAT HARDWARE - Shows hardware stats


STAT NET - Shows network game play stats


STAT NONE - Turns off all stats


STAT RENDER - Displays rendering statistics


Demo Commands


DEMOPLAY [demoname] - Plays the specified demo


DEMOREC [demoname] - Records a demo using the demoname you type


STOPDEMO - Stop recording a demo


Admin Commands


ADMIN SWITCHLEVEL [mapname?game=gametype?mutator=mutator] - Changes the current level to the specified level, game type and mutators


ADMIN [command] - Performs the specified command


ADMINLOGIN [password] - Logs the admininstrator onto the server using the specified password


ADMINLOGOUT - Logs the administrator off the server


ADMIN SET UWeb.Webserver bEnabled True - Enables the remote admin webserver (after level change)


ADMIN SET UWeb.Webserver bEnabled False - Disables the remote admin webserver (after level change)


KICK [playername] - Kicks the specified player from the server


KICKBAN [playername] - Kicks and bans the specified player from the server using their IP address. To unban the player, edit the server.ini or use the web admin interface


Other Commands


BRIGHTNESS [number] - Changes the brightness level to the specified number


CDTRACK [number] - Plays the specified CD track number


CONFIGHASH - Displays configuration info


CONTRAST [number] - Changes the contrast level to the specified number


DEBUG CRASH - Test crashes the game with an error


DEBUG EATMEM - Tests memory allocation until full


DEBUG GPF - Test crashes the game with a general protection fault error


DEBUG RECURSE - Test crashes the game by infinite recursion


DUMPCACHE - Displays the memory gcache contents


EXEC [filename] - Executes a file in the UT2003 /system/ directory by default


FLUSH - Flushes all caches and relights


FOV [number] - Changes the field of view to the specified number


GAMMA [number] - Changes the gamma level to the specified number


GETCOLORDEPTHS - Displays the maximum color depth supported by your hardware


GETCURRENTCOLORDEPTHS - Displays your current color depth


GETCURRENTRES - Displays your current resolution


GETCURRENTTICKRATE - Displays your current tick rate


GETMAXTICKRATE - Displays the maximum allowed tick rate


MUSICORDER [number] - Change to a certain track in the song (0=ambient, 1=action, 2=suspense)


NETSPEED [number] - Sets the net speed, default is 10000


OBJ CLASSES - Displays a list of object classes


OBJ GARBAGE - Collects and purges objects no longer in use


OBJ HASH - Displays object hashing statistics


OBJ LINKERS - Displays a list of active linkers


PAUSESOUNDS - Pauses all sounds


PREFERENCES - Opens advanced settings


RELAUNCH - Relaunches the engine


REPORT - Copies a report of the current game to clipboard


SET [class variable value] - Sets a specified class and specified variable with the specified value


SETSENSITIVITY [number] - Sets the mouse sensitivity to the specified number


SETRES [WxHxD] - Sets your screen resolution to the specified width, height, and color depth


SLOMO 1 - Sets the speed of the game back to normal real time speed


SLOMO 2 - Sets speed to double. Increase number to go faster


SLOMO .5 - Sets speed to half. Decrease number to go slower


SOCKETS - Displays a list of sockets in use


TOGGLEFULLSCREEN - Toggles fullscreen mode


TYPE [text] - Displays the specified text on the console


UNPAUSESOUNDS - Un-pauses all sounds



Adrenalin and Special Moves


UT2003 introduces a range of special moves which can be performed by your character under certain circumstances. Some require that you have 100 Adrenalin. Others, like the Dodging moves require that you have the Dodge setting ticked (See In-game Settings section). A list is provided below:




You can get Adrenalin by picking up the red and white pills scattered throughout the levels, or by achieving kills. Once your Adrenalin reaches 100, you will be allowed to perform one of the following special moves, the effects of which will only last for a while:


Speed - forward, forward, forward, forward


Regen - back, back, back, back


Invisibility - right, right, left, left


Berserk - forward, forward, back, back


Special Moves


These can be performed at any time, but require a fair bit of practice and skill to master. Remember, you need to activate the Dodge setting to use the dodge moves.


Double Jump - Jump and then press jump again in the arc of the jump.


Dodge - Tap Left, right, forward or back twice.


Dodge Jump - Perform a dodge, and jump just before you lose your air.


Wall Jump - Run alongside a wall, dodge (double tap) into it and as you're about to hit it, quickly dodge away from it.


Goo Jump - Shoot some goo from the Biorifle, get a shield up using the shield gun, jump just when goo explodes (You can also use the shield gun to bounce energy weapons, break your fall and of course block normal weapons.)


Lift Jump - Jump while on a lift to get an extra boost.


Death from Above - If you jump from a great height and land on someone you'll cause them damage.


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