I'm a big fan of virtual reality, writing multiple articles on why I think that Oculus have in its hands, the true next generation of gaming. Not only that, but the true next generation in technology, too.
It all started from a Kickstarter, where Oculus were asking for $250,000. They blew past that pretty quick, finishing up with over $2.4 million. Since then, the virtual reality outfit has collected close to $100 million in additional Series A and B funding. Now that it has some serious investors on-board, as well as the brainchild behind Doom and Quake, John Carmack, as its Chief Technology Officer, I believe that we're just seeing the tip of the VR iceberg.
No one else on the market is bothering with VR right now, and those that are trying, are not anywhere near the stage that Oculus is. Oculus is seemingly at the perfect storm of VR, with super-hot tech, massive anticipation, and some of the biggest figures in the industry giving it the utmost praise, myself included.
We've seen the release of next-gen consoles in the Xbox One and PS4, but as I've said for a long time now, they are just yet-another-release console, introducing nothing new. Virtual reality on the other hand, is a game-changing technology. Once you've tried Rift, you'll understand, and now that we're getting closer to the consumer release, it's only getting more exciting.
I'm expecting to see a 4K-capable Rift unleashed at the same time as the 1080p version, something I'm hoping will be released as a "Pro" unit. If Oculus can pull this off, providing a 1080p consumer unit for $300, and a 4K-capable unit for - let's say - $599, it will own the VR market for years. With John Carmack and Palmer Luckey bouncing off each other, we could be looking at the beginning stages of a very powerful company in its birthing stages.
I can't wait to see what gets unveiled at CES 2014, but I'm sure the new, super-sensitive, super low latency Rift headset blows people away. I can't wait to purchase it, take my money now, Oculus, now!