Half Life 2 (Lost Coast)
Version and / or Patch Used: Unpatched
Timedemo or Level Used: Custom Timedemo
Developer Homepage: http://www.valvesoftware.com
Product Homepage: http://www.half-life2.com
By taking the suspense, challenge and visceral charge of the original, and adding startling new realism, responsiveness and new HDR technology, Half-Life 2 Lost Coast opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.
We benchmark Half Life 2 Lost Coast with our own custom timedemos as to avoid possible driver optimizations using the "record demo_name" command and loading the timedemo with the "timedemo demo_name" command - For a full list of the commands, click here.
Moving to our first real world benchmark we see some interesting results.
For starters it's clear with the DDR3 7300GT playing Half Life 2 with HDR enabled at 1024 x 768 is extremely possible. Playing Half Life 2 without HDR can be done at 1024 x 768 with all cards but if you feel like venturing to 1600 x 1200 you're going to want a DDR 7300GT or adjust texture details. HDR at 1600 x 1200 just simply isn't possible with any of the cards.
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- Page 1 [Introduction]
- Page 2 [GeCube X1300PRO HDMI]
- Page 3 [HIS X1300 Turbo]
- Page 4 [ASUS X1300PRO Silent]
- Page 5 [PowerColor X1300PRO Bravo]
- Page 6 [XFX 7300GT]
- Page 7 [Albatron 7300GT]
- Page 8 [Biostar 7300GT]
- Page 9 [Palit 7300GT Sonic]
- Page 10 [Benchmarks - Test System Setup and 3DMark05]
- Page 11 [Benchmarks - 3DMark06]
- Page 12 [Benchmarks - Half Life 2 (Lost Coast)]
- Page 13 [Benchmarks - Doom 3]
- Page 14 [Benchmarks - F.E.A.R.]
- Page 15 [Benchmarks - Quake 4]
- Page 16 [Benchmarks - Serious Sam 2]
- Page 17 [Benchmarks - High Quality AA and AF]
- Page 18 [Final Thoughts on the cards]
- Page 19 [Final Thoughts on the cards continued]
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