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PlayerUnknown's Battlegrounds Benchmarked: CPU & GPU War

By: Anthony Garreffa | Editorials in Video Cards | Posted: May 24, 2017 9:05 pm

Battlegrounds Development

 

Bluehole has been working hand-in-hand with the gaming community, asking Battle Royale gamers to offer suggestions and feedback of what they wanted in PlayerUnknown's Battlegrounds. The developer explains on the official Battlegrounds website that "ever since we started our pre-alpha testing, we have worked with them to implement suggestions, get feedback about gameplay, and ask their help when we ran alpha and beta testing."

 

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Battlegrounds supports custom games, something that is even in the Early Access version of the game. This is a great thing to see, as even some of the biggest AAA games with hundreds of millions of dollars behind them launch without allowing gamers to make custom games.

 

 

Custom games are important, as they can be run on private servers with tweaks to what is in the game itself. This is perfect for what I hope to see as eSports tournaments with PlayerUnknown's Battlegrounds.

 

Bluehole had their pre-alpha of Battlegrounds in June-September 2016, the alpha in October-December 2016, the closed beta in February-March 2017 before launching in Steam Early Access on March 23 - where they have enjoyed over 2 million sales since. The team is aiming for a September 2017 release for the full game.

 

 

Powered By Unreal Engine 4

 

PlayerUnknown's Battlegrounds is in very Early Access form right now, with the game powered by Unreal Engine 4, meaning it looks great - but needs much more optimization before it's buttery smooth.

 

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I've pumped around 100 hours into it so far, and I've found that with each patch, the team is delivering more and more performance. The recent change from v2.2.33 helped in a huge way, smoothing out the average performance of the game - so instead of dropping down to 50FPS in a house randomly, I'm seeing a much smoother PUBG experience.

 

 

Open To The World Of Mods

 

Battlegrounds has been developed from the ground up for gamers to mod the world, with content creators open to using their developing skills to either change the world of Battlegrounds, or use assets in other games.

    We at TweakTown openly invite the companies who provide us with review samples / who are mentioned or discussed to express their opinion of our content. If any company representative wishes to respond, we will publish the response here.

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