Wrapping things up, Ashes of the Singularity is a significant step in the DX12 benchmarking path. Until now, we have had nothing to test DX12 with - and absolutely nothing to mix and match our AMD and NVIDIA video cards with - until now.
While the Ashes of the Singularity is just a "Benchmark II tool" for now, the final version shouldn't be too far from what the press has received for testing. The game is being updated all the time, so we can expect better performance as time goes on. Not only that, but NVIDIA and AMD will release drivers that will increase performance in AotS, too.
As for the performance side of things, AMD kills it. Starting off at 1080p, AMD starts off on great footing. The HBM-based Radeon R9 Fury and R9 Fury X beat the competition from NVIDIA. Cranking up to 2560x1440, the HBM-based cards from AMD continue their dominance. The Fury X hits 44.7FPS, compared to the Titan X with just 37.1FPS average - leaving AMD to smash NVIDIA's best card by 17%.
All the way up at 4K, I expected AMD to completely smash NVIDIA, and I was right. With 36.6FPS average, the Fury X totally smashes everything else - with second place being taken by the R9 Fury. Third place goes to the GeForce GTX Titan X with 29.8FPS, falling behind the Fury X by 22.8%. With my favorite resolution of 3440x1440, the Fury X takes the cake once again.
AMD did work with Oxide Games and Stardock on Ashes of the Singularity, which could see AMD hardware is not being favored, but AMD worked with the developers so their hardware would have better code to play with in Ashes, resulting in better performance.
I was hoping to see a performance benefit from HBM, but we're seeing the Radeon R9 390X keep up with the GeForce GTX 980 Ti - and we know the R9 390X is a slower card than the GTX 980 Ti. So we know without a doubt, the great HBM is again wasted on the AMD Radeon R9 Fury and R9 Fury X cards. So what does this DX12 benchmark show? It shows that DX12 is here and that there are more interesting things on the way.
DirectX 12 supports mismatching of video cards, for combined power. This is something we've done, and I'm just polishing up on that article now. It should go live around 24 hours after this, where I've taken a look at mixing an NVIDIA GeForce GTX Titan X with an AMD Radeon R9 Fury X, at the same resolutions we've tested here today: 1080p, 1440p, 4K, and 3440x1440. The results are surprising, and not what I expected - take that as you will.
We're also going to be following up the multi-GPU article with a look at Ashes of the Singularity and its multi-GPU goodness thanks to DX12, at 11,520 x 2160 - one of my favorite resolutions, thanks to it being so damn stressful on the hardware. That's when things are going to get really fun.
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