The World's First VR Gaming Notebooks Are Here
NVIDIA knows that virtual reality is demanding, so for gaming notebooks, you're going to want to grab the GTX 980-powered models. One thing that I noticed is that NVIDIA has shifted away from using the Oculus Rift in its VR recommendations (but still uses the Rift for its VR demos) and moved to the new Valve-backed HTC Vive.
VR gaming is much more strenuous on a gaming PC compared to gaming at 1080p. NVIDIA compared 1080p gaming to the HTC Vive, which features two 1680x1512 screens, requiring 450 million pixels per second being rendered, compared to the 120 million pixels per second being rendered by a 1080p monitor.
NVIDIA has some quotes from some of the best in the industry for the new GTX 980. Oculus' co-founder and VP of Product Nate Mitchell, Epic Games' founder Tim Sweeney, and the Executive Producer on one of the best VR games so far, EVE: Valkyrie.
I tried out EVE: Valkyrie on the GTX 980, and it was liquid smooth. Again, if you were playing, and it was a blind test where you couldn't see what was powering the Oculus Rift, you would not guess that this was a gaming notebook.
Triple-Monitor Gaming? No Problem.
Now that gaming notebooks have a much more powerful GPU to work with, NVIDIA is ushering in the world of Surround Gaming with the GTX 980.
We witnessed a triple-monitor setup on the Clevo-made GTX 980-powered gaming notebook, running Grand Theft Auto V at 5760x1080. This setup is no easy feat, but the GTX 980 carved through it like butter. It was nothing for the mobile gaming powerhouse, which is truly incredible to see. It was only a few years ago that desktops could run triple-monitor setups from a single GPU, and now we're at the tail-end of 2015 seeing it done via a notebook. Impressive stuff.
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- Page 1 [Introduction & A Big Change For Gaming Notebooks]
- Page 2 [Performance, Power, and Overclocking]
- Page 3 [World's First VR Notebooks & Surround Gaming On-The-Go]
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