SUMMARY: It's back! SLI is back from the dead. 3DFX were the first to bring dual graphics cards to the personal computer back in 1998. Six years later, today nVidia re-introduces SLI with the GeForce 6800 GT and Ultra. We have all the information inside on the latest graphics technology to emerge on the market.
To get a better appreciation for SLI, here are some previous implementations of SLI from 1993 to 1998.
Back in 1993, if you wanted an SLI system (classed as super computer), it would have cost you upwards of $250k.
The result of this quarter of a million dollar investment was being able to play a flight simulator at just a few frames per second, as you can see below.
Fast forward a few years then we entered the exciting 3DFX VooDoo2 realm of SLI.
This technology enabled gamers to play their favorite games at relatively high resolution of 1024x768, as you can see in the shot below with Quake2. With a single VooDoo2 card, it was just about impossible to play at 1024x768 as the frame rate was very low. SLI allowed gamers to play Quake2 at 1024x768 at the same frame rate as 800x600 by increasing performance by around 20 – 25%.
Now you’ve got a bit of an idea about previous SLI implementations, let’s take a look at nVidia’s brand new SLI technology and their plan of attack for the industry.
This ForwardView webshow describes areas where IBM can help you maximize savings without minimizing your competitive edge. Like selecting machines with a sleep mode, reducing server sprawl with virtualization, investing in more efficient equipment, and IT outsourcing.