Jedi Knight 2
Jedi Knight II, Jedi Outcast is an OpenGL game that many have been playing of late. It has greatly improved graphics over its predecessor and it fully supports advanced shaders, as well as very high texture resolutions and effects. There is one demo included in the multi-player section that is good for benchmarking use.
- 640 X 480
Fastest 400: While Jedi Knight 2 might not be a huge power hungry game, the VIA map is and it really brings a lot of computers too their knees. Here we see no more then 1 FPS separating all the memory modules at DDR400 with the Corsair PC4000 coming out with the win.
433 and 466 Speeds: Moving from Corsair's 433 to 466 memories, you notice a jump of 2 FPS, while some may think it is small when you are scoring under 40FPS this is over a 5% increase in speed which is a lot more then the usual 1% and 2% we saw in UT2K3.
Fastest Memory: With a score difference like this we will simply call this one a draw. The difference between DDR400 and DDR500 is showing us an extra 9 FPS; while this isn't a lot it takes the game into a more playable 40 FPS. 30 to 35 FPS would still be considered unplayable to a lot of people.
- 1280 X 1024
Fastest 400: All memory modules had .4 FPS between them with the OCZ getting the win. While it's not much of a win it did get past the rest and is the only one to achieve an average FPS count of 33.5.
433 and 466 Speeds: This picture is much like Jedi Knight 2 at 640 x 480. We see a small incline from Geil to Corsair PC3500 to Corsair PC3700. The difference isn't huge as far as numbers go but due to the low FPS an increase in 2 FPS equates to an overall increase of 5%.
Fastest Memory: A very similar picture to the last graph. Instead of .1 FPS separating the two modules we have .2 FPS which is just as insignificant. Corsair did come out on top again like the previous test but with the margin being so close it can hardly be considered a win.