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Rightware Basemark X Tested on Several Popular Mobile Devices - Benchmark Results With Basemark X and Final Thoughts

By: Anthony Garreffa | Benchmarks in Software | Posted: Apr 9, 2013 12:54 pm

Benchmark Results With Basemark X


Let's take a run through Basemark X and see how a bunch of the latest and greatest smart devices perform. We've got the LG/Google Nexus 4, ASUS/Google Nexus 7, Apple iPhone 5, Samsung Galaxy Note II and Sony Xperia Z to play with.


We're going to run Basemark X in three resolutions, all of which we'll run off-screen: 720p, 1080p and the uber-stressful 1080p with 8x anti-aliasing. The results, as you're about to see, are interesting.




You can see from our results that Sony's Xperia Z trumps the lot, not by much as the Nexus 4 is on its heels, but it still comes out on top.


Samsung's Galaxy Note II does not like these latest benchmarks - 3DMark for Android and now Basemark X - it just gets slapped around like a second hand phone. 6.5 FPS in 720p? Really? Nearly half the score of the Xperia Z, and the much cheaper Nexus 4 - this isn't good for Samsung.




Something we were able to do with Basemark X is test it against Apple's best smartphone phone on the market, the iPhone 5. It holds up surprisingly well, showing that brute force hardware isn't the only thing that makes benchmark numbers. It would be interesting to see Android on an iPhone and visa versa. I think this sentence alone would have Apple send me a patent lawsuit in the mail.


We did have some issues with the anti-aliasing part of our benchmarks, but Rightware have acknowledged the AA issues, something that should be hopefully fixed as Basemark X reaches a smart device near you, or at least shortly after. They basically recommend that you manually observe if AA is turned on when you enable it, as some have been reporting that even after you enable it, it doesn't always turn on in the benchmark.



Final Thoughts


Rightware have something great on their hands with Basemark X, a stressful benchmark tool that is versatile thanks to it being capable of running across multiple mobile operating systems. This gives us a chance to directly compare Android devices against iOS or Windows Phone devices.


I was really surprised at the utter lack of performance the devices were able to sweat through with, barely breaking double-digit frame rates most of the time.


These new benchmarks we've been lucky enough to be graced with are definitely pushing our devices against the wall, front first, and just looting them of their possessions and throwing them to the ground like daylight robbery.


What I'm most interested to see is future devices, such as Tegra 4i-based devices, and how they run through Basemark X.


Rightware, thank you for giving me yet another stress testing app to give my smart devices a run through. Basemark X will become part of our mobile device reviews here at TweakTown.

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