High Quality AA and AF
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to an unplayable FPS and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
As you'd expect with the strong performance gains we have some great numbers at both resolutions here.
Moving to SLI you can see the strong gains are enough for playable numbers at 1920 x 1200, but we fall short at the higher 2560 x 1600 resolution.
Unlike Metro 2033, you can see here the boost in performance gives us playable numbers at both resolutions.
Sleeping Dogs sees some great gains, but it's not enough to bring us to playable levels.
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- Page 1 [Introduction]
- Page 2 [Benchmarks - Test System Setup]
- Page 3 [Benchmarks - 3DMark 11]
- Page 4 [Benchmarks - Unigine Heaven Benchmark]
- Page 5 [Benchmarks - Phantasy Star Online 2]
- Page 6 [Benchmarks - Lost Planet 2]
- Page 7 [Benchmarks - Just Cause 2]
- Page 8 [Benchmarks - F1 2012]
- Page 9 [Benchmarks - Metro 2033]
- Page 10 [Benchmarks - Dirt Showdown]
- Page 11 [Benchmarks - Nexuiz]
- Page 12 [Benchmarks - Sniper Elite V2]
- Page 13 [Benchmarks - Sleeping Dogs]
- Page 14 [Benchmarks - Far Cry 2]
- Page 15 [Benchmarks - Hitman Absolution]
- Page 16 [Benchmarks - Tomb Raider]
- Page 17 [Benchmarks - BioShock Infinite]
- Page 18 [Benchmarks - High Quality AA and AF]
- Page 19 [Temperature Test]
- Page 20 [Sound Test]
- Page 21 [Power Consumption Test]
- Page 22 [Final Thoughts]
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